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- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Amiga users?
- Date: 3 Mar 1996 14:23:56 GMT
- Organization: Planet Internet
- Lines: 20
- Message-ID: <490.6632T1297T2995@pi.net>
- References: <dave.0hlh@hell.xs4all.nl>
- NNTP-Posting-Host: amf17.pi.net
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
- >Hi there!
-
- >Any Amiga users (Still) out there?
-
- >Greetings,
-
- >Jeroen van Velsen (NETMAIL: 14:101/101.8)
- > (E-Mail: dave@hell.xs4all.nl)
- >A4000T V3.1 WarpEngine 040/40mhz 22mb RAM
- >-- Via Xenolink 1.981, XenolinkUUCP 1.1
-
-
- This is something special for the dutch guy.......
-
- Ik denk meer dan genoeg. Alleen niet iedereen laat het weten.
- Maar ik blijf een AMIGA FANAAT in hard en nieren.
- Ook al werk ik normaal met PC'S op mijn werk.
-
- Groeten van uit MIDDEN HOLLAND........
-
-
- Article: 14252
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!pipeline!not-for-mail
- From: mikeling@nyc.pipeline.com (MICHAEL C. LING)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave?
- Date: 3 Mar 1996 08:19:49 -0500
- Organization: The Pipeline
- Lines: 18
- Message-ID: <4hc69l$nhp@pipe10.nyc.pipeline.com>
- References: <31368622.6BE3@osu.edu>
- NNTP-Posting-Host: pipe10.nyc.pipeline.com
- X-PipeUser: mikeling
- X-PipeHub: nyc.pipeline.com
- X-PipeGCOS: (Michael C. Ling)
- X-Newsreader: Pipeline v3.5.0
-
- On Mar 01, 1996 00:07:46 in article <Re: MAX or Lightwave?>, 'Jeff Jasper
- <jasper.7@osu.edu>' wrote:
-
-
- >NewTek will add some great new features in the next release and bump up
- the priceing to at least $1,500. Sorry hobby users, but is a dog eat dog
- world in the animation marketplace and Lightwave is getting hurt by it's
- marketing and priceing.
-
- Raising the snob appeal by raising the price can easily backfire.
-
- Lightwave is already more expensive than Photoshop and Fractal Design
- painter combined, and those are hardly hobbyist tools. Lightwave already
- costs more than $3000 if you bought it from version 1.0 and have been
- upgrading over the years.
-
- --
- M C L -
-
- Article: 14253
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!pipeline!not-for-mail
- From: mikeling@nyc.pipeline.com (MICHAEL C. LING)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Looking For Those Humanoid Objects
- Date: 3 Mar 1996 08:26:42 -0500
- Organization: The Pipeline
- Lines: 18
- Message-ID: <4hc6mi$o4u@pipe10.nyc.pipeline.com>
- References: <4h4icd$siv@homer.alpha.net>
- NNTP-Posting-Host: pipe10.nyc.pipeline.com
- X-PipeUser: mikeling
- X-PipeHub: nyc.pipeline.com
- X-PipeGCOS: (Michael C. Ling)
- X-Newsreader: Pipeline v3.5.0
-
- On Feb 29, 1996 15:57:01 in article <Re: Looking For Those Humanoid
- Objects>, 'syndesis@inc.net (John Foust)' wrote:
-
-
- >I think 3D animators need to gather a bit more respect for the
- >design properties of other people. If someone used a Barbie (tm)
- >to make a mold for making unauthorized clones in plastic, they
- >would be prosecuted quite severely if caught. Why is it right
- >to do the same when it comes to 3D animations?
- >
-
- It'd be hard to prove if the proportions varied slightly from the original
- real-life object. After all it is the human form we are talking about.
- Barbie's face is pretty generic, so if you don't duplicate the "painted"
- face on the doll, you will have a different face on your character.
-
- --
- M C L -
-
- Article: 14254
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!in-news.erinet.com!usenet
- From: Andrew Hofman <andyh@erinet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Randomizing in batches
- Date: Sun, 03 Mar 1996 11:22:47 -0500
- Organization: LumaQuest Productions, Dayton, OH
- Lines: 37
- Message-ID: <3139C757.3BD5@erinet.com>
- References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> <313541EA.3072@aol.com> <4h42np$db4@irk.zetnet.co.uk> <3135D6A8.4230@erinet.com> <4h9emj$cd2@irk.zetnet.co.uk>
- NNTP-Posting-Host: edlp117.erinet.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0GoldB1 (Win95; I)
-
- > > Negative magnetic field? In Sparks? Hmmmmm. I have V1.04 for Alpha here and
- > > there's no magnetic field option at all. WHAT ARE YOU HIDING? TELL ME NOW!!!
- > > TELL ME!!!
- > > --
- > > Andrew Hofman
- >
- > Sorry for the confusion and don`t shout.
- >
- > Well here goes .
- > for oppsing planes go to gravities,add a motion for
- > the enemy plane in lwmo file path,select anti matter ,set mass and influence
- > Does this answer it .:-}}}}}}}}}}}}}}
- > I know you have to do each one but it don`t take that long.
- > Positive will work automatically.
- > magnetic /hmmmmmm >>because i was not in front of the sys that had
- > sparks i forgot the right lingo>ok>
- >
- > Simon Blackledge
-
- Yes I admit I shouted, but it was meant to be funny, i.e. the accusation that
- you were "hiding" something. Of course you weren't, which is what (I thought)
- made it absurd. Sorry if it lost something in the translation.
-
- In any event, I question whether you're using Sparks from MetroGrafx. At least
- not version 1.04. There simply are no parameters for things like Anti Matter,
- Mass and Influence. I wish there were! From your wording, it also sounds like
- there is an entire submenu for "Gravities". My copy has one numeric input for
- Gravity and that's it. Since the most current version of Sparks (which I am due
- a copy of) has little or no change in the interface, I wonder if you're not
- actually using Particle Storm or some other program, and generically referring
- to it as Sparks?
-
- --
- Andrew Hofman
- LumaQuest Productions
- andyh@erinet.com
- 513-643-7333
-
- Article: 14255
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!uunet!in2.uu.net!DIALix!melbourne.DIALix.oz.au!not-for-mail
- From: stevok@melbourne.DIALix.oz.au (Steven Johansen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Texture Map ?
- Date: 3 Mar 1996 22:37:37 +1100
- Organization: DIALix Services, Melbourne, Australia.
- Lines: 23
- Sender: stevok@melbourne.DIALix.oz.au
- Message-ID: <4hc0a1$g4t$1@melbourne.DIALix.oz.au>
- References: <4h5nga$7f3@newsbf02.news.aol.com>
- NNTP-Posting-Host: stevok@melbourne.dialix.oz.au
-
- In Modeler:
- Select all points on your sphere (ie. not the points on the spikes)
- use set value to
- make selected points 0 in Y axis.
- Invert selection
- set value to 1m in Y axis.
-
- Save the resulting mess as ballmorf.lwo
-
- In Layout:
- Load original object, dissolve it 100%
- Load ballmorf.lwo & morph it 100% to original object.
- Then use a grid texture or an image map to create
- a blend of colors between 0 and 1m in the Y direction.
-
- Steven
-
- p.s. I realize that this isn't probably a very coherent explanation,
- if you muck around with this for a while and can't achieve what
- you are looking for email me.
-
- --
- X
-
- Article: 14256
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!uwm.edu!homer.alpha.net!usenet
- From: syndesis@inc.net (John Foust)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: "R. Stingly' seems fishy to Lee
- Date: 3 Mar 1996 19:23:33 GMT
- Organization: Syndesis Corporation
- Lines: 24
- Message-ID: <4hcrjl$7i4@homer.alpha.net>
- References: <4haame$n2v@newsbf02.news.aol.com>
- NNTP-Posting-Host: s23c.globaldialog.com
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
- In article <4haame$n2v@newsbf02.news.aol.com>, stranahan@aol.com says...
- >
- >So, I tried to phone him. But neither Kansas City area code (816 or 913)
- >had a Robert or Bob Stingly. I called the Stinglys that were listed. No
- >Bob. And no 'Video Wizard Productions' either. Some people don't list
- >their phone numbers. Some small businesses aren't listed. But
- >still....curiouser and curiouser...
-
- One of my new favorites, http://www.switchboard.com, shows in a
- nation-wide search:
-
- Stingly, Cathy...113 14th St...Charleston, IL 61920-1618
- Phone: (217)348-0196
-
- Stingly, Dorothy...Rr 3...Kosciusko, MS 39090-9803
- Phone: (601)289-9755
-
- and no matches for 'Video Wizard Productions' nationwide, either.
-
- What, you mean people aren't who they say they are online?
- I'm shocked, shocked, shocked!
-
- -John
-
-
- Article: 14257
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: fxmatte@aol.com (FXMatte)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee and his threads.
- Date: 3 Mar 1996 15:15:04 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 24
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hcuk8$jd8@newsbf02.news.aol.com>
- References: <4hbjfa$8l7@newsbf02.news.aol.com>
- Reply-To: fxmatte@aol.com (FXMatte)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Lee Stranahan writes:
-
- > I don't carry on threads by myself. Other people do respond - please
- >review Area 51's pathetic 100% fact-free responses to my posts for an
- >example. Maybe it just seems like others aren't responding...
-
- Yes! Yes! Yes! Please review them. Go to that thread right now and
- review, review, review.
-
- Lee, I thought you dropped the issue, or did I misunderstand your last
- post to the thread, "Area 51 was: LW interfacing with film." No one at
- Area 51 replied further because we all thought you said (to paraphrase)
- that you were dropping it.
-
- To everyone else REVIEWING the thread, please e-mail me or respond
- publically and let me know if I am totally off my rocker regarding this
- conclusion. Did Lee NOT communicate that he had no intention to carry the
- thread further in several posts, yet jump right on back in when any one
- said something he disagreed with? Review carefully here. (I personally
- disagree with a lot of people in the world, but am not compelled to take
- them up on it. My whole life would be filled with arguements. What a
- waste.)
-
- Matt Merkovich
-
- Article: 14258
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee and his threads.
- Date: 3 Mar 1996 15:59:34 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 25
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hd17m$kbp@newsbf02.news.aol.com>
- References: <4hcuk8$jd8@newsbf02.news.aol.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Matt,
-
- In my last Area 51 post, I said I was tired of repeating the same facts
- over and over again, and that I thought I'd proven my case. I also said
- that your posts had no content. They still don't. Come back when you get
- some.
-
- As for my post being a continuation of the Area 51 thread - you flatter
- yourself, sir. My post to Shane was not a continuation of anything, it was
- a response to another 'Lee slam' (a rash of them lately, although this one
- was intelligent and not merely insulting.) I addressed Shane's concerns
- because there are a number of people who think the way Shane does, and I
- wanted to clairify my position.
-
- In general, my position is - 'If you hate me, look at my enemies.'
-
- PS Hey Matt, do YOU know Robert Stingly? I think you might....
-
-
- _____________________________________________
- Lee Stranahan
- Q : What do BBQ and better sex have in common?
- A : Lee's new and improved home page!
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14259
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!newsxfer.itd.umich.edu!news.mathworks.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!mail2news.demon.co.uk!edensoft.demon.co.uk
- From: Robert Dorney <Rob@edensoft.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Books
- Date: Sun, 03 Mar 1996 19:57:36 GMT
- Organization: None
- Lines: 23
- Message-ID: <833543175wnr@edensoft.demon.co.uk>
- References: <4gqk6g$k0m@boris.eden.com> <31307C33.450D@cats.ucsc.edu> <Pine.SV4.3.91.960227192122.16144E-100000@cello>
- Reply-To: Rob@edensoft.demon.co.uk
- X-NNTP-Posting-Host: edensoft.demon.co.uk
- X-Broken-Date: Sunday, Mar 03, 1996 19.57.36
- X-Newsreader: Newswin Alpha 0.7
- X-Mail2News-Path: disperse.demon.co.uk!post.demon.co.uk!edensoft.demon.co.uk
-
- In article: <Pine.SV4.3.91.960227192122.16144E-100000@cello> Manuel Coats <mcoats@qnet.com> writes:
- > The book is called the FX KIT FOR LIGHTWAVE and sells for $34.95. It's
- > over 300 pages and can be ordered by using one of the #'s below.
- >
- > 800-764-8696 - Us Orders
- > 805-726-3545 - All other orders
- > 805-726-3544 - Fax orders
- >
- > Or you can send check/money order to:
- >
- > Lightspeed
- > 2763 West Avenue L Suite 172
- > Lancaster, Ca. 93536
- > USA
- >
-
- Whats the cost including shipping/postage to the UK?
-
- * Robert Dorney * Red Devil of Dual Crew^Shining *
- * Head of Art and Graphics at Eden Entertainment Software Ltd *
- * Digital Candy BBS * +44 (0)191 232 5527 (6nodes) *
-
-
- Article: 14260
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!newsflash.concordia.ca!news.nstn.ca!coranto.ucs.mun.ca!news.cabot.nf.ca!usenet
- From: sean@mirror.det.mun.ca (Sean Huxter)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: Sun, 03 Mar 1996 20:48:51 GMT
- Organization: Cabot College, Newfoundland, Canada
- Lines: 68
- Message-ID: <4hd0qa$lki@dragon.cabot.nf.ca>
- References: <4h7iub$p2v@newsbf02.news.aol.com>
- NNTP-Posting-Host: p029.remote.cabot.nf.ca
- X-Newsreader: Forte Free Agent 1.0.82
-
- rstingly@aol.com (Rstingly) wrote:
-
- CLIP
- >There was
- >also a mention of Lee charging a pile of personal purchases
- >on a NewTek company credit card.
- CLIP
- >This person also worked closely with the people
- >from Avid Publications and said that the main reason that
- >Lee's review was pulled from the magazine was because the
- >editor and publisher felt it was inappropriate to be
- >promoting "the world's smartest Toaster guy" when his
- >current recommendation was to sell your Toaster.
- CLIP
- >"Typical Lee s**t," is what he called it.
- CLIP
- > Maybe Lee can comment? :)
- >Bob Stingly
- >Video Wizard Productions
-
-
- ->EVERYBODY HIT THE DIRT!<-
-
- That's it, I'm OUTA here. When did this Lightwave forum become a place
- for Lee and his 'Enemies' to fight it out?
-
- Look, I've met Lee. A few years ago, I spent a week being trained in
- Lightwave by him. He knew a lot, and I learned a lot. He was a
- pleasant, funny and intelligent instructor who took the time to see
- that people who would not normally understand a complex 3D concept had
- a pretty easy time of it. He gave me the confidence to complete a very
- difficult project, and I thank him for all he did for me.
-
- I don't know about his dealings with NewTek, except that he spent a
- lot of time during that week on the phone with them. I do not know
- about his dealings with Area 51, or any other company, including AVID,
- who may have dealt him dirty.
-
- Lee: I feel sure that you have been wronged by several companies, and
- that your brother Ken was screwed by Area 51. You make a good case.
- But don't expect everyone to believe every word you say. Companies
- being greedy? Really? When did this happen in American history? If you
- or anyone else fell victim to greed, you should have seen it coming.
- Companies are greedy. They'll take everything you've got for
- themselves if you don't protect yourself. So sign contracts up front,
- and make sure you read the fine print. Get a lawyer if you've been
- screwed.
-
- Enemies: By arguing with Lee online, and posting examples, as above,
- you are opening yourselves up to:
-
- a) A flame war, at the very least
- b) charges of libel, if Lee can prove what he's saying, and that what
- you're saying is wrong.
-
- So why continue?
-
- Let's use this group as a forum for asking questions about Lightwave,
- and helping others out when they're stuck on something.
-
- (As for AVID saying that Lee was disproving his title as "The World's
- Smartest TOASTER Guy" by telling everyone to sell their Toasters,
- well, who can say? I just know that Lightwave runs a LOT faster on a
- DEC Alpha. Does this prove that Lee is not smart?)
-
- Sean.
-
-
-
- Article: 14261
- Path: news2.cais.com!news.cais.net!usenet.seri.re.kr!news.kreonet.re.kr!news.dacom.co.kr!nntp.coast.net!col.hp.com!fc.hp.com!news
- From: koren@hpsrk.fc.hp.com (Steve Koren)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Powerview
- Date: 03 Mar 1996 14:13:47 -0700
- Organization: HP Fort Collins Site
- Lines: 12
- Sender: koren@hpsrk.fc.hp.com
- Message-ID: <oj6u405anhw.fsf@hpsrk.fc.hp.com>
- References: <312E01CC.485B@teleport.com> <oj67mxaxf5p.fsf@hpsrk.fc.hp.com>
- <oj6ohqiam6s.fsf@hpsrk.fc.hp.com> <4h4ao2$r3n@mo6.rc.tudelft.nl>
- NNTP-Posting-Host: hpsrk.fc.hp.com
- In-reply-to: Wooly Mittens's message of 29 Feb 1996 13:46:42 GMT
- X-Newsreader: Gnus v5.0.9
-
-
- Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> wrote:
-
- > > Interesting. Mine's called "PowerView.p". Seems to work fine.
-
- > How is FINE defined, My version doesn't seem to keep track of which
- > polygons are behind which.
-
- Mine sometimes does that too, but I don't think that is a function of
- the plug-in filename. It seems rather a function of the object geometry.
-
- - steve
-
- Article: 14262
- Path: news2.cais.com!news.cais.net!news.ac.net!pacifier!news.sba.com!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.com!in1.uu.net!news.iadfw.net!usenet
- From: deuce@airmail.net (Jack Bennett II)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Don't want to start something else
- Date: Sun, 03 Mar 1996 23:07:54 GMT
- Organization: Creative Imagineering
- Lines: 33
- Message-ID: <4hd8rk$vjh@news-f.iadfw.net>
- References: <4hb6kf$9cb@news-f.iadfw.net> <4hbgd0$7ir@newsbf02.news.aol.com>
- NNTP-Posting-Host: dal20-04.ppp.iadfw.net
- X-Newsreader: Forte Free Agent v0.55
-
- stranahan@aol.com (Stranahan) wrote:
-
- >Exabyting is way to get frames to an from your computer. The name comes
- >from the fact that you use an 'Exabyte tape drive' - it's basically a
- >format. It uses 8mm tape.
-
- So it is like another drive? A LA Tape Backup? or is it like a single
- frame recorder?
-
-
- >Can you do simliar stuff with the PAR? Yes, for sure. Exabyting is the
- >best way to keep ALL the quality, although PAR or PVR is fine for 95% of
- >things. (PVR esp.)
-
- So I could just output from the P*R cards to the tape and 95% will be
- a happy thing?
-
- >By the way - uprezing. Totally got missed in the last discussion, STILL,
- >and I was dead serious when I brought it up.
-
- Hey, no problem. I just hope that everything works out for you and
- your brother. BTW, need any help someday, give a buzz. :)
-
- Jack Bennett II
-
- Deuce@airmail.net
-
- Creative Imagineering
- Special Mechanical Effects
- Computer Graphics and Animation
-
- Web page in the works!
-
-
- Article: 14263
- Path: news2.cais.com!news.cais.net!usenet.seri.re.kr!news.kreonet.re.kr!news.dacom.co.kr!nntp.coast.net!oleane!pressimage!usenet
- From: druilhet@planete.net (Frédéric DRUILHET)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: >>> Searching informations about plugins <<<
- Date: 4 Mar 1996 00:06:27 GMT
- Organization: Pressimage, France
- Lines: 15
- Message-ID: <4hdc63$qh@unix.pressimage.fr>
- NNTP-Posting-Host: tou1-14.planete.net
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
- Hi,
- i'm a french and new user of lightwave.
- I'm looking for informations about the following plugins :
- sparks
- fiber factory
- impact
- particle storm
- or other you can propose;
- if you're using one of those, tell me what you really think about them. That
- will help me in making my mind.
- Mail me a description of the plugin action and your comments.(Please no
- commercial things between us)
- Thanks
- frederic
-
-
- Article: 14264
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.unt.edu!news
- From: tekell@art.unt.edu (MuMan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Looking for info and opinions on Sparks, Particle Storm, Impact, plugins,....
- Date: 4 Mar 1996 00:08:38 GMT
- Organization: UNT Visual Arts
- Lines: 15
- Message-ID: <4hdca6$biu@hermes.acs.unt.edu>
- NNTP-Posting-Host: lab2tcpc2.art.unt.edu
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
- Are the any Web Pages giving specs on what exactly these can do?
-
- Sparks v. Particle Storm
- Similar? Which is better? What all can they do? Is it just pixel based
- particles or can you flock you own models?
-
- Impact
- How good is it? Fast, accurate?
-
- I apprecaite any information and user opinions!
-
- thanks
-
- steve
-
-
- Article: 14265
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!news.duke.edu!cobia.gulf.net!usenet
- From: Shana Fox <foxie@gulf.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: PC to Amiga
- Date: Sat, 02 Mar 1996 14:30:51 -0800
- Organization: The Gulf Coast Internet Company
- Lines: 27
- Message-ID: <3138CC1B.23B6@gulf.net>
- NNTP-Posting-Host: ppp69.pcola.gulf.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win16; I)
-
- I want to download lightwave files the net onto my PC and then use it on
- the Amiga with Video Toaster 3.1 at school. Are thier any plug-ins that
- would help me do this? Also once I get them converted, how do I install
- them on the Amiga? Any help would be great. ThanX
- --
-
- --Shana Fox
-
- "DR.: I'm a foundationalist Ivonava: a what?
- Dr.: a foundationalist, we believe that god is an infinite number of dots
- and the closer you get, the harder it is to understand God." --Babylon 5
-
- =E2:EA=X-Phile=VRStormer=Trekker=Timetrax!=Tomorrowpeople!=StrangeLuck=
-
- Shana Fox foxie@gulf.net
-
- "If we had all the answers we wouldn't be scientists we'd be Gods"
- --Seaquest
-
-
- =Bibliphile=Seaquest!=ForeverKnight!=Tekker=ER=Mercedes Lackey's
- Valdermer series=
-
- Forever Knight has been cancelled!!!:-(((( check here for more info
- http://members.aol.com/CuznJamiMR/SaveForeverKnight.html
-
-
-
- Article: 14266
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!lantana.singnet.com.sg!not-for-mail
- From: ktchua@singnet.com.sg (Chua Kian Tong)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FS: Lightwave 4.0 and Scala MM400
- Date: 4 Mar 1996 00:19:48 GMT
- Organization: Singapore Telecom Internet Service
- Lines: 7
- Message-ID: <4hdcv4$h12@lantana.singnet.com.sg>
- NNTP-Posting-Host: merlion.singnet.com.sg
- X-Newsreader: TIN [UNIX 1.3 950824BETA PL0]
-
- The above titles for sale. For PC/Amiga and Amiga. Also have a copy
- of 3D Studio Max and Penello for sale.
- Will also take offer for Photoshop NT 3.2
-
- Regards
-
-
-
- Article: 14267
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!newsserver.jvnc.net!newsserver2.jvnc.net!netnews.upenn.edu!news.voicenet.com!news
- From: pirate@voicenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: "Dual Booting" 95 and NT "HOW????
- Date: Mon, 04 Mar 1996 01:11:18 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 4
- Message-ID: <4hdg0j$8ds@news.voicenet.com>
- NNTP-Posting-Host: philly305.voicenet.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- I want to boot NT from my syquest,and still keep 95, How do you
- do this???
-
-
-
- Article: 14268
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in2.uu.net!news2.interlog.com!winternet.com!news1.io.org!not-for-mail
- From: dlang@zip.io.org (Derek Lang)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: SDK and AREXX DOC's
- Date: 3 Mar 1996 21:06:39 -0500
- Organization: Internex Online (shell.io.org), Toronto, Ontario, Canada
- Lines: 18
- Message-ID: <4hdj7f$j11@zip.io.org>
- References: <4ghhbp$4bh@newsbf02.news.aol.com>
- NNTP-Posting-Host: zip.io.org
-
- In article <4ghhbp$4bh@newsbf02.news.aol.com>,
- MarcICIB <marcicib@aol.com> wrote:
- >We are looking for the AREXX doc's because it is nice to read in the SDK
- >work for a developer to figuar out how the function exactly works. So
- >please put the Doc online....
-
- The modeller Arexx docs are located in the AREXX directory that comes
- with the Toaster software. At least this is true for 3.5. I haven't
- upgraded to 4.0 and I'm not sure about the IBM version... but anyway
- see if your version has this.
-
- Derek<<<<<
-
-
- --
- Derek Lang | "I want him in the games until he dies playing." - MCP
- Toronto, Ontario |--------------------------------------------------------
- Canada | WebPage-O-Fun --> http://www.io.org/~dlang
-
- Article: 14269
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: fxmatte@aol.com (FXMatte)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: 2D Image to LW object
- Date: 3 Mar 1996 21:19:54 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 7
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hdk0a$sbg@newsbf02.news.aol.com>
- References: <4h13nu$rq2@mo6.rc.tudelft.nl>
- Reply-To: fxmatte@aol.com (FXMatte)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- >Get polymorph(PC) or pixelpro (amiga) to extrude and smooth
- >bitmaps.
-
- I think he meant Polyform for the PC. But he's right. Your object will
- need a bit of clean up but the software works very well.
-
- Matt Merkovich
-
- Article: 14270
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: user722250@aol.com (User722250)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: re: rendering on a PC.
- Date: 3 Mar 1996 21:40:58 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 5
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hdl7q$st7@newsbf02.news.aol.com>
- Reply-To: user722250@aol.com (User722250)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I am running lightwave on a PC, and can use help on trying to figure out
- which type of hardware/software to use to get the best bang for the buck
- when rendering my animations. There is a limit to my bank account.
- Dan from Occum
- user722250@aol.com
-
- Article: 14271
- Path: news2.cais.com!news.cais.net!news.ac.net!pacifier!news.sba.com!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-ma
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Don't want to start something else
- Date: 3 Mar 1996 21:37:18 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 27
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hdl0v$spv@newsbf02.news.aol.com>
- References: <4hd8rk$vjh@news-f.iadfw.net>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- So it is like another drive? A LA Tape Backup? or is it like a single
- frame recorder?
- -------------------------------------------------
-
- It's like a tape backup - Exabyte Drives do NOT play the video or
- anything. That's what the Abekas DDR does.
-
- -------------------------------------
- So I could just output from the P*R cards to the tape and 95% will be
- a happy thing?
- -----------------------------------
-
- Depends on your clients/final use. On my short film Access Denied, we use
- both PVR and Exabyte - mainly so you can compare how the two look. In the
- instructional part we talk about the differences, too. If you are doing
- effects for a network show, you'll probably use Exabyte - on the other
- hand, if you're doing effects for a network show you probably know this
- stuff. And, we have delivered shots on BetaSp dumped from PVR for a
- network show (Nowhere Man.)
-
-
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14272
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: 4 Mar 1996 03:25:35 GMT
- Organization: AccessOne
- Lines: 17
- Message-ID: <4hdnrf$hus@news.accessone.com>
- References: <4h8faf$6j8@newsbf02.news.aol.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > virtualbri@aol.com (VirtualBri) writes:
- > Bob Stingly writes:
- > >A few days ago, I ran into an ex-NewTek employee
- > >who lives in my area (Kansas City)...
- >
- > If you are going to stoop to personal sniping, let's know the name of the
- > accuser. Name your source.
-
- Indeed. I note that, whether or not Lee is right/correct/truthful,
- he IS willing to name names, and not _just_ make unverifiable assertions.
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14273
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Negative Diffusion Tricks was: Realistic Metals?
- Date: 4 Mar 1996 03:30:35 GMT
- Organization: AccessOne
- Lines: 13
- Message-ID: <4hdo4r$hus@news.accessone.com>
- References: <scrutnzr-0303960534160001@ts36-11.tor.inforamp.net>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > scrutnzr@inforamp.net (Jim May) writes:
-
- > I was going to write this up for LWPro, but methinks that it wouldn't be
- > enough words to meet their minimum...<VERY COOL STUFF SNIPPED>
-
- Whoa! Great stuff, Jim! Thanks for the tips: I learn something
- every day!
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14274
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: AREXX to C programming
- Date: 4 Mar 1996 03:33:41 GMT
- Organization: AccessOne
- Lines: 14
- Message-ID: <4hdoal$hus@news.accessone.com>
- References: <3133DB5C.1939@ix.netcom.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > Elliot Bain <ebain@ix.netcom.com> writes:
- > Uhhh, can you say Microsoft Basic, QBasic, Visual Basic and then Visual Basic for
- > Applications....I'd say Mr. Bill probably knew what he was doing for himself.
- >
- > Elliot Bain
-
- Mr. Bill wants to make a buck, not a good product. He's very good at
- making a buck.
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14275
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: AREXX to C programming
- Date: 4 Mar 1996 03:37:08 GMT
- Organization: AccessOne
- Lines: 32
- Message-ID: <4hdoh4$hus@news.accessone.com>
- References: <3133DB5C.1939@ix.netcom.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > Elliot Bain <ebain@ix.netcom.com> writes:
-
- > Uhhh, can you say Microsoft Basic, QBasic, Visual Basic and then Visual Basic for
- > Applications....I'd say Mr. Bill probably knew what he was doing for himself.
- >
- > Elliot Bain
-
-
- Oh, and Stuart Ferguson, author of Lightwave Modeler, has the following to
- say about Microsoft products, you can argue with him:
-
-
- <START QUOTE>
- Getting performance out of an Amiga is like getting water from a sponge.
- You squeeze a little and you get some; you squeeze more and you get more.
- There's a finite amount of water there, but if you apply reasonable
- pressure you can get it all. Getting performance from Windows is like
- getting blood from a stone. At first I thought it was impossible, but I
- discovered a way to do it. I whack my head against the stone as hard as
- I can and keep doing that until I'm about to pass out. If I do that
- enough, I find that I do get some blood.
-
- Maybe if I program in Windows enough I'll get used to it, but right now
- my head hurts.
- <END QUOTE>
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14276
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Randomizing in batches
- Date: 4 Mar 1996 03:43:46 GMT
- Organization: AccessOne
- Lines: 25
- Message-ID: <4hdoti$hus@news.accessone.com>
- References: <3135B03C.6D7@erinet.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > Andrew Hofman <andyh@erinet.com> writes:
- > > Andy, use LOAD FROM SCENE, and adjust each one BEFORE loading in--it's
- > > a little easier.
- > >
- > > (Sorry if this is too obvious.)
- > >
- > > ** jeric@accessone.com
- >
- > Well, see, their starting and ending times all have to be the same, or
- > they'd start drifting out of sync. The idea is to randomly offset all the
- > keyframes BETWEEN the start and end points by small amounts. To do that,
- > it's Motion Graph time.
-
-
- OK-- shouldn't be too hard to write an AREXX routine that would do that,
- or a BML-- just whompin' on the LWS ASCII file, eh?
-
- >
- > --
- > Andrew Hofman
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14277
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!hookup!news2.interlog.com!news.interlog.com!gdavison
- From: gdavison@interlog.com (Gord Davison)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: "R. Stingly' seems fishy to Lee
- Date: Mon, 04 Mar 96 04:50:47 GMT
- Organization: InterLog Internet Services
- Lines: 14
- Distribution: world
- Message-ID: <4hdsb4$85r@steel.interlog.com>
- References: <4haame$n2v@newsbf02.news.aol.com> <4hcrjl$7i4@homer.alpha.net>
- NNTP-Posting-Host: gdavison.interlog.com
- X-Newsreader: News Xpress Version 1.0 Beta #2
-
-
- syndesis@inc.net (John Foust) wrote:
-
- [SNIP]
- >What, you mean people aren't who they say they are online?
- >I'm shocked, shocked, shocked!
- >
- >-John
-
- I don't think that the _real_ John Foust would feel that way ;-)
-
- -evil twin of Gord Davison
-
-
-
- Article: 14278
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.abest.com!usenet
- From: "Andrew S. Milkis" <andrewm@tnp.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: For Sale: PAR w/1.7GB Hard Disk, LW 3D for SGI, SGI Indigo
- Date: Sun, 03 Mar 1996 23:50:07 -0500
- Organization: Digital Euphoria
- Lines: 29
- Message-ID: <313A767F.4D98@tnp.com>
- NNTP-Posting-Host: tnp143.tnp.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (WinNT; I)
-
- For Sale...
-
- 1. DPS Personal Animation Recorder with Micropolis 1.7GB Hard
- Disk.
- Asking $1500.
-
- 2. LightWave 3D 4.0 for SGI. Retails for $2495, will settle for
- $1850
-
- 3. SGI Iris Indigo: MIPS R3000, 33Mhz
- 56MB RAM
- 1 GB Total Hard Disk
- 17" Monitor
- Ethernet
-
- Asking $2000 for entire system.
-
-
- For the record, I am not trying to upgrade my systems. I was a
- freelance 3D animator and I have closed up my freelance business
- and taken a staff job elsewhere. Please email any questions to:
-
- andrewm@tnp.com
-
-
- Thanks,
-
-
- Andrew Milkis
-
- Article: 14279
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!harbinger.cc.monash.edu.au!news.mel.connect.com.au!yarrina.connect.com.au!news.mel.aone.net.au!the-fly.zip.com.au!Zipper
- From: dana@zipper.zip.com.au (Dana Drury)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Sparks for Intel and Proper Explosions
- Date: Sun, 03 Mar 96 17:15:31 GMT
- Organization: Atonement Software
- Lines: 13
- Distribution: world
- Message-ID: <4hav5t$3g7@the-fly.zip.com.au>
- NNTP-Posting-Host: buckle1.zip.com.au
- X-Newsreader: News Xpress Version 1.0 Beta #0
-
- Could somebody please tell me where I could find out about getting either of these two things?
-
- Thanks
-
- *******************************
- * Dana Drury *
- *******************************
- * Zoso Dragon *
- * --+++= UDIC =+++-- *
- * Project Manager *
- * Atonement Software *
- * http://www.zip.com.au/~dana *
- *******************************
-
- Article: 14280
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!news00.sunet.se!sunic!news99.sunet.se!news.funet.fi!news.eunet.fi!newsmaster
- From: rlaine@great-mail.great.fi (muumi)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: dumb AVI ? LW rev.b
- Date: Mon, 04 Mar 1996 07:31:40 GMT
- Lines: 36
- Message-ID: <4he6a0$39v@idefix.eunet.fi>
- References: <4h6mti$ete$1@melbourne.DIALix.oz.au>
- NNTP-Posting-Host: rlaine.inet.great.fi
- X-Newsreader: Forte Free Agent 1.0.82
-
- stevok@melbourne.DIALix.oz.au (Steven Johansen) wrote:
-
- > Firstly apologies for posting a query which I'm sure I must have
- >seen a dozen times in the last 4 months.(And never saved the response)
- > I just recieved the upgrade to the LW pre-release for Intel
- >and I'm having trouble saving .avi animations.
- > I'm using win 3.1, LW 4.0 rev b, the hiip loaders(& savers)
- >are installed.
- > Save anim is selected( with avi16 selected )
- >and file is named anim.avi
- > The frames render but no avi file is created.
- > I seem to recall that some file needs to be renamed in order
- >for this function to work correctly?
- > Anybody able to shed some light on this.
-
- > Thanks
- > Steven
- >--
- >X
-
- I had the same problem , but i couldn´t make it work.
- Then i tried to save in avi32 but i got a message:
- the AVIFIL32:DLL is linked to a missing export NTDLL.DLL:memmove.
- So i asked around and found out that i needed a WIN´95 version of
- AVIFIL32.DLL.
- If you are using WIN´95 ,you could try that.
- Check out your WINDOWS/SYSTEM directory and if your AVIFIL32.DLL
- is 90k then it´s NT-version and if it´s 86k then it´s ´95-version.
-
- i hope this works!
-
- ***MUUMI***
-
- http://www.great.fi/~rlaine
- rlaine@great.fi
-
-
- Article: 14281
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!newsfeed.direct.ca!usenet
- From: kharmel@Direct.CA (Kurt Harmel)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Questions about SAAB Hamerhead Surfaces
- Date: 4 Mar 1996 08:59:17 GMT
- Organization: Internet Direct Inc.
- Lines: 8
- Message-ID: <4hebd5$360@aphex.direct.ca>
- NNTP-Posting-Host: 204.174.243.11
- X-Newsreader: WinVN 0.92.5
-
- The Nov. issue of Video Toaster carried a fine article
- on the effects and crew behind Space Above and Beyond.
- On p.62 there's a nice pic of a hammerhead with a nifty
- surface for the main body. The diffuse map at least, seems to differ
- from the shot taken of the same ship on p.65. Does anyone have any
- specific info on how they achieved the former surface(s)?
-
- Thanks.
-
- Article: 14282
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcomsv!uu3news.netcom.com!netcomsv!uu4news.netcom.com!patchbay!mark.whitney
- From: mark.whitney@patchbay.com (Mark Whitney)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: CHROMA KEY informatio
- Date: Sun, 3 Mar 1996 19:34:00 GMT
- Message-ID: <960304030231897@patchbay.com>
- Organization: The Patchbay BBS, Pasadena, CA +1-818-683-0627
- Distribution: world
- References: <scrutnzr-0303960456160001@ts36-11.tor.inforamp.net> <4gt1s0$n26@donatello.leon
- Lines: 55
-
- On 03-03-96, JIM was going on about Re: CHROMA KEY informatio
-
- JM>From: scrutnzr@inforamp.net (Jim May)
- >In article <4gt1s0$n26@donatello.leonardo.net>, Steve Axtell
- ><steve@axtell.com> wrote:
- >
- >> Could you help me understand the process of using chroma keying
- >> with lightwave? Is this correct? I am going to shoot live actors
- >> against green or blue backgrounds, and then when I digitize and
- >> import the files into lightwave I will select that color as
- >> transparent. I want to composite it over 3D backgrounds and have it
- >> look very professional. The end result will be my puppet characters
- >> in 3D atmospheres. Now, I understand that Alpha channels would be
- >> best, but I need suggestions on how to generate them since LW won't
- >> do it for me. Is there another utility I need? Thanks. Ax
- >
- >Everyone else's answers to this problem seem to be assuming that the
- >key must be done in the digital realm. I don't see why you can't
- >simply cheat and do it externally using a good quality external
- >keyer.
- >Basically, you simply use a camera and a normal hardware chromakeyer
- >to key your actors onto a black background using an actual keyer
- >(perhaps the background 'video' could even be superblack); this would
- >allow you to tweak the key visually without hassling with computer
- >settings and having to re-render if the first attempt didn't work;
- >to this method would allow you adjust on the fly for differing
- >conditions, such as clothing color etc. and it's completely
- >straightforward. Once it's on video, you simply suck it into the
- >digitizer and then key out the black. The external video keyer did
- >all the hard work, and all the digital side has to do is make the
- >black transparent. You could easily import it straight into LW and
- >use its internal key capabilities.
- >We at Vivid are going to be using this procedure on a regular basis
- >as soon as I tell them to on Monday (just occurred to me now. Wish
- >to hell I'd thought of it before I did the "living cardboard cutout"
- >experiment using clip maps...)
- >
- >Jim May
- >
-
-
- You'll still end up with the problems inherent to Chroma keying, but it
- all depends on your live action subject matter. If you have fine detail
- such as hair, glassware, shadows, etc., you won't be able to hold clean
- edges and detail on everything.
-
- To resolve those sorts of problems, you need to go to an Ultimatte
- process for your live shoot. Not an inexpensive undertaking, but that's
- where the state of the art is for this sort of thing. You can also
- record your alpha channel info separtely for doing post compositing too.
-
- M.
-
- ---
- * CMPQwk 1.42 #6.3 I can't spell worth a shirt.
-
- Article: 14283
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcomsv!uu3news.netcom.com!netcomsv!uu4news.netcom.com!patchbay!mark.whitney
- From: mark.whitney@patchbay.com (Mark Whitney)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave for Charact
- Date: Sun, 3 Mar 1996 20:01:00 GMT
- Message-ID: <960304030231898@patchbay.com>
- Organization: The Patchbay BBS, Pasadena, CA +1-818-683-0627
- Distribution: world
- References: <4hap9j$jvn@www.gatecom.com> <4hao8v$9fg@spectator.cris.com>
- Lines: 27
-
- On 03-02-96, CHRIS was going on about Re: Lightwave for Charact
-
- CG>From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- >: So, I guess my question is how well can Lightwave be used for
- >: character animation of organic forms? I'm not aiming to make Toy
- >: Story here, I'm not
-
- >Are the Lightwave, blue M&M Commercials good enough?
- >
- >
-
-
- Funny you should mention this. I was just discussing these with someone
- else.
-
- Frankly, judging from the couple M&M's spots that I've seen, I think
- these are fairly _poor_ examples. The crinkling around the mouth seems
- out of place rather than "characterful", their texture seems likes it's
- painted bondo, and their walk actions skate.
-
- Did I miss something or is it a matter of personal taste? I don't know.
- It just seemed hackneyed coming from Vinton Studios.
-
- M.
-
- ---
- * CMPQwk 1.42 #6.3 And so God said "E=/mv2+2P/r" and there was popcorn.
-
- Article: 14284
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet
- From: snouty@cix.compulink.co.uk ("Phil South")
- Subject: Re: An iff reader under win95 ???
- Message-ID: <DnqvJx.17n@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <4h94pl$qfj@unix.pressimage.fr>
- Date: Mon, 4 Mar 1996 13:16:44 GMT
- X-News-Software: Ameol32
- Lines: 17
-
- > I'm actually looking for an iff file format reader to run under win'95.
- > Paint shop pro 3 send me back errors if there's not a shadow map or
- > something like this.
- > Mail me your answer thanks
- > frederic druilhet
- > druilhet@planete.net
- >
-
- WINJPEG is actually very good at reading IFFs. It's shareware.
-
- ---
- -------------------------------------------------------------
- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
-
- Home Page http://www.webscape.co.uk/phil/
- Webscape Ltd http://www.webscape.co.uk
- -------------------------------------------------------------
-
- Article: 14285
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!btnet!zetnet.co.uk!usenet
- From: tran3d@zetnet.co.uk (Simon Blackledge)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Randomizing in batches
- Date: Mon, 4 Mar 1996 09:59:20 GMT
- Lines: 82
- Message-ID: <4her93$bcm@irk.zetnet.co.uk>
- References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> <313541EA.3072@aol.com> <4h42np$db4@irk.zetnet.co.uk> <3135D6A8.4230@erinet.com> <4h9emj$cd2@irk.zetnet.co.uk> <3139C757.3BD5@erinet.com>
- NNTP-Posting-Host: victoria.zetnet.co.uk
-
- In message <3139C757.3BD5@erinet.com>
- Andrew Hofman <andyh@erinet.com> writes:
-
- > > > Negative magnetic field? In Sparks? Hmmmmm. I have V1.04 for
- Alpha here and
- > > > there's no magnetic field option at all. WHAT ARE YOU HIDING?
- TELL ME NOW!!!
- > > > TELL ME!!!
- > > > --
- > > > Andrew Hofman
- > >
- > > Sorry for the confusion and don`t shout.
- > >
- > > Well here goes .
- > > for oppsing planes go to gravities,add a motion for
- > > the enemy plane in lwmo file path,select anti matter ,set mass
- and influence
- > > Does this answer it .:-}}}}}}}}}}}}}}
- > > I know you have to do each one but it don`t take that long.
- > > Positive will work automatically.
- > > magnetic /hmmmmmm >>because i was not in front of the sys that had
- > > sparks i forgot the right lingo>ok>
- > >
- > > Simon Blackledge
-
- > Yes I admit I shouted, but it was meant to be funny, i.e. the
- accusation that
- > you were "hiding" something. Of course you weren't, which is what
- (I thought)
- > made it absurd. Sorry if it lost something in the translation.
-
- > In any event, I question whether you're using Sparks from
- MetroGrafx. At least
- > not version 1.04. There simply are no parameters for things like
- Anti Matter,
- > Mass and Influence. I wish there were! From your wording, it also
- sounds like
- > there is an entire submenu for "Gravities". My copy has one numeric
- input for
- > Gravity and that's it. Since the most current version of Sparks
- (which I am due
- > a copy of) has little or no change in the interface, I wonder if you're not
- > actually using Particle Storm or some other program, and
- generically referring
- > to it as Sparks?
-
- > --
- > Andrew Hofman
- > LumaQuest Productions
- > andyh@erinet.com
- > 513-643-7333
-
- Andrew,
- First of all lets sort this shouting business out,I know it
- sounds funny but i have honestly no idea where "and don`t shout" came
- from,i did take it as a joke,someone is playing games,seriously.
- No i`m not using particle storm,only just got my jan `96 issue of
- Computer Graphics World and seen the add from anti-gravity,i had
- heard rumors and got mail from the authors but nothing more.
- I should have also made it clear that i am transfering my sparks
- scenes to my pc from the trusty old 4000`040 with sparks on it .version 2.162.
- Once again sorry for the confusion.
- If you want a particular effect that you can`t do on your machine
- send me a scene with nulls in position with info on what you want
- them to do and i`ll try and get my sparks to do it then mail it
- back.Ten you can just use object replace.
- p.s try doing a sparks scene the using the object replacment plug in
- for some great effects.Flicks of fire ect..
-
- I don`t want to start of on the wrong foot in this group as it is my
- main source of news on lw.<he says alone in his dark and dusty ,smoke
- filled room.> :-}}
-
-
- --
- Simon Blackledge tran3d@zetnet.co.uk
- Creators of Digital Visual Effects
- -----------------------------
- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV-----------------------------
- -----------------------------
-
-
-
- Article: 14286
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!btnet!zetnet.co.uk!usenet
- From: tran3d@zetnet.co.uk (Simon Blackledge)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: A job for Lee
- Date: Mon, 4 Mar 1996 13:13:41 GMT
- Lines: 24
- Message-ID: <4her96$bcm@irk.zetnet.co.uk>
- References: <3137CE26.623B@mcs.net> <4h8m0a$9ba@newsbf02.news.aol.com> <4h9emm$cd2@irk.zetnet.co.uk> <4habc0$4al@news-e2b.gnn.com>
- NNTP-Posting-Host: victoria.zetnet.co.uk
-
- In message <4habc0$4al@news-e2b.gnn.com>
- Stranahan@gnn.com (Lee Stranahan) writes:
-
-
- > In article <4h9emm$cd2@irk.zetnet.co.uk> Simon Blackledge wrote:
- > >Go on ,You`d have a hoot :-}
-
- > Sorry, man - I have films to make.
-
-
- > Lee Stranahan
-
- Look Forward to seeing em :-}
-
-
-
- --
- Simon Blackledge tran3d@zetnet.co.uk
- Creators of Digital Visual Effects
- -----------------------------
- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV-----------------------------
- -----------------------------
-
-
-
- Article: 14287
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!in-news.erinet.com!usenet
- From: Andrew Hofman <andyh@erinet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Randomizing in batches
- Date: Mon, 04 Mar 1996 08:33:34 -0500
- Organization: LumaQuest Productions, Dayton, OH
- Lines: 24
- Message-ID: <313AF12E.78FA@erinet.com>
- References: <3135B03C.6D7@erinet.com> <4hdoti$hus@news.accessone.com>
- NNTP-Posting-Host: edlp176.erinet.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0GoldB1 (Win95; I)
-
- > > Well, see, their starting and ending times all have to be the same, or
- > > they'd start drifting out of sync. The idea is to randomly offset all the
- > > keyframes BETWEEN the start and end points by small amounts. To do that,
- > > it's Motion Graph time.
- >
- > OK-- shouldn't be too hard to write an AREXX routine that would do that,
- > or a BML-- just whompin' on the LWS ASCII file, eh?
- >
- > ** jeric@accessone.com
-
- Indeed, indeed my learned friend. A trivial challenge at best for a talented 3D
- artist like my esteemed self . . . If I weren't such a friggin' programming
- idiot!!! Actually, I *have* painfully hacked my way through some Arexx before,
- but I could go in and change the paths by hand in less time than it would take a
- dullard like me to write a script.
-
- While we're on the topic, whazzup with your name? I mean, is it Jeric? Or how
- about Jeri C? Kindly enlighten us!
-
- --
- Andrew Hofman
- LumaQuest Productions
- andyh@erinet.com
- 513-643-7333
-
- Article: 14288
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Path: news2.cais.com!news.cais.net!wb3ffv!explorer.csc.com!uunet!in1.uu.net!news2.new-york.net!not-for-mail
- From: Ken Geary <ken_geary@ademco.com>
- Subject: Re: MAX or Lightwave?
- Content-Type: text/plain; charset=us-ascii
- X-Nntp-Posting-User: (Unauthenticated)
- Content-Transfer-Encoding: 7bit
- Message-ID: <313AEE93.41C1@ademco.com>
- References: <4h8ibd$mns@nnrp1.news.primenet.com> <4hastu$t3e@newsbf02.news.aol.com>
- X-Mailer: Mozilla 2.0GoldB1 (WinNT; I)
- Mime-Version: 1.0
- X-Trace: 825945773/29656
- X-Nntp-Posting-Host: wsn37.ademco.com
- Date: Mon, 4 Mar 1996 13:22:27 GMT
- Lines: 21
- Xref: news2.cais.com comp.graphics.packages.3dstudio:12881 comp.graphics.apps.lightwave:14288 comp.graphics.animation:32450
-
- I agree 100%. Buy LW, parley (sp?) the money made from your LW anims/logos/etc. into buying 3DS MAX after it's
- been out a little while and you get some feedback. I'd rather spend a small amount to get up and running and
- wait for the fallout from the 3D software "WARS" to settle(I just read that even Wavefront/Alias will be
- packaging a
- system competetive with the Sftimage/NT bundles, although on the SGI platform).
- --------------------------------------------
- Stranahan wrote:
- >
- > Unless I'm missing some news, Max is not shipping, no?
- >
- > Therefore, buy LightWave now. I do not think you will be unhappy.
- >
- > Let's wait for Max to ship, and THEN see what LightWave's feature set
- > is...LW 5.0 (and you can bet there is a 5.0 in the works) isn't shipping
- > yet either...
- >
- > _____________________________________________
- > Lee Stranahan
- > Q : What do BBQ and better sex have in common?
- > A : Lee's new and improved home page!
- > URL - http://users.aol.com/stranahan/main.htm
-
- Article: 14289
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!news.compuserve.com!news.production.compuserve.com!news
- From: Steve Barratt <100761.2735@CompuServe.COM>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lightwave Modeler
- Date: 4 Mar 1996 14:28:24 GMT
- Organization: None
- Lines: 8
- Message-ID: <4heum8$6mo$1@mhade.production.compuserve.com>
-
- Can anybody help a new user to Lightwave. I am receiving an error
- message whilst using the Boelean Function in modeler ? Message
- say's Internal Buffers too small for this operation. How can I
- increase the Internal Buffers?
-
- --
-
- Steve Barratt 2 weeks old
-
- Article: 14290
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!newsflash.concordia.ca!news.nstn.ca!news
- From: what@do.you.want. (bob's yer uncle)
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 4 Mar 1996 14:36:51 GMT
- Organization: whatz up
- Lines: 43
- Message-ID: <4hev63$jq0@news.nstn.ca>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com> <4h8ibd$mns@nnrp1.news.primenet.com> <4h9emc$cd2@irk.zetnet.co.uk>
- Reply-To: not@here.no.more
- NNTP-Posting-Host: vega.torcomp.com
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
- Xref: news2.cais.com comp.graphics.packages.3dstudio:12882 comp.graphics.apps.lightwave:14290 comp.graphics.animation:32453
-
- In article <4h9emc$cd2@irk.zetnet.co.uk>, tran3d@zetnet.co.uk says...
- >
- >In message <4h8ibd$mns@nnrp1.news.primenet.com>
- > Steph Greenberg <steph@primenet.com> writes:
- >
- >> 3dsM also has interractive shading (without a card), and its previewing
- >> capability is not limited to black wire frames. I also think you can
- >> color bones and objects different colors in wire frames. This allows you
- >> to turn animation around a bit faster.
- >
- >Lightwave already does all of the above.
- >Get the facts right.
- >Yes i am an avid lw user but that is not my reason for the above.
- >Imagine you are looking at both systems and take a look at the news
- >group for some real-users reviews instead of mags.Get the idea:-{
- >
- >
- >
- >--
- >Simon Blackledge tran3d@zetnet.co.uk
- > Creators of Digital Visual Effects
- > -----------------------------
- >-------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV--------------------------
- >---
- > -----------------------------
- >
- >
- Max does these things in REAL time. With TEXTURES and transparecney.
- Not to overly slag Lightwave, it IS a good product, but the major difference
- will be the speed of either products. MAX will be much faster to use. Not just
- faster than Light Wave in particular. Max is built around speed. The renderer
- is all ready twice as fast as befor and does way more in terms of realism
- never possible befor in 3DS v4.
- It will also have better tools for film work.V4 had it's limits here
- , but no more. And with MAx's speed, it will be even more popular in the Games
- market.
- Something to remeber.... 3D software is hard to use and takes a large
- investment in time to learn. The program you learn is the program you'll love,
- BECAUSE your familiar with it. I like v4 because I know it. I like Alias'
- modeler, it's amazing, but the program itself is a pig. I
- I've been using Max and really like it so far, and it's fast.
- mike
-
-
- Article: 14291
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.ti.com!usenet
- From: grg1@msg.ti.com (The Glory Boys)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help Find Lee Stranahan a Job!
- Date: 4 Mar 1996 14:38:10 GMT
- Organization: GBI
- Lines: 32
- Distribution: world
- Message-ID: <4hev8i$9h9@tilde.csc.ti.com>
- References: <4gh43v$11l@newsbf02.news.aol.com> <312CD231.5C35@wane3.scri.fsu.edu> <312FF24C.37F8@vvm.com> <4h4o4g$cej@tilde.csc.ti.com> <4h6956$2t7@steel.interlog.com>
- NNTP-Posting-Host: 128.247.63.248
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
-
- >My point [there is one, you know] is: lighten up. I'm not saying I agree with
- >every generalization that the original poster made, but I'm not refuting his
- >right to use an allegorical reference to make a point, or, in this case, to
- >refute another blanket generalization.
-
-
- Gord,
-
- Nice post.
-
- My problem with the original post was that he took one example of how a
- buisness could fail and basically applied this situation to all software businesses
- that go bad.
-
- His tone was that of someone who thinks that so called "bean-counters" almost
- want business to come to a halt.
-
- The reason his argument was refuted piece by piece is that he continually wrote
- off businessmen as a hindrance to good business.
-
- It's not like there are no sucessful businessmen.
-
- If he had explained his viewpoint like you did instead of his "hey look at me! I'm
- a programmer not a suit" attitude, then he wouldnt have gotten such a reaction.
-
- You wrote about the situation, he wrote about himself
-
- GBI
-
-
-
-
- Article: 14292
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!chi-news.cic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert
- From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lightwave Modeler
- Date: 4 Mar 1996 14:44:40 GMT
- Organization: Gateway Communications Inc.
- Lines: 10
- Message-ID: <4hevko$no2@www.gatecom.com>
- References: <4heum8$6mo$1@mhade.production.compuserve.com>
- NNTP-Posting-Host: gatecoms.gatecom.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Steve Barratt (100761.2735@CompuServe.COM) wrote:
- : Can anybody help a new user to Lightwave. I am receiving an error
- : message whilst using the Boelean Function in modeler ? Message
- : say's Internal Buffers too small for this operation. How can I
- : increase the Internal Buffers?
-
- cut out the part you are trying to cut/add/slice... to another layer and
- perform it on the fewer polys...there is too much info for the buffers to
- handle.
-
-
- Article: 14293
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!nntp.coast.net!col.hp.com!fc.hp.com!news
- From: koren@hpsrk.fc.hp.com (Steve Koren)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: "Dual Booting" 95 and NT "HOW????
- Date: 04 Mar 1996 07:54:13 -0700
- Organization: HP Fort Collins Site
- Lines: 10
- Sender: koren@hpsrk.fc.hp.com
- Message-ID: <oj6spfo52p6.fsf@hpsrk.fc.hp.com>
- References: <4hdg0j$8ds@news.voicenet.com>
- NNTP-Posting-Host: hpsrk.fc.hp.com
- In-reply-to: pirate@voicenet.com's message of Mon, 04 Mar 1996 01:11:18 GMT
- X-Newsreader: Gnus v5.0.9
-
-
- pirate@voicenet.com wrote:
-
- > I want to boot NT from my syquest,and still keep 95, How do you
- > do this???
-
- I dunno, but its a darned good thing you're asking about it in the
- lightwave group.
-
- - steve
-
- Article: 14294
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.ti.com!usenet
- From: grg1@msg.ti.com (The Glory Boys)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help Find Lee Stranahan a Job!
- Date: 4 Mar 1996 14:53:58 GMT
- Organization: GBI
- Lines: 25
- Message-ID: <4hf066$9h9@tilde.csc.ti.com>
- References: <312FF24C.37F8@vvm.com> <4gsbro$mqh@newsbf02.news.aol.com>
- NNTP-Posting-Host: 128.247.63.248
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
- I
- > I can't agree with this analogy more. I'm currently working in a
- >company begining this cycle - everyone realizes it's inevitable, even our
- >ex-programer CEO - we just figure we'll jump ship when/if it happens. It's
- >funny, the artists want more artists, the programers want more
- >programmers, and the buisness people want more buisness weenies.. At least
- >the artists and programmers seem to agree that we don't need more buisness
- >weenies..
-
-
- Maybe your CEO shouldn't be an ex-programmer.
-
- Have you guys ever heard of working together instead of drawing lines in the sand
- and blaming each other for everyone's problems????
-
- At least your artists and programmers have a common enemy. I wonder what
- they say about each other to the business faction when the other isn't around.
-
- What have you found to be the better problem solving technique: The "I'm the
- Rubber You're the Glue Method" or the "Meet Me at the Bikeracks After Work
- Method".
-
- GBI
-
-
-
- Article: 14295
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!cs.utexas.edu!news.ti.com!usenet
- From: grg1@msg.ti.com (The Glory Boys)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help Find Lee Stranahan a Job!
- Date: 4 Mar 1996 15:48:54 GMT
- Organization: GBI
- Lines: 49
- Message-ID: <4hf3d6$s6a@tilde.csc.ti.com>
- References: <4h2osq$mg6@nntpd.lkg.dec.com> <4h5m2l$6pg@newsbf02.news.aol.com>
- NNTP-Posting-Host: 128.247.63.248
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
-
- >There's been a lot of productive discussion on here, in my opinion. I am,
- >of course, very much the same guy on the tapes. Go back and re-read my VTU
- >columns - I speak my mind. Sometimes I change my mind, but nobody owns
- >me...
-
- You once wrote about how close you were to Montgomery, that he was a
- "visionary" with an "infectious" enthusiasm. You even called him a marketing
- genius. However when you wrote about his departure just a few months later,
- you talked of NT marketing campaigns as if they were questionable at best and
- that you were excited about where Tim Jenison was going with his ideas for NT.
- You said something to the effect of a new energizing feeling was going around at
- NT.
-
- The reason I question all this is because, although I think you've been extremely
- helpful to many Toaster users, you sometimes go beyond the scope of
- "ToasterGuy" and enter the realm of business advisor. The problem here is that
- your opinions on the matter seem to change with your current employer, and not
- so much with extended reflections. Now that you no longer work for NT, your
- criticisms seem much more harsh. It really didn't seem that way when you were
- on the payroll. Montgomery, you felt, was a great guy responsible for an awful lot
- of NT's success, until he was gone. Then you downplayed his role a bit. Now
- that you are gone from NT, you SEEM to be upping the worth Montgomery's
- contributions again.
-
- >Submitted for your approval - NewTek has REALLY changed, and some of it
- >has not been for the best....my comments reflect that.
-
- NewTek has changed, but unfortunately so has a large portion of the software
- industry. It seems when MS and others started making a habit of unrealistic
- claims about release dates and then (finally) releasing unfinished or stripped
- down versions of their product, other companies followed suit.
-
- In Jan 95 we recived our Flyer, its problems are well documented. It was almost a
- year to the day when we received our 4.1b (should be Flyer 1.0). Now we couldn't
- be happier. If, back in the fall of 94, we had heard that the Flyer would not have
- been out untill summer 95, we still would have waited because at the time, we
- trusted NewTek. Now we hear FlyerPC in the fall of 96, and we are budgeting for
- spring 97 at the earliest.
-
- Doing it right the first time can never be replaced by clever MKTG, and clever
- MKTG can never win back the trust that was created by the Toaster and spread
- industry wide by word of mouth. Revolution was pretty good, but everyone I know
- bought a toaster because someone showed them how cool it was. BTW I'm not
- trying to downplay the role of marketing. NewTek's does need serious help. Now
- that they have a product that works, their marketing will be vital to their sucess.
-
- GBi
-
-
- Article: 14296
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!in1.uu.net!news.ios.com!news2.ios.com!usenet
- From: Abracadabra <abra@gramercy.ios.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Fix for Amiga to Mac transfer
- Date: 4 Mar 1996 16:20:01 GMT
- Organization: Internet Online Services
- Lines: 21
- Message-ID: <4hf57h$lkj@news2.ios.com>
- References: <4gv8mj$n99@news2.toronto.istar.net>
- NNTP-Posting-Host: ppp-17.ts-1.ct.idt.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: quoted-printable
- X-Mailer: Mozilla 1.1N (Macintosh; I; 68K)
- X-URL: news:4gv8mj$n99@news2.toronto.istar.net
-
- David Koegler <dkoegler@lis.ab.ca> wrote:
- > Is there anyone who has converted rendered lightwave animation files >ANY Toaster files) to PICT format, and been able to load the=
- se
-
- >I get is an image 1/9th the screen size on the Mac side.
-
- We've been doing this for almost 3 years w/our VideoCube. First using MS-DOS formatted Bernoulli's, now Mac. Originally we used AD=
- Pro w/the Pro Conversion Pack's PICT loader/saver, reading Framestore's or IFF's from the Amiga and writing Pict's to the Bernoulli.=
- We then needed to read the Picts and write a Quicktime (the VideoCube take's QT's, not a series of Picts).
-
- Now we put Amiga IFF's on the Mac Bernoulli, read them via DeBabelizer on the Mac, which writes a QuickTime.
-
- You're problem w/the screen size is probably related to the DPI setting of the files. For 640x480 PICT's, the DPI should be 72. AD=
- Pro has a "Define_Pixel_Aspect" operator that allows setting of this.
-
- Hope this helps!
-
- Randy Jackson
- Abracadabra, Inc.
-
-
-
- Article: 14297
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help Find Lee Stranahan a Job!
- Date: 4 Mar 1996 11:39:31 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 50
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hf6c3$chj@newsbf02.news.aol.com>
- References: <4hf3d6$s6a@tilde.csc.ti.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Glory Boy wrote....
-
- --------------------------------------------------------------------------
- --
- You once wrote about how close you were to Montgomery, that he was a
- "visionary" with an "infectious" enthusiasm. You even called him a
- marketing
- genius. However when you wrote about his departure just a few months
- later,
- you talked of NT marketing campaigns as if they were questionable at best
- and
- that you were excited about where Tim Jenison was going with his ideas for
- NT.
- You said something to the effect of a new energizing feeling was going
- around at
- NT.
- --------------------------------------------------------------------------
- -------------
-
- Well, let's look at the record here and see if my opinions change
- according to my employer - or vice versa. Because, by the way, that's what
- actually happens - I
-
- Paul is pretty much a marketing genius - even Tim (who hates his guts)
- admits that. At the time, everything looked good at NewTek. So, I was
- right when I wrote that.
-
- You're forgetting the column I wrote a few months after that, but well
- before the split about the mistakes I thought marketing was making. I was
- critical of NewTek in my VTU column a number of times.
-
- When I wrote the column about the Split, Paul hadn't been in close to top
- form for months. NewTek was just about to unbundle LightWave and unveil
- the Flyer so things looked good. So, I was right when I wrote that.
-
- By the way - I never wrote my VTU column when I was on the NewTek payroll.
- I stepped down to avoid conflict of interest, every time. When I'm on
- someone's payroll, it's not appropriate to engage in public debate, so I
- refrain.
-
- My opinions changed because the facts changed. Watch this - if NewTek
- starts doing the right thing with LightWave - I WILL SAY SO. I always
- have. You're impuning my credibilty by saying my opinions change, without
- looking at why my opinions change.Take a look at the facts and reconsider.
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14298
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!nwgw.infi.net!not-for-mail
- From: kermit@infi.net (Kermit Woodall)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: CHROMA KEY informatio
- Date: 4 Mar 1996 16:47:02 GMT
- Organization: InfiNet
- Lines: 20
- Distribution: world
- Message-ID: <4hf6q6$vqd@nw003.infi.net>
- References: <scrutnzr-0303960456160001@ts36-11.tor.inforamp.net> <4gt1s0$n26@donatello.leon <960304030231897@patchbay.com>
- NNTP-Posting-Host: larry.infi.net
- X-Newsreader: TIN [UNIX 1.3 950824BETA PL0]
-
- Mark Whitney (mark.whitney@patchbay.com) wrote:
- : You'll still end up with the problems inherent to Chroma keying, but it
- : all depends on your live action subject matter. If you have fine detail
- : such as hair, glassware, shadows, etc., you won't be able to hold clean
- : edges and detail on everything.
- :
- : To resolve those sorts of problems, you need to go to an Ultimatte
- : process for your live shoot. Not an inexpensive undertaking, but that's
- : where the state of the art is for this sort of thing. You can also
- : record your alpha channel info separtely for doing post compositing too.
- :
- ImageFX's CineMatte program, for the Amiga only, can also maintain fine
- details like hair, smoke, and transparencies like glass and liquids. We
- put a lot of control over the bluescreening process in the program and the
- only constraints are that if you want shadows and fine details, you're going
- to have to light the screen and the actor properly.
-
- Kermit Woodall
- Nova Design, Inc.
- Kermit@cup.portal.com
-
- Article: 14299
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.structured.net!nntp.teleport.com!ip-pdx07-14
- From: deanjw@teleport.com (dean williams)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Bugs with shadow maps
- Date: 4 Mar 1996 16:20:58 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Lines: 31
- Message-ID: <4hf59a$pbu@nadine.teleport.com>
- NNTP-Posting-Host: ip-pdx07-14.teleport.com
- To: comp.graphics.apps.lightwave
- X-Newsreader: News Xpress Version 1.0 Beta #3
-
- >I hate answering my own posts.
-
- >Sorry all, the answer was of course, turn off full-size display.
- >--
- >Gabe Evans
- >Transplanted Mancunian
- >LW images at http://www.panix.com/~gevans/gallery.html
-
- I am not sure that's the answer!
-
- I have been having a similar problem. In my scene I have two shadow
- mapped
- spots, each with intensity falloff. I need the soft shadows , ray
- traced shadows just won't cut it.
-
- The bug i am encountering is annoying really: a box opens saying :
- "Error: Can't allocate image buffer ... 'Continue' ".
- No GPF, no crash. Hitting 'enter' proceeds with rendering. This will
- occur every 5,6, ... 9 frames - whatever. Constant attendance while
- rendering an animation is ludicrous to say the least.
-
- I have rendering display turned off and am saving animation to IFF's.
- Using LW 4.0c on P-90 32mbRAM Windows3.11.
-
- Anyone have words of wisdom on this. A work around for the soft shadows
- would be good ... I NEED soft shadows for this.
-
- As for the bug, it really is a false alarm - there is no real error
- here ...
- the saved images are fine once I continue!
-
-
- Article: 14300
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!news-w.ans.net!newsfeeds.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!news.rmii.com!usenet
- From: mcfadden@rmii.com (Timothy McFadden)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Has anyone checked out Polyform?
- Date: Mon, 04 Mar 1996 17:16:32 GMT
- Organization: Rocky Mountain Internet Inc.
- Lines: 9
- Message-ID: <313b24ff.1412041@news.rmii.com>
- NNTP-Posting-Host: slip22145.rmii.com
- X-Newsreader: Forte Agent .99d/32.182
-
- I just got LightRom3 and it has a demo version of Polyform
- (for the PC). I was wondering if anyone else has checked it out.
- Does anyone know of any other comparable program? Or are there any
- reviews on Polyform.
-
- Thanks,
-
- Tim
-
-
- Article: 14301
- Path: news2.cais.com!news.cais.net!nntp.uio.no!ifi.uio.no!news.sics.se!eua.ericsson.se!erinews.ericsson.se!usenet
- From: Per Swantesson <epkpesw@ryepk.ericsson.se>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Adobe Premiere + LW = problems!
- Date: 4 Mar 1996 17:43:02 GMT
- Organization: Ericsson Software Technology AB
- Lines: 16
- Message-ID: <4hfa36$mbn@erinews.ericsson.se>
- NNTP-Posting-Host: rypc45.ericsson.se
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Windows; I; 16bit)
-
- I'm trying to make a commercial video (rendered in Lightwave) with Adobe
- Premiere LE (with a mro dc20 MJPEG-card). The big problem is file size.
- 100 seconds of SVHS-resolution animation requires 3.000.000.000 bytes
- (3Gb) of discspace. Premiere only accept non-compressed animation files
- (tiff or targa). I've got 3 Gb of HD but I must have room for lots of
- other files too!
-
- How can I import compressed pictures in a sequence into Premiere? I've
- got 2500 still pics at 768x576x24.
- Is there some ways to export MJPEG from Lightwave?
- Are there some AVI-codecs that LW can export with high quality?
-
- Regards,
-
- Per Swantesson
-
-
- Article: 14302
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.ti.com!usenet
- From: Sc0t@msg.ti.com (The Glory Boys)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Need help making LW c
- Date: 4 Mar 1996 17:34:04 GMT
- Organization: GBI
- Lines: 69
- Distribution: world
- Message-ID: <4hf9ic$g90@tilde.csc.ti.com>
- References: <4fba5g$ahj@pipe3.nyc.pipeline.com> <8BAB387.0B95000284.uuout@mercopus.com>
- NNTP-Posting-Host: 128.247.63.248
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
-
- > > >>Hi. I'm trying to build a convincing city skyline for a project I'm
- > > >>working on. I've made the buildings and the texture maps for the
- > > >>effectr of having "lights" on in the windows. The texture maps are
- > > >>baiscally a series of white boxes against a black background.
- > > >>I apply the maps as a luminosity map, the they are invisible. No
- > > >>lights. Nothing but big, hunks of darkened building. The maps do
- > > not
- > > >>show up at all. This is probably attributed to the fact that there
- > > is
- > > >>very little light in the scene (takes place at night). I raised the
- > >
- > > >>objects luminosity to 100% and still no change.
- > > >>Does ANYONE know how I can make this scene have fully lit windows in
- > > a
- > > >>nighttime enviroment?
-
- I had the same problem about a year and a half ago. I'll see If I can remember
- what we did to fix it.
-
- The main problem I see in your situation is the luminosity map. On our building
- (seen at night through thick fog) we used fairly comlex image maps and then
- planer or qubic surface mapped them onto each plane of the square buildings and
- as a cylinder around the sides of the round and oval ones. We then cranked up
- the luminosity to at least 100% on all the buildings. In this case it acts as a
- contrast and the makes the dark parts of your map darker while maiking the light
- parts lighter.
-
- With this technique, the lighted windows were bright enough not to be affected by
- specularity or bump map settings. So we set the specularity at 60% or higher
- with low gloss. as our POV flies through the city, the cement sides of the
- buildings become evedent within the specular highlights. (FYI a sandpaper-like
- image will make a good cement bump map)
-
- One more thing, put in lots of point light with a hight intensity falloff to simultae
- the glow created by the lights in the building (one or two per building, in front of
- for street lighting or in between if your buildings are in rows). I was somewhat new
- to lightwave when I did this scene and the use of the point lights made more
- difference than any other single element.
-
- OK, two more things, you may want to try a slight tone of yellow to your windows
- instead of just white, and add a little fog to help your perspective.
-
- > > >What's the color of the basic surface? If It's a dark color than even
- > > >high luminosity is not going to show up well at night.
- > > >
- > >
- > > How I solved this problem was to render my windows with a high
- > > transparency
- > > setting
- > > and stuck my lights in the building (one in each) but you my want to
- > > try 2
- > > or 3
- > > in a really large shell. also to get that lights out look you can
- > > lower
- > > their intensity
- > > and adjust the transparency accordingly
-
- I tried this to at first, and it can, with a lot of work look good, but it will be very
- slow to render. It will depend on your render/time constrainst. If you do this, be
- carefull that you can't look straight through your building and see out to the other
- side! Whenever we used transp or drilled holes, we had to use the box in a box
- technique.
-
- Plesee let me know what you think of these tips
- Good Luck
-
- GBi
-
-
- Article: 14303
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!in2.uu.net!in-news.erinet.com!usenet
- From: Andrew Hofman <andyh@erinet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Randomizing in batches
- Date: Mon, 04 Mar 1996 12:45:24 -0500
- Organization: LumaQuest Productions, Dayton, OH
- Lines: 16
- Message-ID: <313B2C34.4D04@erinet.com>
- References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> <313541EA.3072@aol.com> <4h42np$db4@irk.zetnet.co.uk> <3135D6A8.4230@erinet.com> <4h9emj$cd2@irk.zetnet.co.uk> <3139C757.3BD5@erinet.com> <4her93$bcm@irk.zetnet.co.uk>
- NNTP-Posting-Host: edlp173.erinet.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0GoldB1 (Win95; I)
-
- > I should have also made it clear that i am transfering my sparks
- > scenes to my pc from the trusty old 4000`040 with sparks on it .version 2.162.
- > Once again sorry for the confusion.
- >
- > Simon Blackledge
-
- It would appear your Amiga version of Sparks can do a few interesting things
- not available in the WinNT version. I hope John Tindall gets that remedied
- soon. When I spoke with him a couple of weeks ago, he mentioned something
- about a major revision in the works.
-
- --
- Andrew Hofman
- LumaQuest Productions
- andyh@erinet.com
- 513-643-7333
-
- Article: 14304
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!news.oz.net!we.got.net!news
- From: Ace Miles <ace@got.net>
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave?
- Date: Mon, 04 Mar 1996 10:03:39 -0800
- Organization: got net?
- Lines: 32
- Message-ID: <313B307B.21F2@got.net>
- References: <4h81ha$ll1@hermes.acs.unt.edu> <4h8rin$b8o@newsbf02.news.aol.com>
- NNTP-Posting-Host: ace.got.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
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- X-Mailer: Mozilla 2.0 (Win95; I)
- Xref: news2.cais.com comp.graphics.packages.3dstudio:12892 comp.graphics.apps.lightwave:14304 comp.graphics.animation:32468
-
- InstntGuts wrote:
- >
- > >MAX or Lightwave?<
- >
- > <I am asking the same question. And would like to [hear] others opinion,
- > too. (enough with theNewTek marketing talk, ok)>>
- >
- > Since 3D Studio MAX hasn't been released yet, I'd hold off on speculating
- > exactly what features it will or will not have until you hear an official
- > announcement from Autodesk, and have seen the finished product. There are
- > several MAX screen shots on Autodesk's WWW page, and also some MAX
- > renderings in the Autodesk forum on Compuserve that're really cool.
- >
- > Avcom Systems, Inc. of Sunnyvale, CA is offering 3D Studio R4 for DOS with
- > an automatic MAX migration for $2495 -- and as per Autodesk, you get to
- > keep the dongles and disks for both programs. This way, existing 3DS/DOS
- > users can continue with their current 3D investment while they get up to
- > speed on MAX.
- >
- > -- Jon
-
- Here's some "features"-
- Still all tri-polys
- Same old lame rendering engine
- Extremely cluttered interface
-
- --
- Ace Miles * Senior Animator * Time Warner Interactive
- ace@agames.com (work) or ace@got.net (home)
- "Because, I think once you've been a New Kid,
- You should pay for it the rest of your life."
- -Teller
-
- Article: 14305
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!usenet.eel.ufl.edu!psgrain!nntp.teleport.com!ip-pdx13-39
- From: deanjw@teleport.com (dean williams)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: disRe:gard ... Bugs with shadow maps
- Date: 4 Mar 1996 18:07:36 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Lines: 23
- Message-ID: <4hfbh8$qt6@nadine.teleport.com>
- NNTP-Posting-Host: ip-pdx13-39.teleport.com
- To: comp.graphics.apps.lightwave
- X-Newsreader: News Xpress Version 1.0 Beta #3
-
- Please disregard my previous post about bugs in shadow maps.
- I was premature in posting my problem and I apologize.
-
- It seems the shadow mapping was not the problem as I have turned off all
- shadowing *and* intensity falloffs and continue to get the
- "Error: can't allocate image buffer".
- What does this mean?
-
- Lightwave has crashed as well (twice and inconsistently) giving a message:
-
- "Win32s - error
- Unhandled exception detected (Code: 0xC0000005 LIGHTWAV.EXE:5571F)"
-
- Sometimes hitting enter will crash ... sometimes not and rendering continues.
-
- For what it's worth, I have an image sequence for the surface of a computer
- monitor in the scene:
- 60 frame loop of 640x480 .iff images.
-
- Sooo ... any ideas.
-
- Thanks
- Dean Williams
-
- Article: 14306
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!mail2news.demon.co.uk!peach3.demon.co.uk
- From: Martin Greaves <mart@peach3.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: How to view animation? pls help
- Date: Mon, 04 Mar 1996 18:27:51 GMT
- Organization: None
- Lines: 17
- Message-ID: <587641686wnr@peach3.demon.co.uk>
- Reply-To: mart@peach3.demon.co.uk
- X-NNTP-Posting-Host: peach3.demon.co.uk
- X-Broken-Date: Monday, Mar 04, 1996 18.27.51
- X-Newsreader: Newswin Alpha 0.7
- X-Mail2News-Path: disperse.demon.co.uk!post.demon.co.uk!peach3.demon.co.uk
-
-
- So I've built and rendered an animation sequence, I can save it as a
- series of .iff files.(according to File Manager)
-
- How can view the finished animation? please help!
-
- The manuals don't seem to help. Do I have to wait for the perception?
-
- LW4.0, pentium 166, 32M, NT3.51
-
- It must surely be something so obvious Newtek don't think it worth
- writing about!
-
- Mart.
-
- mart@peach3.demon.co.uk
-
- Article: 14307
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.akorn.net!news.his.com!en.com!op.net!agis!news3.noc.netcom.net!ix.netcom.com!howland.reston.ans.net!cs.utexas.edu!news.ti.com!usenet
- From: Sc0t@msg.ti.com (The Glory Boys)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: how can equalize velocity in complete motion path?
- Date: 4 Mar 1996 18:01:21 GMT
- Organization: GBI
- Lines: 25
- Message-ID: <4hfb5h$j5q@tilde.csc.ti.com>
- References: <3129ED8D.4B4F@Tronic.DE>
- NNTP-Posting-Host: 128.247.63.248
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
- >I got problems with Lightwave 4.0 under Win 95. I will make a smoth
- >camera flight through a city with the same speed. But I've got different
- >velocities between the keyframes. The Lightwave Manual says only, that
- >you can use a formula to set the keyframes at the right spot.
- >
- >Is there any possibility to make a smooth flight on the finished motion
- >path?
-
- The only fix I know is to put in what I call Half-Way points. If your speed is off, the
- halfway point in distance, will either be too short or too long vs. the halfway
- point, in time. (50% of the time will have gone by but only 25% of the distance
- will have been covered, or perhaps 75% if of the distance if you motion is too fast)
- To fix your problem adjust your position Half-Ways to match your time
- Half-Ways. You may end up dividing your path into a lot of little sections, but
- they will smooth your motion out and give you more gradual speed changes
-
- >Are there any plug-ins for this special problem?
-
- If you find any through this please let me know. I know my way works but its a
- pain in the a__!
-
- Hope this helps
-
- GBi
-
-
- Article: 14308
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!panix!usenet
- From: Gabe Evans <gevans@panix.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Light coming through windows pane?
- Date: Mon, 04 Mar 1996 14:00:26 -0500
- Organization: PANIX Public Access Internet and Unix, NYC
- Lines: 15
- Message-ID: <313B3DCA.945@panix.com>
- NNTP-Posting-Host: gevans.dialup.access.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (WinNT; I)
-
- Here's the problem ...
-
- I am working on a model of my apartment
- (http://www.panix.com/~gevans/apt.html) and I want the principal
- light source to be sunlight coming through the glass window. The
- glass is a transparent polygon, not a hole, and seems to be
- blocking the light from coming through. I'm using a spotlight
- for the sun, and trace shadows is on. I would like to see
- specularity on the glass, that's why I'm not using a hole.
-
- Any takers?
- --
- Gabe Evans
- Transplanted Mancunian
- LW images at http://www.panix.com/~gevans/gallery.html
-
- Article: 14309
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!cs.utexas.edu!news.ti.com!usenet
- From: Sc0t@msg.ti.com (The Glory Boys)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Attn: FLYER OWNERS how to render to clip?
- Date: 4 Mar 1996 19:07:02 GMT
- Organization: GBI
- Lines: 6
- Message-ID: <4hff0m$fg6@tilde.csc.ti.com>
- NNTP-Posting-Host: 128.247.63.248
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
- None of us have time to render entire animations at once, so here's my question:
- how can you join two or more Flyer clips, or render to the end of a clip? My PAR
- is down and I need help!
-
- GBi
-
-
- Article: 14310
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Amiga -Pc Lightwave
- Date: 4 Mar 1996 19:14:46 GMT
- Organization: AccessOne
- Lines: 35
- Message-ID: <4hfff6$q1c@news.accessone.com>
- References: <3133a213.13252806@news.digex.net>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > davep@access.digex.net (Dave Paige) writes:
- > jeric@accessone.com wrote:
- << I have 2 machines, 32m and 48m, and everything that renders on
- > >the 48 renders on the 32 only SLIGHTLY slower.
- > >
- > > This constant "ya gotta have 64 megs" is total crap.
- > >
- >
- > Absolutely not true I've done scenes for hire that simply would not
- > render in 48 megs of RAM. To many large textures and large shadow
- > maps. These scenes needed a minimum of 64 megs to render, and even
- > more, (128 on my alpha) to do so with no paging. This 'total crap' as
- > you put it, allowed me to make alot of money.
-
- Dave, I don't deny that more RAM is better. But shouldn't adequate
- virtual ram allow, uh, "virtually" any scene to render?
-
- IOW, a system that is correctly configured with adequate virtual
- ram should render any scene that is handled (faster) with 64M chip RAM. Otherwise,
- it implies that the virtual ram is not behaving like chip RAM. And if THAT is
- true, we should all know about it so we can avoid pitfalls.
- >
- > Dave Paige
- > Alfheim Imaging
- >
-
- (And while more is better, especially in the extreme cases, I've rendered
- plenty o' stuff in 32, and like NT a whole lot better than the other flavors of
- Windoze, although it still sux IMHO compared to my ancient Amiga.)
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14311
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Background images in modeler? any tips?
- Date: 4 Mar 1996 19:18:05 GMT
- Organization: AccessOne
- Lines: 15
- Message-ID: <4hffld$q1c@news.accessone.com>
- References: <wturber.13.002E8B4A@primenet.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > wturber@primenet.com (Walter (Jay) Turberville (III)) writes:
- >
- > I agree. However in NewTek's defense, I have only run one other "3D"
- > application under Windows (Autodesk 3D Concepts) and it was dog slow too.
- > OTOH, bezier curves over bitmaps draw rather quickly in Elastic Reality.
-
- Indeed. If only there were a way to import the ER curves into LWM.
-
- >8^(
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14312
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave?
- Date: 4 Mar 1996 19:33:02 GMT
- Organization: AccessOne
- Lines: 23
- Message-ID: <4hfghe$q1c@news.accessone.com>
- References: <4h6uq9$l0e@news.cais.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > mike@cais.com (Michael D. Bartman) writes:
-
- >(that they could have
- > gotten for less if they hadn't been so snobby as to force NewTek into
- > raising the price to make them happy...
-
- LOL! Ya got that right: Jeff J. is DYING for a chance to spend
- more money! (No offense, Jeff.) >8^) <---note smiley.
-
-
- > -- Mike "Corel's products are pretty low quality (bug-wise), but the
- > clear upgrade path snares a lot of folks" Bartman --
-
- It's VERY interesting to me that you can still get Corel 2 in some
- places, and it's about $15. The corel feature I want the most is the autotrace
- plus DXF export, which I believe is in Corel 3, and for less than $50. Wow!
- Pretty slick marketing, IMHO.
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14313
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave?
- Date: 4 Mar 1996 19:34:39 GMT
- Organization: AccessOne
- Lines: 14
- Message-ID: <4hfgkf$q1c@news.accessone.com>
- References: <4h8ojq$23a@steel.interlog.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > gdavison@interlog.com (Gord Davison) writes:
- > Is the relatively modest price the reason that some people don't take Lightwave
- > seriously as a professional tool? The multitudes of TV and film professionals
- > that use LW in a daily, production environment apparently were not dissuaded by
- > LW's "hobby" price.
-
- I agree: I think professionals look at the output, not the price.
-
- > Gord Davison | 2D/3D Animator ¤ Multimedia Designer
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14314
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave?
- Date: 4 Mar 1996 19:36:25 GMT
- Organization: AccessOne
- Lines: 14
- Message-ID: <4hfgnp$q1c@news.accessone.com>
- References: <4ha01t$53r@nnrp1.news.primenet.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > Steph Greenberg <steph@primenet.com> writes:
- > Dudes, computer animation is now a viable career choice, paying in many
- > cases as much as a lawyer or doctor. $1500 for Lightwave is far less than
- > the tuition for most colleges, and it will do alot more for your future
- > earnings than what you learn in school alone. A $1500 investment for a
- > $70,000+ annual salary.
-
- I'm REALLY doing something wrong.....
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14315
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Need CHARACTER GENERATOR s/w
- Date: 4 Mar 1996 19:38:22 GMT
- Organization: AccessOne
- Lines: 22
- Message-ID: <4hfgre$q1c@news.accessone.com>
- References: <31355AC3.302B@mcs.net>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > Mike May <mjmay@mcs.net> writes:
- > You might also look at Incriber CG for more traditional CG and
- > Autodesk's Animator Studio for nicely animated 2D text. Animator Studio
- > works great for generating an animated LW clip map image sequence. I
- > also use it for rotoscoping(of sorts) LW frames for output to video or
- > avi.
-
- Hmmmm, Mike, I still think (?) that AAS doesn't do what I want:
- maintain strings & paragraphs like a Chyron or equivalent.
-
- Thanks anyway: I've got to start playing w/AAS again.
- >
- > Mike
- >
- >>>>
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14316
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!iol!tank.news.pipex.net!pipex!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: how can equalize velocity in complete motion path?
- Date: 4 Mar 1996 14:43:36 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 11
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hfh58$g1h@newsbf02.news.aol.com>
- References: <4hfb5h$j5q@tilde.csc.ti.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Go to the velocity graph - Use the right mouse button to move frames in
- time. Use the Tension controls to adjust the curves (Hit 't')
-
- I'd suggest using as few key frames as possible..
-
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14317
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!uwm.edu!homer.alpha.net!usenet
- From: syndesis@inc.net (John Foust)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help Find Lee Stranahan a Job!
- Date: 4 Mar 1996 19:11:11 GMT
- Organization: Syndesis Corporation
- Lines: 13
- Message-ID: <4hff8f$k5t@homer.alpha.net>
- References: <4h2osq$mg6@nntpd.lkg.dec.com> <4h5m2l$6pg@newsbf02.news.aol.com> <4hf3d6$s6a@tilde.csc.ti.com>
- NNTP-Posting-Host: s09c.globaldialog.com
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
- In article <4hf3d6$s6a@tilde.csc.ti.com>, grg1@msg.ti.com says...
- >
- >NewTek has changed, but unfortunately so has a large portion of the software
- >industry. It seems when MS and others started making a habit of unrealistic
- >claims about release dates and then (finally) releasing unfinished or
- stripped
- >down versions of their product, other companies followed suit.
-
- That explains everything! The reason the Flyer is not on the PC is
- *MICROSOFT'S* fault!
-
- - John
-
-
- Article: 14318
- Path: news2.cais.com!news.cais.net!news.sprintlink.net!usenet.kornet.nm.kr!xpat.postech.ac.kr!news.kreonet.re.kr!news.dacom.co.kr!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Questions about SAAB Hamerhead Surfaces
- Date: 4 Mar 1996 14:40:37 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 10
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hfgvl$g04@newsbf02.news.aol.com>
- References: <4hebd5$360@aphex.direct.ca>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Karl Denham did the surfacing in Photoshop - just a bunch of work on a
- nice dirty map, mainly....
-
-
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14319
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: instntguts@aol.com (InstntGuts)
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave?
- Date: 4 Mar 1996 14:47:55 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 17
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hfhdb$g3d@newsbf02.news.aol.com>
- References: <313AEE93.41C1@ademco.com>
- Reply-To: instntguts@aol.com (InstntGuts)
- NNTP-Posting-Host: newsbf02.mail.aol.com
- Xref: news2.cais.com comp.graphics.packages.3dstudio:12899 comp.graphics.apps.lightwave:14319 comp.graphics.animation:32472
-
- <<(I just read that even Wavefront/Alias will be packaging a system
- competetive with the Sftimage/NT bundles, although on the SGI platform).>>
-
- I've heard from a couple of sources that some dealers are offering
- SGI/Alias bundles where the price of an Alias Power Animator license is
- *$5,000* (when you subtract the hardware costs). If true, then at that
- price, SGI is essentially dumping Alias on the market in an attempt to
- sell machines and keep the cost of their hardware high. (It's funny --
- when SGI/Alias finds out that you're using 3D Studio in your shop, for
- example, their salesmen will practically beg you to buy their hardware.
- They'll offer you a zillion deals -- everything from free Studio Paint
- thrown in to t-shirts and mouse pads -- to get you to switch.) That's the
- primary reason SGI bought Alias and Wavefront in the first place -- if you
- make razors, try to buy up all the razorblade factories, too. (And try to
- ignore those people using electric shavers running under Windows NT.) <G>
-
- -- Jon
-
- Article: 14320
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: instntguts@aol.com (InstntGuts)
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave?
- Date: 4 Mar 1996 15:11:59 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 10
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hfiqf$gjh@newsbf02.news.aol.com>
- References: <313B307B.21F2@got.net>
- Reply-To: instntguts@aol.com (InstntGuts)
- NNTP-Posting-Host: newsbf02.mail.aol.com
- Xref: news2.cais.com comp.graphics.packages.3dstudio:12901 comp.graphics.apps.lightwave:14320 comp.graphics.animation:32473
-
- <<Here's some "features"-
- Still all tri-polys
- Same old lame rendering engine
- Extremely cluttered interface>>
-
- Wrong, wrong, and generally considered wrong by everyone who's used MAX.
-
- There are plenty of MAX screen shots, rendered images and feature lists
- available now, so it should be relatively easy to check the facts before
- making these incorrect statements.
-
- Article: 14321
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry
- From: adamchry@cats.ucsc.edu (Adam Ives Chrystie)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Adobe Premiere + LW = problems!
- Date: 4 Mar 1996 20:40:30 GMT
- Organization: University of California, Santa Cruz
- Lines: 18
- Message-ID: <4hfkfu$172@darkstar.UCSC.EDU>
- References: <4hfa36$mbn@erinews.ericsson.se>
- NNTP-Posting-Host: ese.ucsc.edu
- X-Newsreader: NN version 6.5.0 #1 (NOV)
-
-
- THat is odd... My demo version of Intel Premier accepts JPEG, QuickTime
- CinePack, Intel Compressed, AVI CinePack,Intel Compressed as well as
- uncompressed formats.
-
- I always assumed that LightWave would take advantage of any codec that
- was installed in the Video for Windows operating system..including third
- party codecs...
-
- How do other people get their animations to tape if this is not the case??
-
-
-
- --
- ----------------------------------
- Adam Chrystie LightWave 3D Animator
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
-
- Article: 14322
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!vixen.cso.uiuc.edu!news.ecn.bgu.edu!usenet
- From: "Donna, Michael" <gdmichel@uxa.ecn.bgu.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Fyer Clip
- Date: Mon, 04 Mar 1996 15:27:10 -0800
- Organization: Educational Computing Network
- Lines: 18
- Message-ID: <313B7C4E.5B76@uxa.ecn.bgu.edu>
- NNTP-Posting-Host: tty050.gsu.bgu.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win16; I)
-
- We're trying to render a LW animation as a Flyer clip. We install the
- appropriate plug-in and set it up to render automatically. It renders one
- frame. I watch as it writes the rendered frame to one of the Flyer A/V
- drives. There's definitely disk activity. Then the monitor indicates that
- it is sorting polygons. And that's the end of it. The computer freezes.
-
- If I reboot and open up the Flyer and look for what there is of the clip, I
- find the saved icon with the title we assigned to it. But when I try to look
- at it, there's nothing to it. The Flyer identifies it as Mystery Clip.
-
- Now there's an abundance of polygons in this animation. So I thought that
- maybe it was too much for the system to handle. We have an Commodore Amiga
- 4000 with 32 megs of ram. Even so, I figured I'd try to conserve resources
- by using the Flyer 4.1 custom start-up that allows Lightwave to open without
- the Flyer sequencer. But when I do this, I get a text message that says
- something about error 26 on line 81, and the program won't execute.
-
- Help.
-
- Article: 14323
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!ix.netcom.com!netnews
- From: Mario Cascio <mcascio@ix.netcom.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Attn: FLYER OWNERS how to render to clip?
- Date: Mon, 04 Mar 1996 16:14:01 -0800
- Organization: ProMotion
- Lines: 27
- Message-ID: <313B8749.34F2@ix.netcom.com>
- References: <4hff0m$fg6@tilde.csc.ti.com>
- NNTP-Posting-Host: ix-ken-wi1-13.ix.netcom.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-NETCOM-Date: Mon Mar 04 2:16:36 PM PST 1996
- X-Mailer: Mozilla 2.0 (Win95; I; 16bit)
- To: The Glory Boys <Sc0t@msg.ti.com>
-
- The Glory Boys wrote:
- >
- > None of us have time to render entire animations at once, so here's my question:
- > how can you join two or more Flyer clips, or render to the end of a clip? My PAR
- > is down and I need help!
- >
- > GBi
-
-
- You have two options:
-
- 1) Purchase a program called Control Tower. This allows you to join
- multiple clips together, so you can interupt your rendering sessions and pick
- them up later without have several different icons.
-
- 2) This is what I do, I render each frame and save them as iff's to
- my hard drive. I can interrupt rendering and pick up where I left off. Once
- the entire scene's frames have been rendered, go into project/files on your
- flyer screen. Select volumes. Next goto the directory work:newtek/arexx.
- Now select iff2clip. This allows you to compile the frames into a clip. It
- takes about 7 seconds per frame. Pretty speedy.
-
- Hope this helps.
-
- Mario Cascio
- ProMotion
- 414-697-1979
-
- Article: 14324
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!news2.interlog.com!news.interlog.com!gdavison
- From: gdavison@interlog.com (Gord Davison)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help Find Lee Stranahan a Job!
- Date: Mon, 04 Mar 96 22:27:03 GMT
- Organization: InterLog Internet Services
- Lines: 49
- Distribution: world
- Message-ID: <4hfq7h$25c@steel.interlog.com>
- References: <312FF24C.37F8@vvm.com> <4h4o4g$cej@tilde.csc.ti.com> <4h6956$2t7@steel.interlog.com> <4hev8i$9h9@tilde.csc.ti.com>
- NNTP-Posting-Host: gdavison.interlog.com
- X-Newsreader: News Xpress Version 1.0 Beta #2
-
- grg1@msg.ti.com (The Glory Boys) wrote:
-
- >My problem with the original post was that he took one example of how a
- >buisness could fail and basically applied this situation to all software businesses
- >that go bad.
-
- Quite right. Generalizations: the bane of our existence.
-
- >His tone was that of someone who thinks that so called "bean-counters" almost
- >want business to come to a halt.
- >
- >The reason his argument was refuted piece by piece is that he continually wrote
- >off businessmen as a hindrance to good business.
- >
- >It's not like there are no sucessful businessmen.
- >
- >If he had explained his viewpoint like you did instead of his "hey look at me! I'm
- >a programmer not a suit" attitude, then he wouldnt have gotten such a reaction.
- >
- >You wrote about the situation, he wrote about himself
- >
- >GBI
- >
- Yes, you're quite correct. Unfortunately, "business men" are being given a bad rap
- on this newsgroup these days after Seqqual blithely declared that "business men"
- need not possess any computer knowledge, industry awareness, ... <sigh> I don't want
- to talk about it any more. You probably know the story. Suffice to say, everyone was
- pretty much whipped into a jingoistic fervour [myself included] against these arguments,
- causing an unintentional backlash against the poor "business men".
-
- In retrospect, there probably should have been a few more disclaimers in the original
- post clarifying the rather cartoon-like and allegorical content. However, I *hope* that
- the arguments presented in the original post were written somewhat tongue-in-cheek.
-
- OTOH, the sometimes shoddy relations between programmers, artists, marketing-types,
- and "suits" <G> typify the "us-versus-them" bunker mentality that exists in many
- companies. I've know because I've *lived* it. I guess that's why true _team_ players
- are so highly sought after. I would hasten to add -- in my experience -- as both a
- programmer and an animator/graphic artist, I've been privy to the "bitching" about
- one group from another that others might not hear about. It can get pretty ugly.
-
- Sometimes ignorance _is_ bliss ;-)
-
- ==========================================================================
- Gord Davison | 2D/3D Animator ¤ Multimedia Designer
- Phoenix Interactive Design, Inc. |
- graphics ¤ animation ¤ multimedia | "Complex problems have simple,
- gdavison@interlog.com | easy-to-understand, wrong answers."
- ==========================================================================
-
- Article: 14325
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: lensman@ix.netcom.com (Thomas Meyers)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Camera Resolution
- Date: 4 Mar 1996 23:01:27 GMT
- Organization: Netcom
- Lines: 2
- Message-ID: <4hfso7$12j@ixnews3.ix.netcom.com>
- NNTP-Posting-Host: den-co13-05.ix.netcom.com
- X-NETCOM-Date: Mon Mar 04 3:01:27 PM PST 1996
-
- HI all. Say, is there a way to set 720 x 480 as the default instead of
- 1024 x 768? Thanks. Happy Trails....TM
-
- Article: 14326
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!swrinde!elroy.jpl.nasa.gov!lll-winken.llnl.gov!fnnews.fnal.gov!gw1.att.com!nntphub.cb.att.com!news
- From: Lyle Milton <lmilton@whstar.wh.att.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: 4 Mar 1996 23:23:10 GMT
- Organization: AT&T
- Lines: 23
- Message-ID: <4hfu0u$5a0@nntpa.cb.att.com>
- References: <4h7iub$p2v@newsbf02.news.aol.com> <4hd0qa$lki@dragon.cabot.nf.ca>
- NNTP-Posting-Host: 135.5.44.*
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1 (Windows; U; 16bit)
- To: sean@mirror.det.mun.ca
-
- I know I don't usaully post, but I just couldn't ignore this one. This
- group has been a valuable resource to all of us...I'd hate to see it
- dissolve.
-
- sean@mirror.det.mun.ca (Sean Huxter) wrote:
- >->EVERYBODY HIT THE DIRT!<-
- >
- >That's it, I'm OUTA here. When did this Lightwave forum become a place
- >for Lee and his 'Enemies' to fight it out?
-
- I hope this doesn't mean that you are leaving the newsgroup. According to
- my newsreader there are ~2000 messages on this group. Although there are
- a lot of posts on the "Lee and his 'Enemies'" subject, I'd say it takes up
- about 10 - 15% of the bandwidth. I sometimes read those posts, but,
- typically, I scan the other 85 - 90% which is generally good LW/video
- info. I invite you to join me.
-
-
- -Lyle Milton
-
-
-
-
-
- Article: 14327
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: giorgioa@ix.netcom.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: Mon, 04 Mar 96 23:53:44 GMT
- Organization: Netcom
- Lines: 37
- Message-ID: <N.030496.185344.56@#giorgioa.ix.netcom.com>
- NNTP-Posting-Host: ix-nyc23-04.ix.netcom.com
- X-NETCOM-Date: Mon Mar 04 4:03:06 PM PST 1996
- X-Newsreader: Quarterdeck Message Center [1.0]
-
- > As a recent member of the online world and this
- > group, I've been amazed at the level of animosity that seems
- > to exist between Lee Stranahan and companies that he used
- > to be involved with. (I know, I know, Lee's not resentful, he
- >
- > A few days ago, I ran into an ex-NewTek employee
- > who lives in my area (Kansas City) and we ended up talking
- > about NewTek and the Toaster, LightWave and, eventually,
- > Lee. I heard a very different side of the Lee Stranahan
- >
- > As I said earlier, the person telling me these juicy
- > details WAS a NewTek employee. But I couldn't tell what ax
- > he had to grind now, and it was presented in a truthful
- > manner. Maybe Lee can comment? :)
- >
- > Bob Stingly
- > Video Wizard Productions
- >
-
- I have been looking for a new 3D animation program and have been following and
- posting on this newsgroup for a few months. I have come across this thread
- without knowing all the facts about Lee Stranahan and Newtek nor do I care, but
- I must make a statement in his defense.
-
- He has replied to me on this newsgroup and personally many times to my
- questions about which 3d programs to purchase and all where in Newteks favor. I
- can't help but think that Lee is very sincere in wanting Lightwave to succeed
- and improve. But it seems he feels NewTek is not going in the right direction
- for there product. I happen to agree that someone care about a product they
- invest there time and money in it and feel compel to comment or criticize it.
-
- There is always two sides to a story. Personal attacks like the above are not
- very productive and usually always have an ax to grind. This newsgroup should
- return to a more productive discussion about the 3d industry and animation
- techniques.
- As a 3D novice this is MHO.
-
-
- Article: 14328
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!darwin.sura.net!news.er.usgs.gov!stc06.ctd.ornl.gov!fnnews.fnal.gov!gw1.att.com!nntphub.cb.att.com!news
- From: Lyle Milton <lmilton@whstar.wh.att.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: 4 Mar 1996 23:23:46 GMT
- Organization: AT&T
- Lines: 23
- Message-ID: <4hfu22$5a0@nntpa.cb.att.com>
- References: <4h7iub$p2v@newsbf02.news.aol.com> <4hd0qa$lki@dragon.cabot.nf.ca>
- NNTP-Posting-Host: 135.5.44.*
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1 (Windows; U; 16bit)
- To: sean@mirror.det.mun.ca
-
- I know I don't usaully post, but I just couldn't ignore this one. This
- group has been a valuable resource to all of us...I'd hate to see it
- dissolve.
-
- sean@mirror.det.mun.ca (Sean Huxter) wrote:
- >->EVERYBODY HIT THE DIRT!<-
- >
- >That's it, I'm OUTA here. When did this Lightwave forum become a place
- >for Lee and his 'Enemies' to fight it out?
-
- I hope this doesn't mean that you are leaving the newsgroup. According to
- my newsreader there are ~2000 messages on this group. Although there are
- a lot of posts on the "Lee and his 'Enemies'" subject, I'd say it takes up
- about 10 - 15% of the bandwidth. I sometimes read those posts, but,
- typically, I scan the other 85 - 90% which is generally good LW/video
- info. I invite you to join me.
-
-
- -Lyle Milton
-
-
-
-
-
- Article: 14329
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!nessel
- From: nessel@netcom.com (Dan Nessel)
- Subject: Royalty Free Graphics on the Web
- Message-ID: <nesselDnrpMI.8yq@netcom.com>
- Sender: nessel@netcom18.netcom.com
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: Forte Free Agent 1.0.82
- Date: Mon, 4 Mar 1996 23:50:39 GMT
- Lines: 14
-
- Hi All,
-
- If anyone is interested in some royalty free sports graphics - for
- free, then check out this site...
-
- http://www.ios.com/~nesseld/pve1.htm
-
- You will find some toaster images (752x480) that you can download and
- use in all your sports video productions. Don't worry - if you
- currently don't do sports productions this site will tell you how to
- get started :)
-
-
-
-
- Article: 14330
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!swidir.switch.ch!swsbe6.switch.ch!surfnet.nl!news.pi.net!news
- From: rrenes@pi.net (Ronald Renes)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: plugins / avi
- Date: Tue, 05 Mar 1996 00:14:52 GMT
- Organization: Planet Internet
- Lines: 18
- Message-ID: <313b865a.3863969@news.pi.net>
- NNTP-Posting-Host: ams29.pi.net
- X-Newsreader: Forte Agent .99d/32.168
-
- Can anyone please tell me how to handle plugins...
- If got a few, but I don't know how to use them.
- When I "install" a plugin (for example explode) it tells me that it is
- succesfully loaded. When I try to use it with an object, I can't find
- any plugins... anyone... please????
-
- Also, I'm sure there must be some way to create movies (avi or
- quicktime or something) rather then lots of stills. Anyone has an
- answer on this one too???
-
- I would greatly appreciate it...
-
-
- Regards,
-
- Ronald
-
-
-
- Article: 14331
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: 4 Mar 1996 19:59:11 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 23
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hg3kv$n7p@newsbf02.news.aol.com>
- References: <4hfu0u$5a0@nntpa.cb.att.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Let me say one more thing in my defense, even though I REALLY want to
- thank everyone who has posted here....
-
- I do not believe 'R Stingly' is a real person. I think this post was a
- plant, from someone who wants to shut me up. And I think that rather than
- just posting in their own name, they made up a profile. I could be wrong,
- but it doesn't seem like I am for reasons I posted in another thread.
-
- So - people are actually trying to get me in a very underhanded way. In my
- opinion, this is AWFUL -maybe I take it personally, but it really sucks
- that I'm singled out for this crap. There have been a number of random
- attacks on me lately, and I really wonder if there is a pattern. The
- attacks seem to be coming from people who have never posted before on any
- subject....funny, they always say that I never talk about anything else...
-
- Who is it? I don't know, but some people can't respond with argument so
- they try and destroy my character. Whoever you are, you're a coward...
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14332
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: marcicib@aol.com (MarcICIB)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Motion Tracking System for 3000$
- Date: 4 Mar 1996 20:04:22 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 12
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hg3um$ndi@newsbf02.news.aol.com>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- We are currently developing a Motion Tracking System for Lightwave 4.0 it
- has the feature over a Plugin to animate your bodys in the Layouter. I' m
- very intresting on your ideas for a good and usabel Plugin. So if you got
- any coments please send us a E-Mail. We are also looking for Beta- Testers
- in Summer 96, so if you are intrested please write us. The technical Datas
- are right know about 5m to 10m range on receiving Data. The System can
- handele abaut 255 Sensors. 20 Sensors will be included an can be upgraded
- easily for more Sample Points. The accurate thems to be at 1cm but we are
- working on it. The Sampling rate isn't know jet. So please send us
- comment's to develop a usefull tool. Please Send the E-Mail to
- MarcICIB@aol.com.
- Thanks for supporting us.
-
- Article: 14333
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!howland.reston.ans.net!Germany.EU.net!wizard.pn.com!brighton.openmarket.com!decwrl!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger
- From: leimberger@marbls.enet.dec.com ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: 4 Mar 1996 01:12:55 GMT
- Organization: Digital Equipment Corporation
- Lines: 19
- Distribution: world
- Message-ID: <4hdg2n$me2@nntpd.lkg.dec.com>
- References: <4h7iub$p2v@newsbf02.news.aol.com> <4hd0qa$lki@dragon.cabot.nf.ca> <4hfu22$5a0@nntpa.cb.att.com>
- Reply-To: leimberger@marbls.enet.dec.com ()
- NNTP-Posting-Host: marbls.enet.dec.com
-
-
- Author unknown,
- |>>That's it, I'm OUTA here. When did this Lightwave forum become a place
- |>>for Lee and his 'Enemies' to fight it out?
- |>
- |>I hope this doesn't mean that you are leaving the newsgroup. According to
- |>my newsreader there are ~2000 messages on this group. Although there are
- |>a lot of posts on the "Lee and his 'Enemies'" subject, I'd say it takes up
- |>about 10 - 15% of the bandwidth. I sometimes read those posts, but,
- |>typically, I scan the other 85 - 90% which is generally good LW/video
- |>info. I invite you to join me.
- |>
- |>
- |>-Lyle Milton
- |> I agree with Lyle. I stopped posting to these threads because I realized
- it is counterproductive. However to quit the group altogether would seem
- a little extreme .
-
- -bill
-
- Article: 14334
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!newsbuffer.myriad.net!news.myriad.net!usenet
- From: Daniel Bernard <vidna@mail.myriad.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: PAR over network for SN?
- Date: Mon, 04 Mar 1996 19:20:42 -0600
- Organization: DigiPhone Corporation, Bryan/College Station Texas 409-693-8885
- Lines: 41
- Message-ID: <313B96EA.64D2@mail.myriad.net>
- References: <4gq7e8$1c8@newsbf02.news.aol.com> <4h6qag$nno@news.aladdin.co.uk>
- NNTP-Posting-Host: dialup181.myriad.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I)
-
- leelee wrote:
- >
- > wannab3d@aol.com (Wanna B 3D) wrote:
- > I can render direct to the PAR card on my Amiga from the PC, this does
- > not need the use of screamernet.
- >
- > My use of the SN is that I can get the PC to be the controller and the
- > amiga as a render engine (Rnode). This works as long as I save the
- > frames to the Amiga hard drive, not tried to the PAR card yet and will
- > not because they dont render in order. I'm running a NT PC (180Mhz
- > Pentium) and a 68040 Amiga (27Mhz) and the PC renders about 6:1 and
- > the PAR card expects the frames in order. If you can overcome this
- > little probem I would be interested.....
- > Don.....
- >
- > >I have 2 computers networked for the sole purpose of rendering via
- > >ScreamerNet. The problem is; I can't get windows (3.11 OR win95 for that
- > >matter) to recognize my PAR as a legitimate hard drive. Under win3.11 I
- > >can share the PAR drive, the other node (windows95) says that the drive is
- > >not accessable.
- >
- > >Is anybody out there using SN to render directly to their PAR drive?!
- > >Please help.
- > For Amiga...
- You could write a quick and dirty AREXX script that will check the
- target directory on your Amiga HD and wait for the next sequential
- frame to be rendered... (ie: the script would wait for frame 1 to finish
- and then send it to the PAR-Drive for importing, then it would wait for
- frame 2 and send it... so on and so on till the scene is finished...
- that way the pentium can render as fast as it wants.
-
-
- For PC...
- I know this works because when I first got the PAR for my PC I could not
- get LW to render directly to it but I could import from my C: drive.
- So I wrote a quick little program in Visual Basic that watched a certain
- directory for the next sequentail file and then Imported it to the PAR.
- Worked like a charm without taking up to many resources.
- Hope this helps....
-
- Daniel Bernard
-
- Article: 14335
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!news.cic.net!news.worldpath.net!news.iag.net!news
- From: cnelson@iag.net (CNelson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: LW3D WEB GALLERY: http://www.iag.net/~cnelson/lw3d.htm
- Date: 5 Mar 1996 02:25:44 GMT
- Organization: Pixel Nations Productions
- Lines: 7
- Message-ID: <4hg8n8$ft7@news.iag.net>
- NNTP-Posting-Host: pm1-orl30.iag.net
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.6
-
- Finally, the Lightwave 3D Internet Users Gallery is online.
-
- I still need submissions for the gallery to grow, so please stop by and
- consider contributing materials.
-
- http://www.iag.net/~cnelson/lw3d.htm
-
-
- Article: 14336
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: User Interface: was Re: MAX or Lightwave?
- Date: 5 Mar 1996 03:19:09 GMT
- Organization: AccessOne
- Lines: 34
- Message-ID: <4hgbrd$pn7@news.accessone.com>
- References: <4ha1qr$6cd@nntp1.best.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > pfinch@best.com (Phillip Finch) writes:
- > Back in the early 80's one of the popular word processors was a
- > program called WordStar that used dozens of keystroke combinations for
- > formatting, selection, block moves, etc--the usual stuff. A huge pain
- > in the ass, very primitive. Yet there are still WordStar users out
- > there who swear by the program. Those keystroke combinations are
- > hardwired into their brains by now, and they can really make it
- > scream when performing basic WP functions.
-
- This is a VERY interesting inteface question, to me at least. Some
- interfaces are going to be very good at some tasks, other interfaces at
- another. AND, you don't know until you actually MASTER the program which is
- which . (OK, except for the obvious ones.)
-
- The recurring debate over, say, R3d VS the rest of the world is a case
- in point. R3d afficionados swear by their powerful program, while detractors
- say they haven't got time to fight the interface. I know that when I was
- forced to use Imagine, I wanted to travel to Canada and crucify the programmers.
-
- Interface is also often confused with "features", and indeed the
- interface IS a feature. (So you can see how confused >I< am....8^)
-
- Pour moi, LW and LWM combine a good BALANCE of power and useability.
- TS seems to have great useability with little power, while R3d has great power
- but little useability. (Gleaned from the 'net.)
-
- If Wordstar users can make it scream, even in comparison to, say,
- Word 6.00, which has the better interface? Which has the better features?
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14337
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: js33@ix.netcom.com(Joe Schrengohst )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: 5 Mar 1996 04:14:49 GMT
- Organization: Netcom
- Lines: 28
- Message-ID: <4hgf3p$h46@reader2.ix.netcom.com>
- References: <4h7iub$p2v@newsbf02.news.aol.com> <4hd0qa$lki@dragon.cabot.nf.ca> <4hfu22$5a0@nntpa.cb.att.com>
- NNTP-Posting-Host: ix-dfw9-06.ix.netcom.com
- X-NETCOM-Date: Mon Mar 04 8:14:49 PM PST 1996
-
- In <4hfu22$5a0@nntpa.cb.att.com> Lyle Milton
- <lmilton@whstar.wh.att.com> writes:
- >
- >I know I don't usaully post, but I just couldn't ignore this one.
- This
- >group has been a valuable resource to all of us...I'd hate to see it
- >dissolve.
- >
- >sean@mirror.det.mun.ca (Sean Huxter) wrote:
- >>->EVERYBODY HIT THE DIRT!<-
- >>
- >>That's it, I'm OUTA here. When did this Lightwave forum become a
- place
- >>for Lee and his 'Enemies' to fight it out?
- >
-
- Lee,
-
- Please get on with your life and return this newsgroup to it's
- regularly scheduled program. I know you are a valuable asset
- to the lightwave community so please drop these silly threads
- and return to giving out tips and advice regarding Lightwave.
- I know you don't personally keep them going but you are the source from
- which they start.
-
- Thanks,
- Joe Schrengohst
- Channel 3 Productions
-
- Article: 14338
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!mail2news.demon.co.uk!agog.demon.co.uk
- From: Gwynne Reddick <gred@agog.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Adobe Premiere + LW = problems!
- Date: Tue, 05 Mar 1996 04:08:01 GMT
- Organization: None
- Lines: 39
- Message-ID: <587010026wnr@agog.demon.co.uk>
- References: <4hfa36$mbn@erinews.ericsson.se> <4hfkfu$172@darkstar.UCSC.EDU>
- Reply-To: gred@agog.demon.co.uk
- X-NNTP-Posting-Host: agog.demon.co.uk
- X-Broken-Date: Tuesday, Mar 05, 1996 04.08.01
- X-Newsreader: Newswin Alpha 0.7
- X-Mail2News-Path: disperse.demon.co.uk!post.demon.co.uk!agog.demon.co.uk
-
- In article: <4hfkfu$172@darkstar.UCSC.EDU> adamchry@cats.ucsc.edu (Adam Ives Chrystie) writes:
- > Path:
- agog.demon.co.uk!news.demon.co.uk!dispatch.news.demon.net!demon!tank.news.pipex.net!pipex!newsfeed.internetmci.com!howland.reston.
- ans.net!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry
- > From: adamchry@cats.ucsc.edu (Adam Ives Chrystie)
- > Newsgroups: comp.graphics.apps.lightwave
- > Subject: Re: Adobe Premiere + LW = problems!
- > Date: 4 Mar 1996 20:40:30 GMT
- > Organization: University of California, Santa Cruz
- > Lines: 18
- > Message-ID: <4hfkfu$172@darkstar.UCSC.EDU>
- > References: <4hfa36$mbn@erinews.ericsson.se>
- > NNTP-Posting-Host: ese.ucsc.edu
- > X-Newsreader: NN version 6.5.0 #1 (NOV)
- >
- >
- > THat is odd... My demo version of Intel Premier accepts JPEG, QuickTime
- > CinePack, Intel Compressed, AVI CinePack,Intel Compressed as well as
- > uncompressed formats.
-
- Premiere only accepts JPEGS as single images, if you want to load a few
- thousand of them you end up with a few thousand clips in the clip window.
- It only eccepts Targa, Tiffs and BMP`s as sequences.
- >
- > I always assumed that LightWave would take advantage of any codec that
- > was installed in the Video for Windows operating system..including third
- > party codecs...
-
- It does, I render all my previews using the Miro codec for my dc1.
- Gwynne
- --
- *************************************************************************
- * Gwynne Reddick -=* A G O G *=- *
- * London, UK A Vision for all Reasons *
- * Tel. 0171 703 4860 *
- * Email: gred@agog.demon.co.uk *
- *************************************************************************
-
-
- Article: 14339
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!bhood
- From: bhood@netcom.com (robert hood)
- Subject: New/improved Web pages
- Message-ID: <bhoodDns1zL.Msx@netcom.com>
- Organization: NETCOM On-line Communication Services (408 261-4700 guest)
- X-Newsreader: TIN [version 1.2 PL1]
- Date: Tue, 5 Mar 1996 04:33:20 GMT
- Lines: 15
- Sender: bhood@netcom19.netcom.com
-
- I have updated/modernized my personal Web pages, and they can be accessed
- at the following URL:
-
- http://www.mktplace.net/people/bhood/
-
- Comments are welcomed. The Plugin page lists all the "hard" plugins
- I've done for LightWave and provides easy downloading of these plugins.
-
- The link for the Virutal Visions Web pages doesn't work yet. Stay tuned.
-
- --
- Render me gone, |||
- Bob ^(===)^
- -------------------------oOO--(_)--OOo--------------------------------------
- Bob Hood, President | All governments suffer from a recurring problem:
- Virtual Visions,Inc.| Power attracts pathological personalities. It is not
- Tel: 1.303.989.4191 | that power corrupts, but that it is magnetic to the
- FAX: 1.303.727.7555 | corruptible. Such people have a tendency to become
- | drunk on violence, a condition to which they are
- bhood@netcom.com | quickly addicted - Frank Herbert
- ----------------------------------------------------------------------------
-
- Article: 14340
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news1.digital.com!pa.dec.com!depot.mro.dec.com!mrnews.mro.dec.com!hotlne.enet.dec.com!di
- From: di@hotlne.enet.dec.com ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Randomizing in batches
- Date: 5 Mar 1996 05:06:06 GMT
- Organization: Digital Equipment Corporation
- Lines: 5
- Distribution: world
- Message-ID: <4hgi3u$1qv@mrnews.mro.dec.com>
- References: <31321A3C.3A3@erinet.com> <4h3a1k$dav@news.accessone.com> <313541EA.3072@aol.com> <4h42np$db4@irk.zetnet.co.uk> <3135D6A8.4230@erinet.com> <4h9emj$cd2@irk.zetnet.co.uk> <3139C757.3BD5@erinet.com> <4her93$bcm@irk.zetnet.co.uk>
- Reply-To: di@hotlne.enet.dec.com ()
- NNTP-Posting-Host: hudsrv.hlo.dec.com
- X-Newsreader: mxrn 6.18-32
-
-
- That's pretty cool, is this a plugin for lightwave? (The site claims custom
- rendering software). Will it be commercial product or just for in-house?
-
- Ed
-
- Article: 14341
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: goonbag@aol.com (GoonBag)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Questions about SAAB Hamerhead Surfaces
- Date: 5 Mar 1996 01:13:48 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 32
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hgm2s$2qq@newsbf02.news.aol.com>
- References: <4hfgvl$g04@newsbf02.news.aol.com>
- Reply-To: goonbag@aol.com (GoonBag)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Kurt Harmel wrote:
-
- >The Nov. issue of Video Toaster carried a fine article
- >on the effects and crew behind Space Above and Beyond.
- >On p.62 there's a nice pic of a hammerhead with a nifty
- >surface for the main body. The diffuse map at least, seems to differ
- >from the shot taken of the same ship on p.65. Does anyone have any
- >specific info on how they achieved the former surface(s)?
-
- >Thanks.
-
- The Hammerhead model has about 40 Texture maps on it. Most of them are
- custom maps painted to fit the specific parts. Each surface has a color
- map which has most of the dirt and wear, markings etc. The reason the
- model looks different from different angles is because of the specular map
- which gives the model it's scratchy metallic feel.
- Depending on how the light is hitting the model the specular map is
- either more or less apparent. The diffuse channel is not used. This allows
- us to use diffuse maps for specific shots where a Hammerhead might need to
- be battle damaged or burnt.
- There is also a bump map which has all of the panel lines and hatches
- as well as dings, scratches and dents. The Hammerhead was modeled by Ken
- Stranahan. Part of the reason why we can get so close to the model is due
- to the highly detailed textures. The other reason is because of Ken's
- excellent modelling job. Great textures usually don't work on a crappy
- model.
- Both of the pictures you mention use the same model with the same
- textures. They are just lit differently.
-
- Hope this answers your questions.
-
- Karl
-
- Article: 14342
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Camera Resolution
- Date: 5 Mar 1996 00:48:52 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 12
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hgkk4$269@newsbf02.news.aol.com>
- References: <4hfso7$12j@ixnews3.ix.netcom.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Here's a stupid semi-answer....create a 'blank' scene file with a number
- of parameters set just the way you like, but no objects....
-
- For instance, I almost always do test in LowRes, turn Amb Light to 0%,.
- Save files to my D: drive, etc etc....do all that, save the scene, then
- reload as needed....
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14343
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!swrinde!sdd.hp.com!svc.portal.com!news1.best.com!nntp1.best.com!usenet
- From: pfinch@best.com (Phillip Finch)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: User Interface: was Re: MAX or Lightwave?
- Date: Tue, 05 Mar 1996 08:28:37 GMT
- Organization: Best Internet Communications
- Lines: 42
- Message-ID: <4hgmca$93v@nntp1.best.com>
- References: <4ha1qr$6cd@nntp1.best.com> <4hgbrd$pn7@news.accessone.com>
- NNTP-Posting-Host: pfinch.vip.best.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- jeric@accessone.com wrote:
-
- >Some
- >interfaces are going to be very good at some tasks, other interfaces at
- >another. AND, you don't know until you actually MASTER the program which is
- >which . (OK, except for the obvious ones.)
-
- Yeah. And even then, it's only true for you.
-
- > If Wordstar users can make it scream, even in comparison to, say,
- >Word 6.00, which has the better interface? Which has the better features?
-
- Some good questions. And I think the answers will vary from one user
- to another. If a program does what you want, and you've learned how to
- use it so that it requires almost no conscious effort, then it's
- probably the best for you, provided you're happy with a possibily
- limited set of features and capabilities. Somebody who knows the
- keystrokes in Wordstar can probably do some very impressive text
- editing. He'll be in big trouble, though, if he wants to format a
- feature film script or lay out a two-column page with a couple of
- pieces of clip art.
-
- But computers aren't just about getting work done. They're also about
- expanding your head and doing things you've never done before--things
- you might not have imagined a few years ago.
-
- Frankly, anybody who can use the same program day in and day out for
- eight or ten years and not feel the urge to try something new and
- different or more ambitious--even at the cost of the hassles and lost
- productivity that almost always come with an unfamiliar app--is
- probably a hopeless drone.
-
- In general, I think interface issues are way overblown: they're far
- less important that features and reliability. We don't all think,
- work, and perceive the same way, so there's no single "right"
- interface choice. Human beings are adaptable creatures: we can get
- comfortable with almost anything, and that includes a variety of
- computer interfaces. A GUI--almost any GUI--is a huge improvement over
- the alternative. Beyond that, it's mainly a matter of taste,
- individual predilection, and habit.
-
-
-
- Article: 14344
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!eskimo!news
- From: mindseye@eskimo.com (Rose Haupt)
- Subject: Re: Need CHARACTER GENERATOR s/w
- X-Nntp-Posting-Host: tia1.eskimo.com
- Message-ID: <Dns8z3.3xo@eskimo.com>
- Sender: news@eskimo.com (News User Id)
- Organization: Mind's Eye Productions
- X-Newsreader: WinVN 0.93.14
- References: <4gvip7$25f@news.accessone.com> <3135fb0e.226409@news>
- Mime-Version: 1.0
- Date: Tue, 5 Mar 1996 07:04:14 GMT
- Lines: 31
-
- In article <3135fb0e.226409@news>, gunnar@scala.no says...
- >
- >jeric@accessone.com wrote:
- >
- >>I'm looking for some character generation software for the PC. (bleah)
- >>
- >>Using Photoshop/other paint programs is lame because (of course) they
- are not STRING ORIENTED.
- >>Basically what I'm looking for is something that works like a
- traditional character generator.
-
- Before getting my Toaster, I had used ProVideo Gold - a dedicated
- character generator program (for Amiga only, so sorry). It was exactly
- modeled on traditional generators, was VERRRRRRRY fast, flexible, great
- effects and supper smooth. The orignal version, Provideo, ran great on a
- 1 meg A500. The Gold version added some nice features and fonts, and
- required (as I recall) 1 meg of video RAM and 2 megs of system RAM.
-
- Now, after using my Toaster for 5 years for character generation, I still
- go back to ProVideo Gold anytime I need fast, flexible, and generally
- outstanding CG. However, as it totally conflicts with the Toaster, I run
- it in a seperate machine.
-
- If CG is what your main thrust is, this is worth checking out. With the
- Amiga's double buffering, nothing I've seen on a P133 even comes close to
- the speed and smoothness.
-
- Tim Haupt
- Mind's Eye Productions
- mindseye@eskimo.com
-
-
- Article: 14345
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.inc.net!news.us.world.net!ns2.mainstreet.net!sloth.swcp.com!news.ironhorse.com!news.unisys.com.br!rjo02.embratel.net.br!usenet
- From: donrocha@embratel.net.br
- Newsgroups: alt.business.import-export,alt.business.misc,biz.americast,biz.general,biz.marketplace.computer.mac,biz.marketplace.computers.other,biz.marketplace.international,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.sys.ibm.pc.misc,co
- Subject: NON-SLIPPERY ecological MOUSE PADS
- Date: 4 Mar 1996 15:29:37 GMT
- Organization: Empresa Brasileira de Telecomunicacoes
- Lines: 56
- Message-ID: <4hf291$k1p@rjo02.embratel.net.br>
- NNTP-Posting-Host: 200.255.255.126
- X-Newsreader: AIR News 3.X (SPRY, Inc.)
- Xref: news2.cais.com alt.business.import-export:61786 alt.business.misc:119689 biz.general:48318 biz.marketplace.computers.other:6754 biz.marketplace.international:33407 comp.graphics.apps.lightwave:14345 comp.graphics.apps.photoshop:11181 comp.sys.ibm.pc
-
-
- AMAZON MOUSE PADS
-
- Non-slippery ecological mouse pads
- Excellent for precision and graphic jobs
-
- Made of natural rubber - LATEX - AMAZON MOUSE PAD provides more mouse's adherence to the
- pad than any other material
-
- Provides anti-static protection, too
-
- AMAZON MOUSE PADS are hand-made of "vegetable leather" - recycled cotton bags drenched in
- natural LATEX extracted from Hevea Brasilienses native tree in the Amazon Rainforest. To extract the
- latex, incisions are made on the trunk of the tree, underneath the bark. The plant slowly pours a white
- and sticky liquid in a bowl: LATEX.
- AMAZON MOUSE PAD's vegetable leather was developed together with independent Amazon rubber
- tappers resulting this amazing natural rubber-coated cloth.
-
- WHY ECOLOGICAL?
- When buying AMAZON MOUSE PAD you will also be helping the Amazon Rainforest conservation.
- The rubber taping activity is fundamental for the Amazon's preservation, for it guarantees the necessary
- support for rubber tappers and their family, preventing them from abondoning their native environment.
- Without a strong economic activity, the Amazon Region would be populated by farmers who would
- probably substitute the forest by cattle raising pastures, which today is the one of the major
- deforestation causes in the Amazon.
-
- We cut AMAZON MOUSE PADS in two different sizes:
-
- -MINI PAD approx. 10x17 cms ( 4"x7" in.)
- (you can use it over your traditional mouse pad)
- Price: $3.00 each plus $1.90 shipping (worldwide airmail)
-
- -PRO PAD approx. 25x17 cms (7"x10" in.)
- Price: $7.50 each plus $2.45 shipping (worldwide airmail)
-
- We accept American checks, postal money order, American Express.
-
- E-mail you complete address for ordering. Send check, cash, money order to:
-
- A Rocha / AJA Association
- PO BOX 9581
- Brasilia, DF 70001-970, BRAZIL
-
- Amex orders fax to: +55-61-386-5558
-
- Thank You.
-
- Don
-
- _______________________________________________________
-
- donrocha@embratel.net.br donrocha@mwci.net
- _______________________________________________________
- "Having it all doesn't necessarily mean
- having it all at once." -S. Luetkehans
-
-
- Article: 14346
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.new-york.net!news.columbia.edu!news.cs.columbia.edu!pipeline!not-for-mail
- From: mikeling@nyc.pipeline.com (MICHAEL C. LING)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Background images in modeler? any tips?
- Date: 5 Mar 1996 02:21:25 -0500
- Organization: The Pipeline
- Lines: 22
- Message-ID: <4hgq1l$dng@pipe11.nyc.pipeline.com>
- References: <wturber.961.00B62B66@primenet.com>
- NNTP-Posting-Host: pipe11.nyc.pipeline.com
- X-PipeUser: mikeling
- X-PipeHub: nyc.pipeline.com
- X-PipeGCOS: (Michael C. Ling)
- X-Newsreader: Pipeline v3.5.0
-
- >In article <4gvsap$cv0@pipe10.nyc.pipeline.com> mikeling@nyc.pipeline.com
-
- >(MICHAEL C. LING) writes:
-
- >>to re-draw. Is there anything else I can do BESIDES going to lower
- >>resolution desktops and smaller windows in modeler?
-
- (Walter (Jay) Turberville )' wrote:
- >===============================
- >Yes. Get a P166.
- >
-
- Oh you're no help... :')
-
- Actually I think all the difference a 166mhz machine might make is a 40%
- increase in speed meaning one minute re-draws instead of two. Faster
- machines won't mean much until they're many multiples faster. I suspect the
- only answer to my problem may be using lower resolutions in modeler and/or
- virtual desktops.
-
- --
- M C L -
-
- Article: 14347
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!panix!news.columbia.edu!news.cs.columbia.edu!pipeline!not-for-mail
- From: mikeling@nyc.pipeline.com (MICHAEL C. LING)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Background images in modeler? any tips?
- Date: 5 Mar 1996 03:55:04 -0500
- Organization: The Pipeline
- Lines: 12
- Message-ID: <4hgvh8$grd@pipe11.nyc.pipeline.com>
- References: <shfDnM5Fu.5D2@netcom.com>
- NNTP-Posting-Host: pipe11.nyc.pipeline.com
- X-PipeUser: mikeling
- X-PipeHub: nyc.pipeline.com
- X-PipeGCOS: (Michael C. Ling)
- X-Newsreader: Pipeline v3.5.0
-
- On Mar 02, 1996 00:02:18 in article <Re: Background images in modeler? any
- tips?>, 'shf@netcom.com (Stuart Ferguson)' wrote:
- .
- >You squeeze a little and you get some; you squeeze more and you get more.
- >There's a finite amount of water there, but if you apply reasonable
- >pressure you can get it all. Getting performance from Windows is like
- >getting blood from a stone. At first I thought it was impossible, but I
-
- Some stones will give you petroleum when you squeeze them. :^)
-
- --
- M C L -
-
- Article: 14348
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!tank.news.pipex.net!pipex!btnet!zetnet.co.uk!usenet
- From: tran3d@zetnet.co.uk (Simon Blackledge)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Adobe Premiere + LW = problems!
- Date: Tue, 5 Mar 1996 08:53:13 GMT
- Lines: 61
- Message-ID: <4hh1a0$sdj@irk.zetnet.co.uk>
- References: <4hfa36$mbn@erinews.ericsson.se> <4hfkfu$172@darkstar.UCSC.EDU> <587010026wnr@agog.demon.co.uk>
- NNTP-Posting-Host: victoria.zetnet.co.uk
-
- In message <587010026wnr@agog.demon.co.uk>
- Gwynne Reddick <gred@agog.demon.co.uk> writes:
-
- > In article: <4hfkfu$172@darkstar.UCSC.EDU> adamchry@cats.ucsc.edu
- (Adam Ives Chrystie) writes:
- > > Path:
- >
- agog.demon.co.uk!news.demon.co.uk!dispatch.news.demon.net!demon!tank.news.pipex.
- net!pipex!newsfeed.internetmci.com!howland.reston.
- > ans.net!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry
- > > From: adamchry@cats.ucsc.edu (Adam Ives Chrystie)
- > > Newsgroups: comp.graphics.apps.lightwave
- > > Subject: Re: Adobe Premiere + LW = problems!
- > > Date: 4 Mar 1996 20:40:30 GMT
- > > Organization: University of California, Santa Cruz
- > > Lines: 18
- > > Message-ID: <4hfkfu$172@darkstar.UCSC.EDU>
- > > References: <4hfa36$mbn@erinews.ericsson.se>
- > > NNTP-Posting-Host: ese.ucsc.edu
- > > X-Newsreader: NN version 6.5.0 #1 (NOV)
- > >
- > >
- > > THat is odd... My demo version of Intel Premier accepts JPEG, QuickTime
- > > CinePack, Intel Compressed, AVI CinePack,Intel Compressed as well as
- > > uncompressed formats.
-
- > Premiere only accepts JPEGS as single images, if you want to load a few
- > thousand of them you end up with a few thousand clips in the clip window.
- > It only eccepts Targa, Tiffs and BMP`s as sequences.
- > >
- > > I always assumed that LightWave would take advantage of any codec that
- > > was installed in the Video for Windows operating system..including third
- > > party codecs...
-
- > It does, I render all my previews using the Miro codec for my dc1.
- > Gwynne
- > --
- > *************************************************************************
- > * Gwynne Reddick -=* A G O G *=-
- *
- > * London, UK A Vision for all Reasons
- *
- > * Tel. 0171 703 4860 *
- > * Email: gred@agog.demon.co.uk *
- > *************************************************************************
-
-
- If your running nt,use the ntavi codec,when you render choose the
- codec you want .load that into premiere and edit it away.I`m confused
- because that dosn`t seem like a hard thing to do.
- Explain again:-}
-
-
- --
- Simon Blackledge tran3d@zetnet.co.uk
- Creators of Digital Visual Effects
- -----------------------------
- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV-----------------------------
- -----------------------------
-
-
-
- Article: 14349
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!istar.net!news1.toronto.fonorola.net!news1.toronto.istar.net!news.toronto.istar.net!delaney.tap.net!news2.toronto.istar.net!usenet
- From: David Koegler <dkoegler@lis.ab.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Fix for Amiga to Mac transfer
- Date: 5 Mar 1996 07:39:13 GMT
- Organization: i*internet inc.
- Lines: 18
- Message-ID: <4hgr31$o1t@news2.toronto.istar.net>
- References: <4gv8mj$n99@news2.toronto.istar.net> <4hf57h$lkj@news2.ios.com>
- NNTP-Posting-Host: 198.161.89.195
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.22 (Windows; I; 16bit)
-
- Appreciate the tips!
-
- I have set the DPS to 72, square pixels ad 640x480 in LW, but nothing
- works in ImageFX.
-
- But you are right about Debabelizer (named after the tower of Babel), as
- the Avid newsgroup lit up with several folks with the same problem with
- conversion, and they were happy, I mean HAPPY with this program. I've
- ordered it and hope all goes well.
-
- Currently using CrossMac and a Syquest 135 removable.
-
- Another really helpful guy out therre is Aaron Estrada.
-
- Cheers,
-
- Dave
-
-
- Article: 14350
- Path: news2.cais.com!news.cais.net!wb3ffv!explorer.csc.com!uunet!in2.uu.net!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: nekrmncer@aol.com (Nekrmncer)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: PC to Flyer?
- Date: 5 Mar 1996 03:23:28 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 4
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hgtm0$5jn@newsbf02.news.aol.com>
- References: <4gkjtr$oij@tilde.csc.ti.com>
- Reply-To: nekrmncer@aol.com (Nekrmncer)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I am running LW Alpha version and it came with a utility called iff2clip
- and it's been working so far for me. Newtek supposedly had a version for
- the pentium posted on their BBS and was pulled down because of some bugs
- it had.
-
- Article: 14351
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.ac.net!news.hsonline.net!cioeserv.cioe.com!chi-news.cic.net!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netcom.com!shf
- From: shf@netcom.com (Stuart Ferguson)
- Subject: Re: Plug in help
- Message-ID: <shfDnsH2K.FG3@netcom.com>
- Organization: The Blue Planet
- References: <4hapb4$jvn@www.gatecom.com>
- Date: Tue, 5 Mar 1996 09:59:07 GMT
- Lines: 9
- Sender: shf@netcom11.netcom.com
-
- +-- cgolchert@gatecoms.gatecom.com (Chris Golchert) writes:
- | Is there anyone who knows how to get ahold of a plugin mailing list
- | subscription...or a newsgroup....?
-
- Send "subscribe lwplugin-l" to listserv@netcom.com.
- --
- Stuart Ferguson (shf@netcom.com)
- "How do you compute that? Where on the
- graph do `must' and `cannot' meet?"
-
- Article: 14352
- Path: news2.cais.com!news.cais.net!news.charm.net!news.sprintlink.net!malgudi.oar.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: 5 Mar 1996 05:04:48 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 42
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hh3k0$79f@newsbf02.news.aol.com>
- References: <4hgf3p$h46@reader2.ix.netcom.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- ------------------------------
-
- Lee,
-
- Please get on with your life and return this newsgroup to it's
- regularly scheduled program. I know you are a valuable asset
- to the lightwave community so please drop these silly threads
- and return to giving out tips and advice regarding Lightwave.
- I know you don't personally keep them going but you are the source from
- which they start.
- ------------------------------------------------
-
-
- I am not the source for -this- shit, and I wish to god someone would start
- recognizing that. This thread in particular is just a personal attack to
- get me to shut up by making me look bad. Judging from your post, it's
- working. It's absurd to me that I look like the bad guy...
-
- I'll stand by what I contribute to the newsgroup. What the hell has Brad
- Parscale contributed other then slamming me? How about 'R Stingly'? Who's
- answered more questions about LightWave techniques here in this forum, me
- or all of Area 51 combined?
-
- I have clear positions on a number of issues, and I defend them with cold
- hard facts. But it seems like any Tom, Dick, or Stingly can come up say...
- "Lee, I guess you used to sort of do stuff, but please stop talking
- about
- (Area 51, NewTek Marketing, Play Etc). P.S. - I hear you are
- overweight and have bad teeth. A former co-worker (who I won't name)
- also said
- you used to swear in meetings and would have been fired if you hadn't
- quit first."
- And these are people who contribute NOTHING EVER to this group, save for
- telling me to stop defending my reputation.
-
- Sorry, but I am not going to let charlatans and liars have the last word.
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14353
- Path: news2.cais.com!news.cais.net!wb3ffv!explorer.csc.com!uunet!in2.uu.net!pipeline!not-for-mail
- From: mikeling@nyc.pipeline.com (MICHAEL C. LING)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Background images in modeler? any tips?
- Date: 5 Mar 1996 02:29:40 -0500
- Organization: The Pipeline
- Lines: 25
- Message-ID: <4hgqh4$dv5@pipe11.nyc.pipeline.com>
- References: <3137CAE1.424A@mcs.net>
- NNTP-Posting-Host: pipe11.nyc.pipeline.com
- X-PipeUser: mikeling
- X-PipeHub: nyc.pipeline.com
- X-PipeGCOS: (Michael C. Ling)
- X-Newsreader: Pipeline v3.5.0
-
- On Mar 01, 1996 22:13:21 in article <Re: Background images in modeler? any
- tips?>, 'Mike May <mjmay@mcs.net>' wrote:
-
-
- >As far as speed goes for tracing bitmaps on a PC...
- .
- .
- .
- >Doing it this way may seem half baked, but I can get a very workable shape
-
- >into modeler in minutes. Once it's in modeler, I can either cleanup the
- DXF,
- >or if needs to be more articulate, begin construction using the DXF as a
- >template in a background layer, which refreshes MEGA faster than the
- bitmap
- >approach.
-
- I use the bG image to keep track of scale. Maybe I will do my design
- sketches in a drawing program and import them in as dxf files, either that
- or find a program that can trace raster images into vector. I think having
- a vector drawing in a background layer will certainly be faster than a BG
- image.
-
- --
- M C L -
-
- Article: 14354
- Path: news2.cais.com!news.cais.net!news.ac.net!news.hsonline.net!cioeserv.cioe.com!chi-news.cic.net!newsxfer2.itd.umich.edu!uunet!in1.uu.net!DIALix!melbourne.DIALix.oz.au!not-for-mail
- From: stevok@melbourne.DIALix.oz.au (Steven Johansen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Texture Map ?
- Date: 5 Mar 1996 21:58:20 +1100
- Organization: DIALix Services, Melbourne, Australia.
- Lines: 52
- Sender: stevok@melbourne.DIALix.oz.au
- Message-ID: <4hh6oc$2bo$1@melbourne.DIALix.oz.au>
- References: <4h9u53$71l@earth.usa.net>
- NNTP-Posting-Host: stevok@melbourne.dialix.oz.au
-
- jgjones@earth.usa.net (James Jones/Nibbles and Bits) writes:
-
- >Achan@ix.netcom.com(alan said:
-
- >>In <4h5nga$7f3@newsbf02.news.aol.com> mrucht@aol.com (MRucht) writes:
- >>>
- >>>A LW texture mapping question?
- >>>
- >>>I have a sphere with spikes protruding from it and want to
- >>>have the tips a sort of steel yellow blending into a violet gray
- >>>of the sphere itself. I cant figure out what method of mapping
- >>>would allow me to ramp colors from the outside to the inside of
- >>>the sphere.
- >>>
- >>>A plea to the experts.
-
- Well it may be a little late by now
- I posted a fairly convoluted method to do this via morphing
- Of course what I MEANT to say was
- Use the dot color texture.
-
- Steven (Who is now going to write 1000 times
- "I will think before responding to questions" :-)
-
- >>
- >>Grid Texture map on the Surface Color, Grid Size at 1.0, and a falloff
- >>value depending on the size of your spikes. Outer color is specified as
- >>the Surface color, and inner color is the Texture color.
-
- > Would that not present a bit of a problem, since falloff is not
- >spherical?
- > In other words, the colors would falloff at different rates on
- >the spikes depending if the spike was near parallel to a particular
- >axis as opposed to being 45 degrees off axis.
- > (That's one thing I wish Allen et al. would do... make a
- >spherical falloff. Surely the current machines are now fast enough
- >to handle the extra computations.)
- >
- > As to the spikes, you could always model one as a separate object
- >and place clones around the sphere in Layout. Surfacing would then
- >be a simple matter.
- >
- > -Jim
- >
- >James G. Jones
- >Nibbles & Bits
- >jgjones@usa.net
- >___
- >* UniQWK #5134*
- >
- --
- X
-
- Article: 14355
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!pipeline!not-for-mail
- From: mikeling@nyc.pipeline.com (MICHAEL C. LING)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Background images in modeler? any tips?
- Date: 5 Mar 1996 04:04:13 -0500
- Organization: The Pipeline
- Lines: 36
- Message-ID: <4hh02d$h29@pipe11.nyc.pipeline.com>
- References: <31353813.319C@erinet.com>
- NNTP-Posting-Host: pipe11.nyc.pipeline.com
- X-PipeUser: mikeling
- X-PipeHub: nyc.pipeline.com
- X-PipeGCOS: (Michael C. Ling)
- X-Newsreader: Pipeline v3.5.0
-
-
- Mike Ling said:
- ====================
- >> >I started to use bg images in modeler and I've been finding that they
- take
- >> >a large amount of time to draw or re-draw onscreen, about a minute or
- two
- >> >on a pentium 100, at one-quarter of a 1600x1280 screen. Every time I
- >> >re-center, or resize or magnify/demagnify, I have to wait for my work
- area
- >> >to re-draw. Is there anything else I can do BESIDES going to lower
- >> >resolution desktops and smaller windows in modeler?
-
-
- On Feb 29, 1996 00:22:27 in article <Re: Background images in modeler? any
- tips?>, 'Andrew Hofman <andyh@erinet.com>' wrote:
- =======================
- >I'm using two Raptor3's and experience the same problem. Redrawing of
- images
- >in Modeler is dog-slow. Not as bad as what the gentleman describes with
- his
- >P100, but still ridiculously sluggish. No other program has exhibited such
-
- >abysmal screen redrawing on my machines, including 24-bit paint and
- >image-processing software. In fact, they are all extremely fast. Would you
-
- >suggest I also get a P166?
-
- I am guessing modeler is re-scaling and cropping the image on the fly.
- Modeler isn't DOOM so I expect its raster graphics re-scaling routines are
- much much much MUCH slower. I wonder if modeler has any routines that use
- precalculated tables. Pre-calculated tables probably have enough precision
- for most screen resolutions, especially in magnify mode.
-
- --
- M C L -
-
- Article: 14356
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!chi-news.cic.net!nntp.coast.net!fu-berlin.de!news.dfn.de!gina.zfn.uni-bremen.de!ppp10.zfn.uni-bremen.de!user
- From: oegym@zfn.uni-bremen.de (Wilfried Kurth)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Searching for Lightwavers, Perception PVR 3500 and the best Animation-Prog
- Date: Tue, 05 Mar 1996 12:37:55 +0100
- Organization: Oekumenisches Gymnasium
- Lines: 19
- Message-ID: <oegym-0503961237550001@ppp10.zfn.uni-bremen.de>
- NNTP-Posting-Host: ppp10.zfn.uni-bremen.de
- X-Newsreader: Value-Added NewsWatcher 2.0b27+
-
- You must understand that my English isn´t so good , because I am a twelve years
- old German boy.
-
- I am searching for a Perception PVR 3500 PAL. Who can sell it to me for a
- low price ? The price should be from 0-2995 Dollars.
-
- I am searching for Lightwave tips , objects , scenes , surfaces and tips
- to make this damn rendering faster , too !
-
- Who can tell me which Animation-Prog is the best ?
- I can not understand why SoftImages price is 7500 Dollars
- and Lightwaves price is only 800 Dollars. I think I could do with Lightwave
- all that what I can do with SoftImage.
-
-
- PS: Please do not answer to my E-Mail adress !
-
-
- Christian Klauss
-
- Article: 14357
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!iol!tank.news.pipex.net!pipex!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet
- From: snouty@cix.compulink.co.uk ("Phil South")
- Subject: Re: Help Find Lee Stranahan a Job!
- Message-ID: <DnsMFB.Kos@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <4hf3d6$s6a@tilde.csc.ti.com>
- Date: Tue, 5 Mar 1996 11:54:47 GMT
- X-News-Software: Ameol32
- Lines: 19
-
-
- > You once wrote about how close you were to Montgomery, that he was a
- > "visionary" with an "infectious" enthusiasm. You even called him a
- > marketing genius. However when you wrote about his departure just a
- > few months later, you talked of NT marketing campaigns as if they were
- > questionable at best and that you were excited about where Tim Jenison
- > was going with his ideas for NT. You said something to the effect of a
- > new energizing feeling was going around at NT.
-
- Wait a second... NT=NewTek in this context, right? Sorry I was confused
- for a second there.
-
- ---
- -------------------------------------------------------------
- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
-
- Home Page http://www.webscape.co.uk/phil/
- Webscape Ltd http://www.webscape.co.uk
- -------------------------------------------------------------
-
- Article: 14358
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet
- From: snouty@cix.compulink.co.uk ("Phil South")
- Subject: Re: Light coming through windows pane?
- Message-ID: <DnsMFC.KpH@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <313B3DCA.945@panix.com>
- Date: Tue, 5 Mar 1996 11:54:48 GMT
- X-News-Software: Ameol32
- Lines: 25
-
- > Here's the problem ...
- >
- > I am working on a model of my apartment
- > (http://www.panix.com/~gevans/apt.html) and I want the principal
- > light source to be sunlight coming through the glass window. The
- > glass is a transparent polygon, not a hole, and seems to be
- > blocking the light from coming through. I'm using a spotlight
- > for the sun, and trace shadows is on. I would like to see
- > specularity on the glass, that's why I'm not using a hole.
-
- Number one you don't want the window to cast a shadow, self shadow or
- recieve shadow, right? So why not turn those options off in the object
- menu? Also if the window has a colour to it you should turn the colour
- filter on in the surface menu.
-
- Phil
- Transplanted Hertfordshire man living in Somerset
-
- ---
- -------------------------------------------------------------
- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
-
- Home Page http://www.webscape.co.uk/phil/
- Webscape Ltd http://www.webscape.co.uk
- -------------------------------------------------------------
-
- Article: 14359
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!newsfeed.internetmci.com!tank.news.pipex.net!pipex!btnet!zetnet.co.uk!usenet
- From: tran3d@zetnet.co.uk (Simon Blackledge)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Seaquest/LW-pro Water
- Date: Tue, 5 Mar 1996 13:53:42 GMT
- Lines: 16
- Message-ID: <4hhh7a$v6o@irk.zetnet.co.uk>
- NNTP-Posting-Host: victoria.zetnet.co.uk
-
- Mornin all,
- Just wondered if any one has been able to replicate the
- water on the front of lw-pro <the one with the bouy and ship in distance>
- I tried the cracks texture but the specularity looks naff.You can
- tell its a fake hi-light<which are really just reflections of light sources>
- Did he perhaps reflect a large sphere behind the camera?
-
- Suggestions welcome.
- --
- Simon Blackledge tran3d@zetnet.co.uk
- Creators of Digital Visual Effects
- -----------------------------
- -------------------T.R.A.N.S.M.I.S.S.I.O.N--3D/AV-----------------------------
- -----------------------------
-
-
-
- Article: 14360
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.com!in2.uu.net!phoenix.nlci.com!news
- From: "David J. Hillyer" <dhillyer@pop.nlci.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: PC Toaster?
- Date: Tue, 05 Mar 1996 09:00:39 -0800
- Organization: Wabash National Corporation
- Lines: 20
- Message-ID: <313C7337.1B1B@pop.nlci.com>
- NNTP-Posting-Host: dialup1-00.nlci.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win16; I)
-
- Last year I saw that Lightwave and the Toaster were coming to 95 & NT.
- While I've seen lots of articles on LW, I've heard nothing on the Toaster
- aside from a few Newtek ads on the Toaster Flyer/95. Has anyone used or
- seen the VT/95? I'm really hot to get a desktop system to ad to my
- business and last year it looked like VT had by far the most bang for the
- buck. Who are the players now?
- -Dave
- --
- ----------------------------------------------
- David J. Hillyer
- dhillyer@pop.nlci.com
- http://www.nlci.com/users/dhillyer
- ,-, |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| ========
- ___|| | Wabash National Corporation | -----
- //_||| | http://www.wncwabash.com/wabash | ----
- ,---'| ~||| | in Lafayette, Indiana | --
- |o---|__|||--`======---------------------------------' =========
- `-(*)===~~~~~~(*)(*)| (*)(*)| -------
- All opinions above are mine, Mine, MINE!
- Everything else is (c)1996 Wabash National Corp.
-
- Article: 14361
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!newsfeed.internetmci.com!in1.uu.net!in-news.erinet.com!usenet
- From: Andrew Hofman <andyh@erinet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: Tue, 05 Mar 1996 09:27:53 -0500
- Organization: LumaQuest Productions, Dayton, OH
- Lines: 26
- Message-ID: <313C4F69.374F@erinet.com>
- References: <4hgf3p$h46@reader2.ix.netcom.com> <4hh3k0$79f@newsbf02.news.aol.com>
- NNTP-Posting-Host: edlp153.erinet.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0GoldB1 (Win95; I)
-
- > I have clear positions on a number of issues, and I defend them with cold
- > hard facts.
- >
- > Lee Stranahan
-
- I should know better than to get into this thread, but here goes . . .
-
- Lee, you're fighting a losing battle. I have seen a number of individuals
- reacting emotionally to your posts and choosing "facts" at random that were
- never in your original messages. It appears they hurriedly read through your
- posts, getting all worked up, then react to what they THINK you have written.
- So you fire off another post in response, refuting them point by point, which
- they or someone else again reads only superficially before getting all upset.
- For the same reason, I've found it impossible to engage many people in a
- rational debate over hot-button issues. Usually they get red in the face and
- things degenerate into a screaming match. I'll often play devil's advocate and
- take a position I don't necessarily believe, just to test the strength of an
- argument, but some people just can't handle that and completely blow up. I
- suggest you are running into the same problem here. If that's the case, you're
- never gonna push that rock up the hill. I see you beginning to repeat yourself,
- and others still not actually READING before responding.
-
- --
- Andrew Hofman
- LumaQuest Productions
- andyh@erinet.com
-
- Article: 14362
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!chi-news.cic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert
- From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Plug in help
- Date: 5 Mar 1996 14:31:11 GMT
- Organization: Gateway Communications Inc.
- Lines: 4
- Message-ID: <4hhj7f$gin@www.gatecom.com>
- References: <4hapb4$jvn@www.gatecom.com> <shfDnsH2K.FG3@netcom.com>
- NNTP-Posting-Host: gatecoms.gatecom.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- : Send "subscribe lwplugin-l" to listserv@netcom.com.
-
- thanx
-
-
- Article: 14363
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!chi-news.cic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert
- From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Light coming through windows pane?
- Date: 5 Mar 1996 14:37:05 GMT
- Organization: Gateway Communications Inc.
- Lines: 10
- Message-ID: <4hhjih$gin@www.gatecom.com>
- References: <313B3DCA.945@panix.com>
- NNTP-Posting-Host: gatecoms.gatecom.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Gabe Evans (gevans@panix.com) wrote:
-
- window ??? snipped
-
- turn on ray trace shadows and you MUST use a raytraced light source not a
- shadow mapped one. I've got beautiful stained glass windows on a few of
- my objects. They light up the scene in all the different colors.
-
- Chris
-
-
- Article: 14364
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip026.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville (III))
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Will LW work on a 486DX75 with 24 meg RAM ?
- Date: 4 Mar 1996 15:32:00 -0700
- Organization: Primenet Services for the Internet
- Lines: 30
- Sender: root@primenet.com
- Message-ID: <wturber.17.0D76FF45@primenet.com>
- References: <4elakd$dt5@news.anet-dfw.com> <wturber.850.0073D2EB@primenet.com> <pancreas.823187920@winternet.com> <wturber.860.011C382D@primenet.com> <pancreas.823455695@winternet.com> <4h4pkn$4tf@mn5.swip.net> <wturber.12.00AFB7CA@primenet.com>
- X-Posted-By: ip026.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4h70bo$de5@news.mel.aone.net.au> timgunn@eastwind.livewire.com.au (Tim Gunn) writes:
-
-
- >A major factor that both of you forgot to mention was the operating system on
- >the PC. Under windows95 Lightwave runs considerably slower than under NT for
- >which it was designed. I recently sold my amiga to upgrade my PC and I have no
- >regrets. The rendering time of my pc out performed my Amigas by about 10 to 1
- >and the even taking the cpu's into account, however i do notice a big slow down
- >in the modellers redraw time. I would say that the reason, for this is a poor
- >port on NewTek's part, plus the fact i am running win95 under lightwave.
- >Anyway, no comparison can be made anymore as the amiga is still stuck with
- >040's and a few 060's while pc's have Pentium 133's and P6's. It is sad really
- >as the Amiga had so much more potential than the PC.
-
- Well, I didn't mention it because (based on posted information) I'm pretty
- sure that isn't true. Win 95 used to be slow when rendering from Layout but
- was almost as fast as NT when rendering from ScreamerNet. With the release of
- Rev. C (and there is a patch on ftp.newtek.com so Rev. A and B users can
- upgrade), this difference is virtually gone.
-
- I'm not sure about modeler screen updates, but someone here mentioned that
- even their Raptor 3 was slower than it ought to be considering all the muscle
- it has. That is NT on an Alpha, so the comparison may not be valid. Anyway,
- I havent' heard anybody say that Modeler updates faster under NT than
- 95. If it is true (by a significant margin) then that would be great and
- certainly does bear mentioning. I just don't think it is true though.
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
-
- Article: 14365
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.mathworks.com!uunet!in1.uu.net!nntp.news.primenet.com!news.primenet.com!news.primenet.com!not-for-mail
- From: "Scott R. Mercill" <scotmer@primenet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: "Dual Booting" 95 and NT "HOW????
- Date: 5 Mar 1996 01:51:01 -0700
- Organization: Primenet
- Lines: 12
- Sender: root@primenet.com
- Message-ID: <313C00B1.76E0@primenet.com>
- References: <4hdg0j$8ds@news.voicenet.com>
- X-Posted-By: ip010.phx.primenet.com
- X-Mailer: Mozilla 2.0GoldB1 (Win95; I)
- MIME-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
-
- pirate@voicenet.com wrote:
- >
- > I want to boot NT from my syquest,and still keep 95, How do you
- > do this???
-
-
- I have never tried this on a syquest but on a fixed hard drive the task is simple. From Windows 95 in install NT according
- to the direction. The readme file explains this in detail. NT sets up, after installation you will have a boot manager
- installed.
-
-
- Just read.
-
- Article: 14366
- Path: news2.cais.com!news.cais.net!news.charm.net!news.sprintlink.net!nuclear.microserve.net!imci2!news.internetMCI.com!darwin.sura.net!gwu.edu!gwu.edu!not-for-mail
- From: musgrave@seas.gwu.edu (Ken Musgrave)
- Newsgroups: comp.graphics.algorithms,comp.graphics.animation,comp.graphics.visualization,comp.graphics.api.inventor,comp.graphics.api.misc,comp.graphics.api.opengl,comp.graphics.api.pexlib,comp.graphics.apps.alias,comp.graphics.apps.avs,comp.graphics.apps
- Subject: SIGGRAPH 96 Heads Up
- Date: 5 Mar 1996 12:01:15 -0500
- Organization: George Washington University
- Lines: 103
- Message-ID: <4hhs0r$2qb@felix.seas.gwu.edu>
- NNTP-Posting-Host: 128.164.9.3
- Xref: news2.cais.com comp.graphics.algorithms:28851 comp.graphics.animation:32544 comp.graphics.visualization:9998 comp.graphics.api.inventor:1348 comp.graphics.api.misc:421 comp.graphics.api.opengl:3950 comp.graphics.api.pexlib:347 comp.graphics.apps.ali
-
- The opportunity to submit to the SIGGRAPH 96 Technical Program is not past:
- submission deadlines for Sketches and Applications are still weeks to months
- away!
-
- ------------
- Applications
- ------------
-
- The Applications program represents a unique opportunity to contribute to
- the SIGGRAPH 96 experience! This "theory into practice" theater seeks to
- showcase established graphics devices and methods that have successfully
- migrated into the everyday working world. We are looking for case histories
- that represent a variety of subjects and levels of complexity, and that
- provide insight into how successes are achieved by the computer graphics user
- community. The deadline for submissions is 19 April 1996. For details, check
- out the Applications Program information at
-
- http://www.siggraph.org/conferences/siggraph96
-
- Warren Waggenspack
- SIGGRAPH 96 Applications Chair
- waggenspack@siggraph.org
- (504) 388-5907
-
- --------
- Sketches
- --------
-
- SIGGRAPH 96 features three categories of Published and Unpublished Sketches:
-
- Technical Sketches
- Animator Sketches
- Artist/Designer Sketches
-
- The publication option is new for SIGGRAPH 96. The publication is to be
- exactly one page in the Visual Proceedings. Publication as a sketch will
-
- ***NOT***
-
- we repeat *NOT* preclude future publication as a full-length SIGGRAPH paper.
- Thus you can put forward your very best ideas and results in the Sketches.
- Published sketches can serve to time-stamp your result, and provide a valuable
- first publication for graduate students. Please be advised that we will be
- very selective in reviewing published sketches, to maintain the high quality
- of SIGGRAPH publications. Please take care in their preparation.
-
- The published sketch submission deadlines are:
-
- April 5: Published Artist/Designer Sketches
- April 12: Published Animator Sketches
- April 19: Published Technical Sketches
-
- Unpublished sketches are for blue-sky presentations. Our intent here is to be
- inclusive: you suggest an interesting topic; we'll provide a soap box for you
- to expound upon it. The deadline for submission of unpublished sketches are
- as late as possible, to accommodate the latest-breaking results. They are:
-
- May 1: Unpublished Artist/Design Sketches
- May 12: Unpublished Animator Sketches
- May 15: Unpublished Technical Sketches
-
-
- o Animator Sketches
-
- Please take particular note of the Animator Sketches--brand new for SIGGRAPH
- 96. Use them to explain what's not obvious from simply watching your
- animations.
-
- o Journal Papers as Sketches
-
- Also new for this year, we're inviting authors of published journal papers to
- present their papers in the Sketches. If you've published a journal paper
- recently and would like a chance to present it at SIGGRAPH, please submit a
- Sketch proposal--many people who might never get to read your paper might come
- to hear you present live.
-
- o What to Expect
-
- Although Sketches are by design modest affairs, experience indicates that a
- presenter can expect a good-sized audience, i.e., fifty to hundreds of people.
- It is my vision, as the first Sketches Chair, that the Technical Sketches will
- become a major conduit for exchange of technical information at SIGGRAPH--
- because for every result "big" enough to become a SIGGRAPH Paper, there must be
- dozens "big" enough to merit a Technical Sketch.
-
- Sketches are also an ideal place for graduate students to get their first taste
- of the heady experience of making a presentation at SIGGRAPH.
-
- For details on all the Sketches, see the conference Call for Participation:
-
- http://www.siggraph.org/conferences/siggraph96/CFP
-
- Sincerely,
-
- Ken Musgrave
- SIGGRAPH 96 Sketches Chair
- musgrave@siggraph.org
- (540) 882-4401
- --
-
- Lunatics and visionaries both interact with realities that don't exist.
- The difference is that visionaries bring those realities into existence.
- -FKM
-
- Article: 14367
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!imci5!pull-feed.internetmci.com!news.internetMCI.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: User Interface: was Re: MAX or Lightwave?
- Date: 5 Mar 1996 13:55:22 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 15
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hi2mq$ehq@newsbf02.news.aol.com>
- References: <4hgbrd$pn7@news.accessone.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Well, obviously I like LW's interface. Max has some nice real time
- feedback stuff, particularly in terms of modeling....
-
- The interface I wish LightWave would emulate a little more is actually
- Photoshop - I like the idea of floating pallettes (particularly ones you
- can 'tear off') and I really like how customizable Photoshop's interface
- can be. IMO, the buttons and text in LW are too big right now...make 'em
- smaller and allow the user to view the light panel, camera panel, surfaces
- panel and view all at once...if they want...
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14368
- Path: news2.cais.com!news.cais.net!nntp.coast.net!howland.reston.ans.net!ix.netcom.com!netnews
- From: giorgioa@ix.netcom.com
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Fw: Which 3D program?
- Date: Tue, 05 Mar 96 21:22:32 GMT
- Organization: Netcom
- Lines: 38
- Message-ID: <N.030596.162232.52@#giorgioa.ix.netcom.com>
- NNTP-Posting-Host: ix-nyc26-08.ix.netcom.com
- X-NETCOM-Date: Tue Mar 05 1:32:00 PM PST 1996
- X-Newsreader: Quarterdeck Message Center [1.0]
- Xref: news2.cais.com comp.graphics.animation:32553 comp.graphics.apps.lightwave:14368 comp.graphics.packages.3dstudio:12978
-
- I am still deciding which 3d program(Real3D, HAM, LW, MAX) to upgrade from TS.
- I have received a great deal of info and help on all these programs from the
- newsgroup members and want to thank you all for your patience with my many
- inquiries!!
-
- Here's my humble and novice conclusion:
- Real3D
- Pro: Powerful, many features and effects included for
- a bargain price, good documentation and tutorials.
- Cons: Very difficult to master, not very intuitive.
-
- HAM
- Pro: Powerful IK character animations, good support.
- Cons: No documentation(only-online help).
-
- MAX
- Pro: If it lives up to its hype (Autodesk usually does)
- it will be awesome. Many third party plug-ins and books.
- Industry recognized as a Pro 3D program.
- Cons: $3500, not out yet to compare.
-
- Lightwave
- Pro: Powerful, plug-ins, industry recognized as a pro 3D program.
- Comparatively easy to learn, many good books out on LW.
- Cons: Not much included with basic program. Modeler separate program.
-
- If I had the money and time I would get all, but since Im restricted to make a
- decision on one program I consider LW (though not the best program) to be the
- best choice. If I where a seasoned animator I would probably have chosen Real3D
- but since I am starting from the ground up LW seems to be a better choice for a
- novice.
-
- Any last minute suggestion's before I purchase LW?
- Thanks Again in advance!
-
- Giorgio E. Alvarez
- giorgioa@ix.netcom.com
-
-
- Article: 14369
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!mr.net!winternet.com!alpha.sky.net!solar.sky.net!trinity
- From: Jim Lammers <trinity@solar.sky.net>
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.wavefront,comp.graphics.apps.softimage,comp.graphics.apps.photoshop,comp.graphics.apps.lightwave,comp.graphics.apps.alias,comp.graphics.animation
- Subject: Pyromania 1 & 2 CD-ROMs for PC/Win now available
- Date: Tue, 5 Mar 1996 15:39:35 -0600
- Organization: SkyNET Online
- Lines: 386
- Message-ID: <Pine.SOL.3.91.960305152838.23475E-100000@solar.sky.net>
- NNTP-Posting-Host: solar.sky.net
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- To: trinity@sky.net
- Xref: news2.cais.com comp.graphics.packages.3dstudio:12980 comp.graphics.apps.wavefront:2941 comp.graphics.apps.softimage:755 comp.graphics.apps.photoshop:11221 comp.graphics.apps.lightwave:14369 comp.graphics.apps.alias:1297 comp.graphics.animation:32555
-
-
- These two CD-ROMs of filmed explosions/smoke/fire etc. were previously
- mac-only CDs. We now have PC versions of both CD-ROMs, with AVI
- previews and WAV sound files. Price is only $115 for one, $195 for both.
- Buy both and we'll also include a videotape catalog of the effects.
-
- The effects are 640x480 or larger, and are scanned from high-res, high-speed
- 35mm film for top-notch color and detail.
-
- Full details on the CD's contents is included below.
-
- Thanks,
-
- Jim
-
-
- ===============================================================
- Complete information on the Pyromania 1 and 2 CD-ROM collections:
-
- Available in February 1996, the PC version of Pyromania 2, and an updated
- and improved PC version of Pyromania 1. These CD collections of film-captured
- smoke, fire, explosions, sparks and other hard-to-emulate effects have allowed
- film and video makers to take their graphics and animations to new
- levels of realism and impact.
-
- Trinity Enterprises will offer the CDs for sale as soon as they are available.
- Pricing is $139 list for either CD, but for a limited time we will offer
- the CDs for $115 each or $195 for the combination of both Pyromania 1 and
- Pyromania 2. Also, as a free bonus to orders for both CDs, Trinity will
- include a video tape of all of the effects catalogued for your selection.
-
- Everything you ever wanted to know about the CDs is listed below, so page
- down if you'd like to read that first.
-
- ORDERING
-
- To order, we need the following information:
-
- 1. Visa/MC number and expiration and name on card
- 2. Your ship-to address
- 3. Some way to contact you if there are any troubles with your order (email
- for international, phone or email for US).
-
- The billing vendor will be Trinity Enterprises. The total amount will
- include prices above plus $5 for US shipping and $10 for international
- shipping.
-
- If you'd rather mail a check, that's fine. Make it out to Trinity Enterprises,
- and be sure to include the shipping as described above.
-
- Our info:
-
- Trinity Enterprises
- 1040 SW Twin Creek Drive
- Lee's Summit, MO 64081
-
- PH: 816-525-0103 (US central time)
- FAX: 816-525-1594
- email: trinity@sky.net
- CIS: 73261,66
-
-
- Complete details of the CD's contents are listed below:
-
- PYROMANIA! - Playing With Fire (Vol. 1)
-
- PYROMANIA!-Playing With Fire, is Visual Concept Engineering's
- first volume of the CD-ROM Movie Effects Studio. Visual Concept
- Engineering (or VCE for short) has been a leader in producing visual
- effects for the motion picture industry over the past 16 years. Over
- 150 motion Pictures including RETURN OF THE JEDI, ROBOCOP, BEETLE JUICE,
- ADDAMS FAMILY, CLIFFHANGER and most recently NIXON have featured our work.
-
- That expertise is now available for the first time with professionally
- photographed motion Picture visual effects elements filmed especially
- for the Pyromania CD-ROM.
-
- The images on this CD-ROM are not computer generated effects or computer
- graphics! The images on this disk were photographed for their "organic"
- quality and are currently difficult if not impossible to recreate successfully
- or realistically using computer technology.
-
- The image files on this CD-ROM are not "video-captured". Each image
- was originally photographed on high speed 35mm motion picture film.
- The negatives were scanned using a linear array scanner at 2K
- resolution (2048 pixels wide x 1536 pixels high, 72 dpi) and sampled
- down to 640 x 480 pixels. All the image files on the CD are 24-bit.
-
- This results in a higher quality image without "video artifacting" or
- "video quality" as observed in other CD-ROM's utilizing video captured
- and converted .FLI movies.
-
- Note that the film speed used to capture these segments is not 24 frames
- per second (fps) as is most standard 35mm film. The film speed during
- the effects photography sessions was always much higher, as much as 100 fps.
- After photography, VCE adjusted the frame capture frequency of the original
- filmed segments to achieve the best and most striking effect. In some cases,
- the apparent scale of the explosion seems bigger when the recorded playback
- is slower than the actual recorded explosion. Therefore, when using the
- segments as rotoscoped effects within video and animation productions, the
- standard NTSC rate of 30 frames per second is usually appropriate, but can
- be altered according to your judgement. In any case, there is no one
- correct playback rate.
-
-
-
- Contents of CD-ROM:
-
- Segment # of Frames File Names (From /To)
-
- EXPLOSIONS
-
- Small Explosion 80 EX48100.TGA thru EX48179.TGA
- Big Explosion 160 EX47100.TGA thru EX47259.TGA
- ShockWave Explosion 43 EX51100.TGA thru EX51142.TGA
- ZeroG Explosion - Sm 58 ZG01100.TGA thru ZG01157.TGA
- ZeroG Explosion - Med 58 ZG02100.TGA thru ZG02157.TGA
- ZeroG Explosion - Lg 58 ZG03100.TGA thru ZG03157.TGA
- Flak-1 75 FLAK1100.TGA thru FLAK1174.TGA
- Flak-2 41 FLAK2100.TGA thru FLAK2140.TGA
-
- FIRE WIPES -
-
- FireWipe #1 43 FW1103.TGA thru FW1142.TGA
- FireWipe #2 44 FW2107.TGA thru FW2143.TGA
- FireWipe #3 24 FW3100.TGA thru FW3123.TGA
- FireWipe #4 22 FW4100.TGA thru FW4121.TGA
- FireWipe #5 23 FW5100.TGA thru FW5122.TGA
-
- FIRE -
-
- Flame 79 FR44100.TGA thru FR44178.TGA
- Starting Fire 100 FR45100.TGA thru FR45199.TGA
- Bottom Fire 78 FR51100.TGA thru FR51177.TGA
- Billowy Fire 110 FR46100.TGA thru FR46209.TGA
- Fire At Camera 55 FR50100.TGA thru FR50155.TGA
-
- MISC -
-
- Film Burn 31 FB01100.TGA thru FB01130.TGA
-
- EXAMPLES -
-
- City Fire .FLI Movie and example TGA files to show how to add
- BottomFire to image of city background.
-
- Space Ship .FLI Movie to show how to add ZG explosion, ShockWave
- and FireWipe to simulate an exploding spaceship.
-
- FireWipe .FLI Movie and example TGA files to show a completed
- fire wipe.
-
- Notes about EXPLOSIONS:
-
- Small Explosion: EX48100.TGA thru EX48179.TGA
-
- Explosion takes place entirely within frame, shot against black
- with small fire remaining. Does not include Alpha channel.
-
- Big Explosion: EX47100.TGA thru EX47259.TGA
-
- Huge explosion entering from bottom of frame, fills frame, then
- mushrooms out of frame. Does not include Alpha channel.
-
- ShockWave Explosion: EX51100.TGA thru EX51142.TGA
-
- Zero G explosion (gravity independent) with blue shockwave preceeding
- the blast.
-
- Flak-1: FLAK1100.TGA thru FLAK1174.TGA
- Flak-2: FLAK2100.TGA thru FLAK2140.TGA
-
- Zero G Explosions comprised of smoke and sparks. Flak-1 fades
- out by the last frame whereas Flak-2 leaves a smoke residue. Does
- not include Alpha channel.
-
- ZeroG Explosion - Sm: ZG01100.TGA thru ZG01157.TGA
- ZeroG Explosion - Med: ZG02100.TGA thru ZG02157.TGA
- ZeroG Explosion - Lg: ZG03100.TGA thru ZG03157.TGA
-
- All three ZG sequences are from the same negative but the size has been
- adjusted in the sampling of the resolution:
-
- ZG01 Has taken the original frame dimensions (2048 x 1536) and resized
- them to 640 x 480.
- ZG02 Has taken the original frame dimensions (2048 x 1536) and resampled
- them to 1024 x 768. The outer dimensions were then clipped
- to 640 x 480
- ZG03 Has taken the original frame dimensions (2048 x 1536) and has
- clipped them directly to 640 x 480 giving you a larger size explosion
- with original 2K resolution.
-
- ZG files Do not include Alpha channels.
-
- Notes about Fire Wipes:
-
- FireWipe #1: FW1103.TGA thru FW1147.TGA
-
- Diagonal wipe: Top Left to Bottom Right
-
- FireWipe #2: FW2107.TGA thru FW2143.TGA
-
- Diagonal wipe: Bottom Left to Top Right
-
- FireWipe #3: FW3100.TGA thru FW3123.TGA
-
- Wipe from Top to Bottom
-
- FireWipe #4: FW4100.TGA thru FW4121.TGA
-
- Wipe Out from Center
-
- FireWipe #5: FW5100.TGA thru FW5122.TGA
-
- Wipe from Bottom to Top
-
- Each Fire Wipe TGA file has an Alpha channel which provides one side
- of a wipe transition.
-
- Notes on Film Burn
-
- Film Burn: FB01100.TGA thru FB01130.TGA
-
- The projector starts, the film jams, then... FILM BURN! Boy, those
- were the days. The film burn can be used as an end transition to a
- scene or movie.
-
-
-
-
- PYROMANIA 2! - (Vol. 2)
-
- Pyromania2 contains fourteen high quality, royalty free, pyrotechnic
- effects. Also included on the disc are Pyromania2 Tutorials, the Video
- for Windows runtime, and an electronic version of the manual.
-
- The effects on Pyromania2 are moving sequences, originally photographed
- by VCE on 35mm Motion Picture Film. Additionally, each effect has been
- directly sized down from the original 2K high resolution digital film
- scan. This results in a higher quality image without "video artifacting"
- or "video quality" as observed in other CD-ROMs utilizing video captured
- and converted Video for Windows movies.
-
- Best of all, because the images on Pyromania2 are royalty free, you
- now have the unprecedented power to create high quality effects on a
- desktop computer for use in YOUR movies.
-
- Contents of Pyromania2 (Revised 12/21/95)
-
- File Names frames
-
- explosions subdirectory
- filenames: frames AVI sizes description resolution
- AEXP0001.TGA - AEXP0040.TGA 40 22%, 11% aerial explosion 900 x 1283
- FEXP0001.TGA - FEXP0076.TGA 76 25%, 12% firey explosion 1024 x 1024
- DSWV0000.TGA - DSWV0042.TGA 43 50%, 25% depth shockwave 640 x 480
- SWAV0001.TGA - SWAV0071.TGA 71 50%, 25% blue shockwave 640 x 480
- SPRK0000.TGA - SPRK0052.TGA 53 50%, 25% spark 640 x 480
-
- fire subdirectory
- BFIR0000.TGA - BFIR0089.TGA 90 50%, 25% bottom fire loop 640 x 480
- FRWP0000.TGA - FRWP0088.TGA 89 50%, 25% fire wipe (ALPHA) 640 x 480
- FFIR0000.TGA - FFIR0089.TGA 90 50%, 25% full fire loop 640 x 480
- PTFR0001.TGA - PTFR0077.TGA 77 50%, 25% pot fire loop 640 x 480
-
- fireworks subdirectory
- FWKA0000.TGA - FWKA0152.TGA 153 50%, 25% fireworks 1 640 x 480
- FWKB0000.TGA - FWKB0128.TGA 129 50%, 25% fireworks 2 640 x 480
- SKYR0000.TGA - SKYR0044.TGA 45 50%, 25% sky rocket 189 x 480
-
- smoke subdirectory
- SPFA0000.TGA - SPFA0128.TGA 219 50%, 25% smoke puff 1 640 x 1180
- SPFB0000.TGA - SPFB0120.TGA 121 50%, 25% smoke puff 2 640 x 480
- SMWP0000.TGA - SMWP0166.TGA 167 50%, 25% smoke wipe (ALPHA) 640 x 480
- STSM0001.TGA - STSM0100.TGA 100 50%, 25% smoke column start 500 x 1024
- SCOL0001.TGA - SCOL0052.TGA 52 50%, 25% smoke column 500 x 1024
-
- Misc subdirectory
- SP100040.TGA - SP100046.TGA 7 50%, 25% Spark 10 640 x 480
- SP130310.TGA - SP130315.TGA 6 50%, 25% Spark 13 640 x 480
-
- Sounds
-
- 12 WAV Sound Files, 22 kHz, mono format. These are located in the
- MISC\SOUNDS subdirectory.
-
- Sequence Information
-
- Notes on explosions
-
- aerial explosion (100% @ 900 x 1283)
- Small explosion takes place entirely within frame, shot against black.
- Does not include alpha channel.
-
- depth shockwave (100% @ 640x480)
- Zero G explosion (gravity independent) with blue shockwave
- preceding the blast. Perspective has been added to give the
- impression of depth. Does not include alpha channel.
-
- blue shockwave (100% @ 640x480)
- similar to depth shockwave except it is twice as long, it's blue and
- it goes away into the center. Does not include alpha channels.
-
- spark (100% @ 640x480)
- A simple enlarged spark fills most of the frame. Does not include alpha
- channel.
-
- firey explosion (100% @ 1024 x 1024)
- Medium size explosion takes place entirely within frame, shot against
- black. Does not include alpha channel.
-
- Notes on fire
-
- bottom fire (100% @ 640x480)
- Fire burns on the bottom half of the frame extending from side to side.
- Does not include alpha channel.
-
- fire wipe (100% @ 640x480)
- A blast of fire wipes the frame bottom to top. Includes alpha channel.
-
- full frame fire (100% @ 640x480)
- Fire starts at the bottom of frame and fills the screen. Does not include
- alpha channel.
-
- full frame fire loop (100% @ 640x480)
- This is a seamless loop made from the full frame fire file. This file
- will provide you with and endless loop of a full frame of raging fire.
- Does not include alpha channel.
-
- pot fire (100% @ 640x480)
- Basically fire burning in a pot. This image was cropped in from a 2k
- image, and may work best in most instances when reduced in size slightly.
- Does not include alpha channel.
-
- Notes on fireworks
-
- fireworks 1 (100% @ 640x480)
- These fireworks are very "soft" and colorful . They do not leave the
- frame. Does not include alpha channel.
-
- fireworks 2 (100% @ 640x480)
- These fireworks are very "sharp" and bright. They do leave the frame.
- Does not include alpha channel.
-
- skyrocket (100% @ 189x480)
- This is a launching skyrocket type of firework.
- Does not include alpha channel.
-
- Notes on smoke
-
- smoke puff 1 (100% @ 640 x 1180)
- A classic mushroom shaped puff of smoke. This is a very large high resolution
- file ideal for enlargement and multiple placement options. Does not
- include alpha channel.
-
- smoke puff 2 (100% @ 640x480)
- This smoke puff starts at the "camera", and then quickly blows away.
- Does not include alpha channel.
-
- smoke wipe (100% @ 640x480)
- Smoke wipes the screen from bottom to top.
- Does not include alpha channel.
-
- starting smoke (100% @ 500 x 1024)
- This is a column of black smoke starting small and drifting up into
- position. Use as a starting image to the Smoke Column loop.
-
- smoke column (100% @ 500 x 1024)
- This is a loopable column of black smoke against a white background.
- Suggested by a game developer to use for planes that have been shot
- down.
-
-
- =======end of document===========
-
-
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- Jim Lammers Visit the Rendering Plant BBS
- Trinity Animation and Visual Effects 3D Studio Mesh Heaven!
- 705B SE Melody Lane, Suite 211 816-525-8362 v.34
- Lee's Summit, MO 64063-4390 816-525-5614 v.32
- FAX: 816-525-1594
- email: trinity@sky.net
- Compuserve: 73261,66
-
-
- Article: 14370
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!vixen.cso.uiuc.edu!newsfeed.internetmci.com!in1.uu.net!newsflash.concordia.ca!news.nstn.ca!coranto.ucs.mun.ca!news.cabot.nf.ca!usenet
- From: sean@mirror.det.mun.ca (Sean Huxter)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: Tue, 05 Mar 1996 23:08:32 GMT
- Organization: Cabot College, Newfoundland, Canada
- Lines: 43
- Message-ID: <4hihn5$q64@dragon.cabot.nf.ca>
- References: <4h7iub$p2v@newsbf02.news.aol.com> <4hd0qa$lki@dragon.cabot.nf.ca> <4hfu22$5a0@nntpa.cb.att.com>
- NNTP-Posting-Host: p011.remote.cabot.nf.ca
- X-Newsreader: Forte Free Agent 1.0.82
-
- Lyle Milton <lmilton@whstar.wh.att.com> wrote:
-
- >sean@mirror.det.mun.ca (Sean Huxter) wrote:
- >>->EVERYBODY HIT THE DIRT!<-
- >>
- >>That's it, I'm OUTA here. When did this Lightwave forum become a place
- >>for Lee and his 'Enemies' to fight it out?
-
- >I hope this doesn't mean that you are leaving the newsgroup. According to
- >my newsreader there are ~2000 messages on this group. Although there are
- >a lot of posts on the "Lee and his 'Enemies'" subject, I'd say it takes up
- >about 10 - 15% of the bandwidth. I sometimes read those posts, but,
- >typically, I scan the other 85 - 90% which is generally good LW/video
- >info. I invite you to join me.
-
- Yeah, perhaps I was being a little hyperbolic. A little extreme, shall
- we say?
-
- I know nothing forced me to read the Lee threads, but, morbidly
- fascinated, I did so. And I got a little rankled.
-
- I don't think I'd abandon this resource just because of a few
- in-fighting posts, nor would I if, say, hypothetically, someone would
- start arguing about the meaning of the swaztika. :-)
-
- And I think Lee's great. As I said, he taught me a lot, and I like him
- a lot. I think the guy's got guts that I often wish I had. And in
- person he's one darn funny guy! My post was not to discredit him, just
- to PRAY that people would get back on track with the topics we all
- know and love.
-
- (Hey, Lee, how do I get a ripple to start and spread from a central
- point, say on a clear pond, and have it just radiate ONE ripple, and
- no others, say as if a finger touched the surface?)
-
- See? Let's get back to business.
-
- Sean.
-
-
-
-
-
-
- Article: 14371
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!in2.uu.net!brighton.openmarket.com!decwrl!pa.dec.com!nntpd.lkg.dec.com!marbls.enet.dec.com!leimberger
- From: leimberger@marbls.enet.dec.com ()
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave?
- Date: 4 Mar 1996 23:45:05 GMT
- Organization: Digital Equipment Corporation
- Lines: 40
- Distribution: world
- Message-ID: <4hfva1$8g0@nntpd.lkg.dec.com>
- References: <31368622.6BE3@osu.edu> <4hc69l$nhp@pipe10.nyc.pipeline.com>
- Reply-To: leimberger@marbls.enet.dec.com ()
- NNTP-Posting-Host: marbls.enet.dec.com
-
-
- In article <4hc69l$nhp@pipe10.nyc.pipeline.com>, mikeling@nyc.pipeline.com (MICHAEL C. LING) writes:
- |>Path: nntpd.lkg.dec.com!lead.zk3.dec.com!zk2nws.zko.dec.com!peavax.eng.pko.dec.com!depot.mro.dec.com!news.jrd.dec.com!tbjnws.tbj.dec.com!tkonws.tko.dec.com!news.dec-j!spin-hsd0-tky!spinnews!wnoc-tyo-news!news.join.ad.jp!news.imnet.ad.jp!usenet.seri.re.k
- |>From: mikeling@nyc.pipeline.com (MICHAEL C. LING)
- |>Newsgroups: comp.graphics.apps.lightwave
- |>Subject: Re: MAX or Lightwave?
- |>Date: 3 Mar 1996 08:19:49 -0500
-
- |>>NewTek will add some great new features in the next release and bump up
- |>the priceing to at least $1,500. Sorry hobby users, but is a dog eat dog
- |>world in the animation marketplace and Lightwave is getting hurt by it's
- |>marketing and priceing.
- |>
- |>Raising the snob appeal by raising the price can easily backfire.
- |>
- |>Lightwave is already more expensive than Photoshop and Fractal Design
- |>painter combined, and those are hardly hobbyist tools. Lightwave already
- |>costs more than $3000 if you bought it from version 1.0 and have been
- |>upgrading over the years.
- |>
- |>--
- |>M C L -
-
- WL> I agree with the above. Since when is a lower price a deterrent to
- purchasing software ? Offering more bang for the buck should mean that
- you will sell more than the competition. LightWave is used daily in
- the professional world. If I were the competiton I'd be delighted to
- see the price increase . If you have a product that won't sell at $1000.00
- raise the price to 1500.00 and the world will beat a path to your door.
- HELLO, reality check , The world is rushing to bring the price on
- everything down, cars,computers,homes,video equipment ect. Tell the makers
- of the PVR to double their prices so they can double their sales while your
- at it ! The only people I ever saw that this stratgy worked on was Mac
- users. I really believe the professional person in touch with the market
- will realize what LightWave offers for the buck. If they elect not to
- purchase it it is not because of a lower price, or marketing. It may
- well be because they read some of the threads in this newgroup though.
-
- -bill
- |>
-
- Article: 14372
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!news.kei.com!newsfeed.internetmci.com!in1.uu.net!news3.digex.net!usenet
- From: davep@access.digex.net (Dave Paige)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Adobe Premiere + LW = problems!
- Date: Tue, 05 Mar 1996 23:45:47 GMT
- Organization: Express Access Online Communications, USA
- Lines: 19
- Message-ID: <313cd211.1924216@news.digex.net>
- References: <4hfa36$mbn@erinews.ericsson.se> <4hfkfu$172@darkstar.UCSC.EDU>
- NNTP-Posting-Host: dcc11780.slip.digex.net
- X-Newsreader: Forte Agent .99d/32.182
-
- adamchry@cats.ucsc.edu (Adam Ives Chrystie) wrote:
-
- >
- >THat is odd... My demo version of Intel Premier accepts JPEG, QuickTime
- >CinePack, Intel Compressed, AVI CinePack,Intel Compressed as well as
- >uncompressed formats.
- >
- >I always assumed that LightWave would take advantage of any codec that
- >was installed in the Video for Windows operating system..including third
- >party codecs...
- >
- >How do other people get their animations to tape if this is not the case??
- >
- >
- I get my animations to tape using the PVR.
-
- Dave Paige
- Alfheim Imaging
- dave@access.digex.net
-
- Article: 14373
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!newsxfer2.itd.umich.edu!newsxfer.itd.umich.edu!news.mathworks.com!uunet!in1.uu.net!news3.digex.net!usenet
- From: davep@access.digex.net (Dave Paige)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Seaquest/LW-pro Water
- Date: Tue, 05 Mar 1996 23:54:59 GMT
- Organization: Express Access Online Communications, USA
- Lines: 24
- Message-ID: <313cd35d.2256975@news.digex.net>
- References: <4hhh7a$v6o@irk.zetnet.co.uk>
- NNTP-Posting-Host: dcc11780.slip.digex.net
- X-Newsreader: Forte Agent .99d/32.182
-
- tran3d@zetnet.co.uk (Simon Blackledge) wrote:
-
- >Mornin all,
- > Just wondered if any one has been able to replicate the
- >water on the front of lw-pro <the one with the bouy and ship in distance>
- >I tried the cracks texture but the specularity looks naff.You can
- >tell its a fake hi-light<which are really just reflections of light sources>
- >Did he perhaps reflect a large sphere behind the camera?
- >
- >Suggestions welcome.
- >--
-
- I've been creating water surfaces like that since before that article
- came out. So yes that method works very well. I've never heard of the
- cracks texture. I use 'fractal bumps' with a relatively large texture
- size for the displacement and then the crust texture as a bump map
- with a much smaller texture size. I don't know why you say the
- hightlights on the water are fake. On the cover there are no
- highlights. The picture inside the magazine mentions being back lit,
- so I suspect the highlights are real ( reflections of a light source).
-
- Dave Paige
- Alfheim Imaging
- dave@access.digex.net
-
- Article: 14374
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.com!macromedia.com!NewsWatcher!user
- From: 71333.42@compuserve.com (John Dowdell)
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave?
- Date: Tue, 05 Mar 1996 15:49:43 +0100
- Organization: Macromedia
- Lines: 32
- Message-ID: <71333.42-0503961549430001@207.3.32.134>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> <3137c548.8019781@news.alt.net> <3137EE4D.7B50@mcs.net>
- NNTP-Posting-Host: 207.3.32.134
- Xref: news2.cais.com comp.graphics.packages.3dstudio:12992 comp.graphics.apps.lightwave:14374 comp.graphics.animation:32564
-
- In article <3137EE4D.7B50@mcs.net>, Mike May <mjmay@mcs.net> wrote:
-
- > <snip>
- > But if TS2 "ties" hands, then Extreme 3D "The worlds Most Powerful 3D
- > Solution" just plain cuts them off. After 3 months of Extreme, I cannot
- > think of single outstanding feature. I got used to Macromodel on the
- > Mac, even liked it. I also use Freehand on Mac and PC - learn it and
- > live with it. The move to Extreme should have been easier since it
- > combines elements of these programs... let me stop here as I have
- > nothing good to say about Extreme except - if this is the
- > real competition under $1000, then LONG LIVE LIGHTWAVE!!
- >
- > Mike
-
-
- I'm curious Mike... that's pretty strong, particularly as you say you
- already like MacroModel. Got anything useful I can bring back to the
- engineering crew for future revs? tia.
-
-
- ------------------------------------------------------------------------
- John Dowdell || Online support is via public forums
- Macromedia Tech Support || instead of private email; registered
- San Francisco CA || users have private support via phone.
-
- Free SHOCKWAVE for Director & FreeHand now at www.macromedia.com
-
- Macromedia 7th International User Conference and Exhibition
- Sept 4-6 1996 at Moscone Center, San Francisco, California
- Call 1 800 287 7141 or 1 203 840 5660; or www.macromedia.com
- ------------------------------------------------------------------------
-
-
- Article: 14375
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!newsxfer2.itd.umich.edu!newsxfer.itd.umich.edu!news.mathworks.com!zombie.ncsc.mil!news.missouri.edu!news
- From: c404266@mizzou1.missouri.edu (John Ferrel)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Best PC system for LW/graphics <$3500?
- Date: 6 Mar 1996 00:07:43 GMT
- Organization: MURR
- Lines: 7
- Message-ID: <4hil0f$1vf8@news.missouri.edu>
- NNTP-Posting-Host: 128.206.120.116
- X-Newsreader: WinVN 0.92.6+
-
- I have been researching Pentium systems before I purchase one and I would
- like to hear some opinions on what people think is the best system for
- less than $3500. Please relate experiences and not heresay. I would
- appreciate direct email responses.
-
- TIA,
- John
-
- Article: 14376
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Lee Stranahan's Story Smells Fishy
- Date: 5 Mar 1996 20:15:46 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 13
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hip02$nkt@newsbf02.news.aol.com>
- References: <4hihn5$q64@dragon.cabot.nf.ca>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Hey, Lee, how do I get a ripple to start and spread from a central
- point, say on a clear pond, and have it just radiate ONE ripple, and
- no others, say as if a finger touched the surface?)
- --------------------------------------------------------------------------
- -----
-
- Image sequence used as a displacement/bump/specular(MAYBE) map....
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14377
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave?
- Date: 5 Mar 1996 20:23:17 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 27
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hipe5$nqd@newsbf02.news.aol.com>
- References: <4hfva1$8g0@nntpd.lkg.dec.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- billwrites----------------------
- If I were the competiton I'd be delighted to
- see the price increase . If you have a product that won't sell at
- $1000.00
- raise the price to 1500.00 and the world will beat a path to your
- door.
- ---------------------------------------
-
-
- One other note on the price increase
-
- Go read the 'Balls' ad....the poorly written copy is all about PRICE PRICE
- PRICE. I never would would have run a price ad. (Mainly because price is
- so relative. To some people,. $1000 is a LOT of money to spend on
- software; to some, it's nothing. Both are right.)
-
- Push the features. Show great looking graphics. Highlight some key users.
- Show people they can make money, have fun, and lead better lives once they
- own LightWave.
-
- But to push the price, then raise it....bad bad bad......
-
-
- _____________________________________________
- Lee Stranahan
- URL - http://users.aol.com/stranahan/main.htm
-
-
- Article: 14378
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in1.uu.net!newsflash.concordia.ca!news.nstn.ca!news.cs.indiana.edu!lynx.unm.edu!fg1.plk.af.mil!ug1.plk.af.mil!not-for-mail
- From: rudd@ug1.plk.af.mil (Douglas Rudd)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Amiga users?
- Date: 5 Mar 1996 10:08:08 -0700
- Organization: Air Force Phillips Lab.
- Lines: 26
- Message-ID: <4hhsdo$jbv@ug1.plk.af.mil>
- References: <dave.0hlh@hell.xs4all.nl> <4h13f6$rq2@mo6.rc.tudelft.nl>
- NNTP-Posting-Host: ug1.plk.af.mil
-
- Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl> writes:
-
- >Yes, I'm an Amiga LW user (from holland).
- >I just recently stepped over from IMAGINE and proud of it,
- >But my A1200-030-50MHz-FPU-10MegsRAM-0.5GIGsHD is getting
- >flattened by lightwave and I don't know how long I can hold on.
-
- >A friend bought a P133-16MEGS-3.2GIGsHD-4MegsDRAMDiamond stealth64-
- >AWE32. And I'm getting jalous of the speed.
- >But lightwave is flattening that too.
-
- I still use my 2000/040-48mb ram or my 1200/030-24bmb ram to set up
- scenes and to render and use the p150 -32 mb ram (win95) for speed when
- 95 doesn't suck down all the ram (95 eats up 22 mb ram out of the gate,
- the rest is mine to do with as I like ;-(, I look to get NT soon). I hope
- to see the PPC Amigas SOON! I much prefere the Amiga OS to win95. In fact,
- I much prefere Mac 7.5 to win 95. I guess if I can get 95 to remain
- stable long enough to do something useful with it, I might soften my view
- of the thing. I can use Fractal Painter on my Mac -- no problem. On the
- p150/win95 it says I don't have enough memory -- imagine that! 32 Mb is
- not enough to paint with. Yes I know SOMETHING is wrong. Just don't
- know what. Having the Amigas around weakens my motivation towards the
- pc.
-
-
- Doug Rudd
-
- Article: 14379
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!uunet!in1.uu.net!newsflash.concordia.ca!news.nstn.ca!news.cs.indiana.edu!lynx.unm.edu!fg1.plk.af.mil!ug1.plk.af.mil!not-for-mail
- From: rudd@ug1.plk.af.mil (Douglas Rudd)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: "Dual Booting" 95 and NT "HOW????
- Date: 5 Mar 1996 10:37:29 -0700
- Organization: Air Force Phillips Lab.
- Lines: 19
- Message-ID: <4hhu4p$lap@ug1.plk.af.mil>
- References: <4hdg0j$8ds@news.voicenet.com> <oj6spfo52p6.fsf@hpsrk.fc.hp.com>
- NNTP-Posting-Host: ug1.plk.af.mil
-
- koren@hpsrk.fc.hp.com (Steve Koren) writes:
-
-
- >pirate@voicenet.com wrote:
-
- >> I want to boot NT from my syquest,and still keep 95, How do you
- >> do this???
-
- >I dunno, but its a darned good thing you're asking about it in the
- >lightwave group.
-
- You may want to try System Commander. It can keep the predetory win 95
- from killing NT (or any other OS you may want to use). The different
- OSes must exist of separate partitions. I think NT is one of the more
- advanced OSes that knows how to boot from something other than C:>,
- rather like the Amiga. Poor win95 -- it's an NT wannabe.
-
-
- Doug Rudd
-
- Article: 14380
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!uunet!in1.uu.net!news.icanect.net!ascend01-12
- From: kombat@icanect.net (Robert Bodek)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FS:LightWave Workstation
- Date: Wed, 06 Mar 96 02:04:54 GMT
- Organization: Internet Communications of America, Inc.
- Lines: 48
- Message-ID: <4hirqv$5pj@news.icanect.net>
- NNTP-Posting-Host: ascend01-12.icanect.net
- X-Newsreader: News Xpress Version 1.0 Beta #3
-
- I am currently in possesion of a PC workstation that is about a month old. I
- have been using it to run LighWave, and it runs
- great. However, it now looks like I need to step up to the SGI
- platform.
-
- Here's what is on the system:
- -ViewSonic 17" Professional Series Monitor (.25 dpi 1600x1280)
- -32 MB(Extended Data Out)Ram
- -Intel Pentium 120 Processor (Intel "Endevor" Motherboard)
- -DPS Perception Video Recorder (PVR 2500)
- -2.1 GB Fast SCSI Hard Drive for Perception
- -1.6 GB Maxtor Hard Drive System Disk
- -4x speed Mitsumi CD-ROM (IDE)
- -Microsoft Mouse
- -101 Key Keyboard
- -14.4 Modem (Modem Blaster)
- -16-bit Sound Blaster "Vibra" Sound Card
- -Diamond Stealth 64 with 4 megs VRAM
- -Large Tower Case with 5External 5.25"/2 External 3.25" bays
- -3.5" 1.44 MB Floppy
- -LightWave 3D Version 4.0 (Free! with purchase of system)
-
- Just to clarify the above, I will give you my copy of LightWave,
- in the box, free of charge. In fact, the registration card is
- still in the box, so you can register it to yourself.
-
- Also, in case you are not familiar with the Perception Video Recorder, it is a
- top-of-the-line digital video board that allows
- you to record video to a dedicated hard drive, as well as output
- to videotape. This is especially useful for putting your LightWave animations
- on tape so you can show people the work that you do.
- You can also do all kinds of video editing with professional results.
- It supports S-Video, Composite, and Component Video for both input and output.
- However, my board (PVR 2500) only allows for video output.
- But if you want to, you can purchase the daughterboard, which will
- allow you to capture video.
-
- This is an outstanding graphics workstation, and I really hate to see it go.
- I am asking $8000
- If you have any questions, want to make an offer, or want to buy the system at
- this price, feel free to E-mail me at:
-
- kombat@icanect.net
-
-
-
-
-
-
- Article: 14381
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!mr.net!winternet.com!inforamp.net!inforamp.net!not-for-mail
- From: vgoel@diane.inforamp.net (Vaibhav Goel)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: Fw: Which 3D program?
- Date: 5 Mar 1996 20:47:15 -0500
- Organization: InfoRamp Inc.
- Lines: 28
- Message-ID: <4hiqr3$ivf@diane.inforamp.net>
- References: <N.030596.162232.52@#giorgioa.ix.netcom.com>
- NNTP-Posting-Host: diane.inforamp.net
- Xref: news2.cais.com comp.graphics.animation:32573 comp.graphics.apps.lightwave:14381 comp.graphics.packages.3dstudio:13002
-
- In article <N.030596.162232.52@#giorgioa.ix.netcom.com>,
- <giorgioa@ix.netcom.com> wrote:
-
- >Cons: Very difficult to master, not very intuitive.
- >
-
- If you are looking for the "easy way",3D graphics and animation is not
- for you. No matter _WHAT_ program you use, you will have to put in a
- _LOT_ of time and be very dedicated to being a reasonable artist. I am
- not disputing the fact that Real3D is hard to learn; sure it is. But if
- you put in the time and effort, Real3D will provide you with the _tools_
- to help you.
-
- >Any last minute suggestion's before I purchase LW?
-
- I hope you dont need some features or have the cash to afford the plugins
- you _might_ need for such stuff as particle animation and built in physics,
- collision detection etc. With LW you will have to buy 3rd part plugins for
- all this stuff. With Real3D it is all built in and part of the package.
-
- In any case, good luck with whatever program you choose.
-
- Regards,
- Vaibhav
- --
- --- Vaibhav Goel ---[email: vgoel@inforamp.net]---------------------
- UNIX/Networking/WindowsNT/3D Graphics/Animation
- --------------------------------------------------------------------
-
- Article: 14382
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!newsxfer2.itd.umich.edu!tank.news.pipex.net!pipex!usenet.eel.ufl.edu!nntp1.jpl.nasa.gov!news.alt.net!newspost1.alt.net!usenet
- From: tkrego@norden1.com (Tim Krego)
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave?
- Date: Wed, 06 Mar 1996 03:02:52 GMT
- Organization: pro.image
- Lines: 25
- Message-ID: <313cff29.14020169@news.alt.net>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com> <4h8ibd$mns@nnrp1.news.primenet.com> <4h9emc$cd2@irk.zetnet.co.uk>
- X-Newsreader: Forte Agent .99d/32.182
- Xref: news2.cais.com comp.graphics.packages.3dstudio:13004 comp.graphics.apps.lightwave:14382 comp.graphics.animation:32575
-
- On Sat, 2 Mar 1996 11:52:27 GMT, tran3d@zetnet.co.uk (Simon
- Blackledge) wrote:
- >> 3dsM also has interractive shading (without a card), and its previewing
- >> capability is not limited to black wire frames. I also think you can
- >> color bones and objects different colors in wire frames. This allows you
- >> to turn animation around a bit faster.
- >
- >Lightwave already does all of the above.
- >Get the facts right.
- >Yes i am an avid lw user but that is not my reason for the above.
- >Imagine you are looking at both systems and take a look at the news
- >group for some real-users reviews instead of mags.Get the idea:-{
-
- You pick those points to defend?
-
- Yes, Modeler has the PowerView plugin, but that is an external window
- that shuts down Modeler until you quit Powerview. Not what I would
- call interactive. Max has shaded previews right inside the program.
- There is a big difference.
-
- The previews in LW layout are all black wireframes on my copy. You can
- change colors for the meshes, but the previews are still black.
-
- What about the more serious features missing from LW that you did not
- address that were in the original message?
-
- Article: 14383
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.com!swrinde!elroy.jpl.nasa.gov!nntp1.jpl.nasa.gov!news.alt.net!newspost1.alt.net!usenet
- From: tkrego@norden1.com (Tim Krego)
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave?
- Date: Wed, 06 Mar 1996 03:08:17 GMT
- Organization: pro.image
- Lines: 16
- Message-ID: <313d0105.14496374@news.alt.net>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> <4ha01t$53r@nnrp1.news.primenet.com>
- X-Newsreader: Forte Agent .99d/32.182
- Xref: news2.cais.com comp.graphics.packages.3dstudio:13005 comp.graphics.apps.lightwave:14383 comp.graphics.animation:32576
-
- On 2 Mar 1996 10:21:01 -0700, Steph Greenberg <steph@primenet.com>
- wrote:
- >: hire a graphics shop to do the work. I fit into both categories, and
- >: Lightwave at its current price is my current choice. Raise it to
- >: $1500 and I'll look at alternatives like TrueSpace).
- >
- >Truespace isn't even playing the same game, let alone playing in the same
- >ballpark, as Lightwave. And Lightwave and 3ds only barely make it into
- >the playoffs against Softimage and Alias.
-
- There are two catagories on the PC. Low end products (toys) like
- trueSpace2, Extreme3D, etc. Then there are the production level
- programs like 3DSR4, MAX, Lightwave, and Softimage/NT.
-
- The PC market is so huge that products like trueSpace2 can sell enough
- copies to stay in business.
-
- Article: 14384
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.com!usenet.eel.ufl.edu!nntp1.jpl.nasa.gov!news.alt.net!newspost1.alt.net!usenet
- From: tkrego@norden1.com (Tim Krego)
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave?
- Date: Wed, 06 Mar 1996 03:13:37 GMT
- Organization: pro.image
- Lines: 15
- Message-ID: <313d0225.14784198@news.alt.net>
- References: <4h8ibd$mns@nnrp1.news.primenet.com> <4hastu$t3e@newsbf02.news.aol.com>
- X-Newsreader: Forte Agent .99d/32.182
- Xref: news2.cais.com comp.graphics.packages.3dstudio:13007 comp.graphics.apps.lightwave:14384 comp.graphics.animation:32577
-
- On 2 Mar 1996 20:33:50 -0500, stranahan@aol.com (Stranahan) wrote:
- >Unless I'm missing some news, Max is not shipping, no?
- >Therefore, buy LightWave now. I do not think you will be unhappy.
-
- Someone that spends $750 on LW won't feel like they lost money if they
- decide to get MAX in the future. If a MAX owner spends $2500 on MAX
- and ends up using LW for 25% of the price he wouldn't be happy. I use
- both so I guess I have the best of both worlds.
-
- >Let's wait for Max to ship, and THEN see what LightWave's feature set
- >is...LW 5.0 (and you can bet there is a 5.0 in the works) isn't shipping
- >yet either...
-
- So then what? Wait for LW 5.0 to ship? Everytime NewTek announces a
- product it will be a year for it starts shipping, if it ships at all.
-
- Article: 14385
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!psuvax1!news.math.psu.edu!chi-news.cic.net!nntp.coast.net!zombie.ncsc.mil!news.mathworks.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.
- From: pmshark@aol.com (PMshark)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: 95-avi, Here it is one more time.
- Date: 5 Mar 1996 22:15:30 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 14
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hj00i$r20@newsbf02.news.aol.com>
- Reply-To: pmshark@aol.com (PMshark)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Sorry about this. I know the missing avi problem for Win 95 has been
- discussed here time and again (I read the posts), but unfortunately I
- didn't have 95 up and running at the time, and I thought I would remember
- the fix. (Obviously not.) Would somebody please be kind enough to remind
- this doofus what file it is off of the Win 95 cd that I need to copy back
- onto my system so I can render avi files from LW 4.0?
-
- Thanks ever so humbly in advance.
- PJ
- PMshark@aol.com
- Visual Designer
-
- "Look and you will find it--what is unsought will go undetected"
- SOPHOCLES
-
- Article: 14386
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!zombie.ncsc.mil!nntp.coast.net!chi-news.cic.net!vixen.cso.uiuc.edu!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: tpsm99@aol.com (TPSM99)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Ground Fog - Related to Feb 96 VTU Taming the Wave Article
- Date: 5 Mar 1996 23:24:15 -0500
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 7
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4hj41f$t1e@newsbf02.news.aol.com>
- References: <312d6d75.3386063@nntp.ecn.net.au>
- Reply-To: tpsm99@aol.com (TPSM99)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I'll pass this thread on to David Hopkins our Taming The Wave author and
- animator at LightHouse in LA.
- All The Best,
- Tom Patrick
- Editor
- Video Toaster user
- LIGHTWAVEPRO
-
- Article: 14387
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!earth!rdollase
- From: rdollase@earth.execpc.com (Robert Dollase)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: Fw: Which 3D program?
- Followup-To: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Date: 6 Mar 1996 04:55:12 GMT
- Organization: Exec-PC
- Lines: 35
- Message-ID: <4hj5rg$c67@daily-planet.execpc.com>
- References: <N.030596.162232.52@#giorgioa.ix.netcom.com> <4hiqr3$ivf@diane.inforamp.net>
- NNTP-Posting-Host: earth-le1.execpc.com
- X-Newsreader: TIN [version 1.2 PL2]
- Xref: news2.cais.com comp.graphics.animation:32582 comp.graphics.apps.lightwave:14387 comp.graphics.packages.3dstudio:13011
-
- Vaibhav Goel (vgoel@diane.inforamp.net) wrote:
- : In article <N.030596.162232.52@#giorgioa.ix.netcom.com>,
- : <giorgioa@ix.netcom.com> wrote:
-
- : >Cons: Very difficult to master, not very intuitive.
- : >
-
- : If you are looking for the "easy way",3D graphics and animation is not
- : for you. No matter _WHAT_ program you use, you will have to put in a
- : _LOT_ of time and be very dedicated to being a reasonable artist. I am
- : not disputing the fact that Real3D is hard to learn; sure it is. But if
- : you put in the time and effort, Real3D will provide you with the _tools_
- : to help you.
-
- : >Any last minute suggestion's before I purchase LW?
-
- : I hope you dont need some features or have the cash to afford the plugins
- : you _might_ need for such stuff as particle animation and built in physics,
- : collision detection etc. With LW you will have to buy 3rd part plugins for
- : all this stuff. With Real3D it is all built in and part of the package.
-
- : In any case, good luck with whatever program you choose.
-
- : Regards,
- : Vaibhav
- : --
- : --- Vaibhav Goel ---[email: vgoel@inforamp.net]---------------------
- : UNIX/Networking/WindowsNT/3D Graphics/Animation
- : --------------------------------------------------------------------
-
- I have to agree with the above. Real3D was the first 3D program I
- learned; in fact it was the first time I seriously used a computer and
- even I got used to it before long. And since then I've been increasingly
- pleased with the results I've been able to get with all its power and
- options...it's a good program.
-
- Article: 14388
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!netnews.nwnet.net!serval.net.wsu.edu!unicorn.it.wsu.edu!highfreq
- From: highfreq@unicorn.it.wsu.edu (joseph nelson)
- Subject: Re: AREXX to C programming
- Sender: news@serval.net.wsu.edu (News)
- Message-ID: <DntusB.3pK@serval.net.wsu.edu>
- Date: Wed, 6 Mar 1996 03:52:59 GMT
- References: <4gp0jh$kd5@rjo02.embratel.net.br> <4gqr8u$gij@sunburst.ccs.yorku.ca>
- Organization: Washington State University
- X-Newsreader: TIN [version 1.2 PL2]
- Lines: 13
-
- Zoltan Hunt (zhunt@calumet.yorku.ca) wrote:
-
- : >plugins for LW/Intel, once we don't have AREXX there?
-
- : I always wondered why somebody didn't port AREXX to WinNT, I mean OS/2
- : has it, the Amiga had it since '87 (standard after '90-91). What is
- : with this?
-
- I don't know about AREXX but there is a package called Object Rexx comming
- out for NT and 95.
-
- Joseph Nelson
-
-
- Article: 14389
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: achan@ix.netcom.com(Alan Chan )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave?
- Date: 6 Mar 1996 05:09:04 GMT
- Organization: Netcom
- Lines: 14
- Message-ID: <4hj6lg$l8g@ixnews2.ix.netcom.com>
- References: <4h8ibd$mns@nnrp1.news.primenet.com> <4hastu$t3e@newsbf02.news.aol.com> <313d0225.14784198@news.alt.net>
- NNTP-Posting-Host: whx-ca7-12.ix.netcom.com
- X-NETCOM-Date: Tue Mar 05 9:09:04 PM PST 1996
-
- In <313d0225.14784198@news.alt.net> tkrego@norden1.com (Tim Krego)
- writes:
- >
- >So then what? Wait for LW 5.0 to ship? Everytime NewTek announces a
- >product it will be a year for it starts shipping, if it ships at all.
-
- The Lightwave development group has, of course, been developing quite a
- bit while we quibble about all this, and their policy has been to not
- announce any new features until they are absolutely ready. I'm not
- saying this as part of the Newtek marketing machine either. I'm a
- betatester, I work with the bleeding edge stuff stuff daily, there are
- cool things on the horizon. So hold on to your horses!
-
- AC
-
- Article: 14391
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!brighton.openmarket.com!decwrl!tribune.usask.ca!canopus.cc.umanitoba.ca!news
- From: vincentd@mbnet.mb.ca
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Student version of Lightwave?
- Date: Wed, 06 Mar 1996 04:37:44 GMT
- Organization: The University of Manitoba
- Lines: 3
- Message-ID: <4hj5s3$jhk@canopus.cc.umanitoba.ca>
- NNTP-Posting-Host: ts3m-15.mbnet.mb.ca
- X-Newsreader: Forte Free Agent 1.0.82
-
-
- Would anyone know if there is a student version of Lightwave?
-
-
- Article: 14392
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!mr.net!winternet.com!news2.interlog.com!news.interlog.com!gdavison
- From: gdavison@interlog.com (Gord Davison)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: *********P6 200mhz BENCHMARKS********
- Date: Wed, 06 Mar 96 05:32:24 GMT
- Organization: InterLog Internet Services
- Lines: 25
- Distribution: world
- Message-ID: <4hj7h4$i4m@steel.interlog.com>
- References: <4h39e3$cr0@newsbf02.news.aol.com> <wturber.8.00703EC9@primenet.com> <4h7icq$lbc@mother.bates.edu>
- NNTP-Posting-Host: gdavison.interlog.com
- X-Newsreader: News Xpress Version 1.0 Beta #2
-
- jburke@abacus.bates.edu (------james------) wrote:
-
- >Does anybody have any benchmark times for a Dell 200mhz with 64megs?
- >Or for that matter, any 200mhz or 150 mhz pentium pro? Prefer. with at
- >least 64 megs of ram (closer to the system I'm thinking of getting)
- >
- >...Jim TIP#587
- >.....jburke@bates.edu
- >.......http://abacus.bates.edu:80/~jburke/
-
- While we're on the topic, could someone post the standard benchmark times
- for any Alpha-based system? Or MIPS, for that matter. Andy?
-
- I'm trying to cost-justify a move from 100Mhz Pentium's up to, uh, well,
- something more expensive ;-)
-
- TIA,
-
- ==========================================================================
- Gord Davison | 2D/3D Animator ¤ Multimedia Designer
- Phoenix Interactive Design, Inc. |
- graphics ¤ animation ¤ multimedia | "Complex problems have simple,
- gdavison@interlog.com | easy-to-understand, wrong answers."
- ==========================================================================
-
-
- Article: 14393
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!nntp.coast.net!col.hp.com!csn!news-1.csn.net!ub!dsinc!netnews.upenn.edu!news.voicenet.com!news
- From: roadie@omni.voicenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Win95 memory reqirements??
- Date: Wed, 06 Mar 1996 05:46:49 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 30
- Message-ID: <4hj8ig$ovj@news.voicenet.com>
- References: <312d4559.32701764@news.charm.net> <4gl9om$a3j@newsbf02.news.aol.com> <wturber.942.0043C56F@primenet.com>
- NNTP-Posting-Host: philly21.voicenet.com
- X-Newsreader: Forte Agent .99b.112
-
- On 24 Feb 1996 17:26:01 -0700, wturber@primenet.com (Walter (Jay)
- Turberville ) wrote:
-
- Regarding these benchmarks:
- >System: Micron 133MHz Pentium, 256K cache, 32MB EDO RAM
- >Tester: Erik Flom - ELF Works 3D Construction Co.
- >LightWave Rev: B
- >File Win95 Win95/SN WinNT WinNT/SN
- >Dof.lws 6:27 6:13 6:17 5:53
- >Raytrace.lws 51:14 ??? 49:58 50:04
- >Textures.lws 2:29 1:48 1:45 1:43
- >ZBuffer.lws 6:56 4:36 4:40 4:38
- >Blade.lws 21:26 14:54 14:01 13:38
- >--------------------------------------------------------------------------
- >System: Micron 133MHz Pentium, 256K cache, 32MB EDO RAM
- >Tester: Erik Flom - ELF Works 3D Construction Co.
- >LightWave Rev: C
- >File Win95 Win95/SN WinNT WinNT/SN
- >Dof.lws 6:22 5:47
- >Raytrace.lws 50:37
- >Textures.lws 1:48 2:01
- >ZBuffer.lws 4:45 4:36
- >Blade.lws 13:00 12:53
- >
- These dicrepencies are somewhat significant if you think about 10secs
- over say 400-600 frames. Are there NT differences?
- John Donlevie
- Road-Ease, Inc.
- Drexel Hill, PA
-
-
- Article: 14394
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!newsxfer.itd.umich.edu!news.mtu.edu!msunews!netnews.upenn.edu!news.voicenet.com!news
- From: roadie@omni.voicenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: "Dual Booting" 95 and NT "HOW????
- Date: Wed, 06 Mar 1996 05:57:46 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 14
- Message-ID: <4hj96v$ovj@news.voicenet.com>
- References: <4hdg0j$8ds@news.voicenet.com>
- NNTP-Posting-Host: philly21.voicenet.com
- X-Newsreader: Forte Agent .99b.112
-
- On Mon, 04 Mar 1996 01:11:18 GMT, pirate@voicenet.com wrote:
-
- >I want to boot NT from my syquest,and still keep 95, How do you
- >do this???
- >
- >
- I installed NT in its iwn directory along side of Win95. I'd put it on
- your windoze drive. WinNt has a startup that lets you choose NT or 95
- and can default launch one or the ither. They are with us on this one
- :)
- John Donlevie
- Road-Ease, Inc.
- Drexel Hill, PA
-
-
- Article: 14395
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!newsxfer.itd.umich.edu!news.mtu.edu!msunews!netnews.upenn.edu!news.voicenet.com!news
- From: roadie@omni.voicenet.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Where can I get Powerview?
- Date: Wed, 06 Mar 1996 06:15:29 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 8
- Message-ID: <4hja87$ovj@news.voicenet.com>
- References: <4h5v6q$aqe@newsbf02.news.aol.com>
- NNTP-Posting-Host: philly21.voicenet.com
- X-Newsreader: Forte Agent .99b.112
-
- On 29 Feb 1996 23:42:02 -0500, axaxa@aol.com (AXAXA) wrote:
-
- >Where can I get Powerview?
- ftp.newtek.com OR Compuserve
- John Donlevie
- Road-Ease, Inc.
- Drexel Hill, PA
-
-
- Article: 14396
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!newsxfer.itd.umich.edu!news.flint.umich.edu!news.gmi.edu!msunews!netnews.upenn.edu!news.voicenet.com!news
- From: roadie@omni.voicenet.com
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave?
- Date: Wed, 06 Mar 1996 06:26:43 GMT
- Organization: Voicenet - Internet Access - (215)674-9290
- Lines: 119
- Message-ID: <4hjatc$ovj@news.voicenet.com>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <31368622.6BE3@osu.edu> <4h6uq9$l0e@news.cais.com> <4ha01t$53r@nnrp1.news.primenet.com>
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- Xref: news2.cais.com comp.graphics.packages.3dstudio:13016 comp.graphics.apps.lightwave:14396 comp.graphics.animation:32584
-
- On 2 Mar 1996 10:21:01 -0700, Steph Greenberg <steph@primenet.com>
- wrote:
-
- >Michael D. Bartman <mike@cais.com> wrote:
- >: Jeff Jasper <jasper.7@osu.edu> wrote:
- >
- >: >Well, Lightwave should maintain a lot of it's market, assuming NewTek doesn't beat it
- >: >into the ground. It's users are die hards, remember many of them were Amiga users ;)
- >: >so they will keep their loyal fans. What is upsetting is they have a great product,
- >: >but because of it's priceing it get lumped down with less capable programs. Hopefully
- >: >NewTek will add some great new features in the next release and bump up the priceing
- >: >to at least $1,500. Sorry hobby users, but is a dog eat dog world in the animation
- >: >marketplace and Lightwave is getting hurt by it's marketing and priceing.
- >
- >: You have a point, but if NewTek bumps the price as you suggest, their
- >: profits will drop. The price/earnings curve won't adjust fast enough,
- >
- >That's idle speculation. Depending on what new features they add. There
- >are more 3DS users than Lightwave users at this time (and you can't count
- >all Toaster users as Lightwave users). And 3DS is alot more expensive.
- >
- >I use Alias. I think it's far too expensive, but it has mature editing
- >tools on a few things where no other program even has a feature, and the
- >editing tools are set up to handle very complex scenes, displaying mass
- >numbers of curves and letting you move and scale them interactively en
- >mass.
- >
- >These features are what I call 5/80 features. Maybe 5% of the program but
- >without it we couldn't do 80% of what we're doing.
- >
- >That means, we use Alias in spite of the price, because we can't exactly
- >do what we need in any other program.
- >
- >And we almost all have Lightwave at home. If they put GL style shading,
- >multi target deformation, a first class heirarchy editor, interractive
- >shading, arbitrary skeletal and constraint heirarchies, NURBS,
- >expressions (within the interface) and unify the modeler and the layout
- >interfaces, that's not worth $500. It's worth $34,000, the difference in
- >price between Alias and Lightwave. Of course there is also a qualitative
- >aspect to evaluating a specific implementation of those features, and
- >there's a few I didn't list.
- >
- >: and I don't believe it's a double-hump type. (anyone who doesn't
- >: understand what I just said should drop out of all discussions
- >: involving proper price for products. Those who understood, but
- >: disagree, I'd love to hear about it! :^)
- >
- >Commodities are subject to the laws of supply and demand more so than 3D
- >software, which tends to be very different from application to application.
- >
- >: What they should do is to do what you suggest (providing that the new
- >: features are worth it for the pros), but keep the current version, or
- >: a reduced-capability variant of the new release, at the lower
- >: price...perhaps even drop it some....to serve as an entry level
- >: product for those of us who are not professionals, but would like to
- >: be, or those who are professionals, but don't need a lot of rendering
- >
- >Dudes, computer animation is now a viable career choice, paying in many
- >cases as much as a lawyer or doctor. $1500 for Lightwave is far less than
- >the tuition for most colleges, and it will do alot more for your future
- >earnings than what you learn in school alone. A $1500 investment for a
- >$70,000+ annual salary. Get some perspective.
- >
- >: hire a graphics shop to do the work. I fit into both categories, and
- >: Lightwave at its current price is my current choice. Raise it to
- >: $1500 and I'll look at alternatives like TrueSpace).
- >
- >Truespace isn't even playing the same game, let alone playing in the same
- >ballpark, as Lightwave. And Lightwave and 3ds only barely make it into
- >the playoffs against Softimage and Alias.
- >
- >: Doing this will mean they can satisfy both groups. The pros who do
- >: nothing but animation will get the full-featured version and be happy
- >: that they paid more for "non-hobby" software (that they could have
- >
- >My mother in law's hobby is sewing. It's just a hobby. But she paid
- >$3,000 for a Husquevarna Viking sewing machine.
- >
- >When I got into Lightwave, I had to buy a $1595 Toaster board to get it.
- >I never had a use for the Toaster. This was at a time when a 650 MB hard
- >drive cost $2300 and 4MB of Simms cost $1500. It was also at a time when
- >there were alot fewer opportunities in CGI, and Lightwave experience
- >wouldn't get you a job at nearly any major CGI facility if you had the
- >talent.
- >
- >Frankly, I'd go with Martin Hash's Animation or Animation Master, if
- >price is that important. I'd go with them anyway, since they have some
- >unique capabilities, and are alot of fun.
- >
- >: money. If they ever find that they have need of the more capable
- >: version they have a clear upgrade path with no relearning involved,
- >: and NewTek gets to keep them as customers and sell to them again.
- >
- >In case you didn't know this, entry level customers are the most costly
- >for a company. They tend to need alot more support than the pros.
- >
- >While the pros demand more features, if they didn't the program would
- >stagnate and eventually disappear.
- >
- >--
- >-------------------------------------------------------------------------------
- >Steph Greenberg "Old age and treachery beats youth and skill."
- >steph@primenet.com
- >
- >Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- >electronic republication only, such as Usenet and Email, and
- >non-commercial educational purposes such as charge free WWW pages. This
- >article, post or Email letter may not be reprinted in any book or
- >magazine, CDROM or other electronic media, or read or reprinted on any
- >broadcast media without express permission from the author, in writing on
- >paper with a hand written signature.
- >-------------------------------------------------------------------------------
-
-
- But Steph, what do you really think?
- John Donlevie
- Road-Ease, Inc.
- Drexel Hill, PA
-
-
- Article: 14397
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: gregtee@ix.netcom.com(William Teegarden)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave?
- Date: 6 Mar 1996 06:47:03 GMT
- Organization: Netcom
- Lines: 13
- Message-ID: <4hjcd7$pre@cloner3.netcom.com>
- References: <4h8ibd$mns@nnrp1.news.primenet.com> <4hastu$t3e@newsbf02.news.aol.com> <313d0225.14784198@news.alt.net> <4hj6lg$l8g@ixnews2.ix.netcom.com>
- NNTP-Posting-Host: lax-ca11-07.ix.netcom.com
- X-NETCOM-Date: Tue Mar 05 10:47:03 PM PST 1996
-
- ----< I'm a
- >betatester, I work with the bleeding edge stuff stuff daily, there are
- >cool things on the horizon. So hold on to your horses!
- >
- >AC<----
-
-
- Don't you know that disclosure of your status as a beta tester is part
- of your NDA?
-
- GT
-
-
-
- Article: 14398
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 6 Mar 1996 07:46:38 GMT
- Organization: AccessOne
- Lines: 30
- Message-ID: <4hjfsu$ofg@news.accessone.com>
- References: <4hev63$jq0@news.nstn.ca>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- OK, read the whole thing---- I didn't realize MAX has shipped (???)
-
- > what@do.you.want. (bob's yer uncle) writes:
-
- > Max does these things in REAL time. With TEXTURES and transparecney.
- > Not to overly slag Lightwave, it IS a good product, but the major difference
- > will be the speed of either products. MAX will be much faster to use.
-
- That last sentence triggered my bullshit detector.
-
- Why don't we wait until it actually SHIPS to see how fast it is.
-
- BTW, it's really hard for ANY product to compete with vaporware, so
- let's just see what we shall see, eh?
-
-
- > I've been using Max and really like it so far, and it's fast.
- > mike
-
- Oooops--- OK, how about some hard info: your post was pretty vague:
- "It'll be faster"...."It'll have better film tools" Since you are using it
- shouldn't that be "it IS faster", "it HAS better film tools" ??? Some specifics,
- please.
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14399
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!chi-news.cic.net!news-w.ans.net!newsfeeds.ans.net!nuhou.aloha.net!news
- From: Todd Mizomi <mcgyver@aloha.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: RAM & Diamond Stealth Problems
- Date: Tue, 05 Mar 1996 21:57:43 -1000
- Organization: Hawaii OnLine - Honolulu, HI
- Lines: 21
- Message-ID: <313D4577.5683@aloha.net>
- NNTP-Posting-Host: maui-5.u.aloha.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I)
-
- We are running Lightwave Rev. B on a P133 32megs RAM,
- Diamond Stealth 64w/1megDRAM SonyMultiscan17sfII:
-
- Lightwave only seems to recognize 10Megs of RAM in the scene panel
- even though we have 32 (running Win95 BTW). Does this mean LW uses
- 22megs JUST for the program?!?!?
-
- In Modeler, The 2 view windows on the bottom are somewhat garbled: the
- grid looks ok in the default screen, but if we zoom in or out, the
- bottom half of the grid in these windows gets shifted to the right
-
- In Lightwave, Wireframe previews render garbage.
-
- Any help here? (our 2megs of DRAM for the Stealth are on order - will
- this solve all our problems or are we being punished for not using our
- Amiga much anymore?)
-
-
- Todd Mizomi
- Photo-guy/Video-guy/Computer-guy/Whatever-else-they-throw-at-me
- Maui, Hawaii
-
- Article: 14400
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Need CHARACTER GENERATOR s/w
- Date: 6 Mar 1996 07:50:29 GMT
- Organization: AccessOne
- Lines: 21
- Message-ID: <4hjg45$ofg@news.accessone.com>
- References: <Dns8z3.3xo@eskimo.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > mindseye@eskimo.com (Rose Haupt) writes:
-
- > Before getting my Toaster, I had used ProVideo Gold - a dedicated
- > character generator program (for Amiga only, so sorry).
-
- Haha, Tim, you crack me up: I was about the first person in Washington
- State to own an Amiga.
-
- PVGold on the PC would be great--that's pretty much exactly what I'm
- looking for. I already have one on the Amiga, but prefer the Toaster CG.
-
- What I'd REALLY like would be the Toaster add-on "Montage" for the PC.
-
- The wierd holes in the PC video market place are so odd. BTW, Micro-
- graphix publisher looks like it might fit the bill.
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14401
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Randomizing in batches
- Date: 6 Mar 1996 07:55:24 GMT
- Organization: AccessOne
- Lines: 42
- Message-ID: <4hjgdc$ofg@news.accessone.com>
- References: <313AF12E.78FA@erinet.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > Andrew Hofman <andyh@erinet.com> writes:
- > > > Well, see, their starting and ending times all have to be the same, or
- > > > they'd start drifting out of sync. The idea is to randomly offset all the
- > > > keyframes BETWEEN the start and end points by small amounts. To do that,
- > > > it's Motion Graph time.
- > >
- > > OK-- shouldn't be too hard to write an AREXX routine that would do that,
- > > or a BML-- just whompin' on the LWS ASCII file, eh?
- > >
- > > ** jeric@accessone.com
- >
- > Indeed, indeed my learned friend. A trivial challenge at best for a talented 3D
- > artist like my esteemed self . . . If I weren't such a friggin' programming
- > idiot!!! Actually, I *have* painfully hacked my way through some Arexx before,
- > but I could go in and change the paths by hand in less time than it would take a
- > dullard like me to write a script.
-
- Yes, for the first one. It's the next 100 that make programming so
- attractive.
-
-
- >
- > While we're on the topic, whazzup with your name? I mean, is it Jeric? Or how
- > about Jeri C? Kindly enlighten us!
-
- My name is J. Eric Chard. The very first computer game I bought had a
- fantasy motif: I tried to become "Jeric of Westernesse" (oooo, shades of
- Micheal Moorcock) but due to string limitations became "Jeric of Wes".
-
- Plenty o' folk call me Jay Eric. "But enough about me; what do YOU
- think of me?" >8^)
-
-
-
- > Andrew Hofman
- > LumaQuest Productions
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 14402
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!europa.chnt.gtegsc.com!boingo.amil.jhu.edu!news.jhu.edu!welchlink!keithc
- From: keithc@welchlink.welch.jhu.edu (Keith Christopher)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: tomahawk
- Date: 4 Mar 1996 07:42:14 GMT
- Organization: HCF - Johns Hopkins University, Baltimore, Maryland, USA
- Lines: 24
- Message-ID: <4he6sm$ea1@news.jhu.edu>
- NNTP-Posting-Host: 128.220.59.78
- X-Newsreader: TIN [version 1.2 PL2]
-
- Ok, here's the scoop, tomahawk is online in ftp only right now. I may
- throw up the old pages until I revamp them into the new pages. It will take
- a little longer than before because my new day job doesn't have me
- working from tomahawk on my desk. I will automate as much as I can.
-
- ok on to business tomahawk is offically @ 38.251.244.5 I am reasonably
- comfortable with the connection and machine it's on for the time
- being. Upgrades are always a planned for thing.
-
-
- so ftp to tomahawk.grandi.com (grandi.com == grand illusions (my company))
-
- I will have the pages online by probably thursday and then work on the
- new improved pages by friday or sat. you can still use you web browser to
- connect to the ftp site by: ftp://tomahawk.grandi.com/pub/LW
-
-
- Please send any comments/complaints/suggestions to keithc@tomahawk.grandi.com
-
-
- Thanks for your support !
-
-
- Keith
-
- Article: 14403
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!tube.news.pipex.net!pipex!lade.news.pipex.net!pipex!newsflash.hol.gr!news
- From: OSMACH@HOL.GR
- Newsgroups: comp.graphics.apps.lightwave
- Subject: EXPLOSIONS
- Date: 6 Mar 1996 13:29:24 GMT
- Organization: Hellas On Line
- Lines: 2
- Message-ID: <4hk3vk$92f@newsflash.hol.gr>
- NNTP-Posting-Host: ppp4.hol.gr
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2N (Windows; I; 16bit)
- To: COMP.GRAPHICS.APPS.LIGHTWAVE
-
- TEST
-
-
- Article: 14404
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!tube.news.pipex.net!pipex!lade.news.pipex.net!pipex!newsflash.hol.gr!news
- From: OSMACH@HOL.GR
- Newsgroups: comp.graphics.apps.lightwave
- Subject: EXPLOSIONS
- Date: 6 Mar 1996 13:34:48 GMT
- Organization: Hellas On Line
- Lines: 4
- Message-ID: <4hk49o$92f@newsflash.hol.gr>
- NNTP-Posting-Host: ppp4.hol.gr
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2N (Windows; I; 16bit)
- To: STRANAHAN@AOL.COM
-
- IAM NEW AT LIGHTWAVE WORLD AND I WOULD APRECIATE ANY HELP AT HOW TO MAKE
- IMPRESIVE EXPLOSIONS LIKE SAY SPACECRAFT EXPLOSIONS(BABYLON 5).
- MANY THANKS FOR YOUR ATENTION.
-
-
- Article: 14405
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!torn!nott!cunews!freenet.carleton.ca!FreeNet.Carleton.CA!ar409
- From: ar409@FreeNet.Carleton.CA (Saiyad Abdul)
- Subject: Re: MAX or Lightwave?
- Message-ID: <Dnu7tq.7tJ@freenet.carleton.ca>
- Sender: ar409@freenet2.carleton.ca (Saiyad Abdul)
- Reply-To: ar409@FreeNet.Carleton.CA (Saiyad Abdul)
- Organization: The National Capital FreeNet
- References: <4h8ibd$mns@nnrp1.news.primenet.com> <4hastu$t3e@newsbf02.news.aol.com> <313d0225.14784198@news.alt.net> <4hj6lg$l8g@ixnews2.ix.netcom.com>
- Date: Wed, 6 Mar 1996 08:34:38 GMT
- Lines: 18
-
-
- Alan Chan (achan@ix.netcom.com) writes:
- >
- > The Lightwave development group has, of course, been developing quite a
- > bit while we quibble about all this, and their policy has been to not
- > announce any new features until they are absolutely ready. I'm not
- > saying this as part of the Newtek marketing machine either. I'm a
- > betatester, I work with the bleeding edge stuff stuff daily, there are
- > cool things on the horizon. So hold on to your horses!
- >
- > AC
-
- I know you can't tell us exactly what the new features are but are they as
- "cool" as the stuff in MAX ?
-
- Sai
-
-
-
- Article: 14406
- Path: news2.cais.com!news
- From: pat@somewhere.over.here.com (Pat)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: Fw: Which 3D program?
- Date: Wed, 06 Mar 1996 10:05:07 GMT
- Organization: Capital Area Internet Service, Inc.
- Lines: 43
- Message-ID: <313d62fc.7144962@news.pacificnet.net>
- References: <N.030596.162232.52@#giorgioa.ix.netcom.com>
- NNTP-Posting-Host: 206.101.8.96
- X-Newsreader: Forte Agent .99d/32.168
- Xref: news2.cais.com comp.graphics.animation:32589 comp.graphics.apps.lightwave:14406 comp.graphics.packages.3dstudio:13021
-
- On Tue, 05 Mar 96 21:22:32 GMT, giorgioa@ix.netcom.com wrote:
-
- >I am still deciding which 3d program(Real3D, HAM, LW, MAX) to upgrade from TS.
- >I have received a great deal of info and help on all these programs from the
- >newsgroup members and want to thank you all for your patience with my many
- >inquiries!!
- >
- >Here's my humble and novice conclusion:
- >Real3D
- >Pro: Powerful, many features and effects included for
- > a bargain price, good documentation and tutorials.
- >Cons: Very difficult to master, not very intuitive.
- >
- >HAM
- >Pro: Powerful IK character animations, good support.
- >Cons: No documentation(only-online help).
- >
- >MAX
- >Pro: If it lives up to its hype (Autodesk usually does)
- > it will be awesome. Many third party plug-ins and books.
- > Industry recognized as a Pro 3D program.
- >Cons: $3500, not out yet to compare.
- >
- >Lightwave
- >Pro: Powerful, plug-ins, industry recognized as a pro 3D program.
- > Comparatively easy to learn, many good books out on LW.
- >Cons: Not much included with basic program. Modeler separate program.
- >
- >If I had the money and time I would get all, but since Im restricted to make a
- >decision on one program I consider LW (though not the best program) to be the
- >best choice. If I where a seasoned animator I would probably have chosen Real3D
- >but since I am starting from the ground up LW seems to be a better choice for a
- >novice.
- >
- >Any last minute suggestion's before I purchase LW?
- >Thanks Again in advance!
- >
- >Giorgio E. Alvarez
- >giorgioa@ix.netcom.com
- >
- So, Autodesk's 3D Studio isn't an option ?
- Just curious, kind of interested in your opinion....
-
-
- Article: 14407
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!pipeline!not-for-mail
- From: mikeling@nyc.pipeline.com (MICHAEL C. LING)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: An iff reader under win95 ???
- Date: 6 Mar 1996 04:49:39 -0500
- Organization: The Pipeline
- Lines: 10
- Message-ID: <4hjn3j$c9e@pipe12.nyc.pipeline.com>
- References: <DnqvJx.17n@cix.compulink.co.uk>
- NNTP-Posting-Host: pipe12.nyc.pipeline.com
- X-PipeUser: mikeling
- X-PipeHub: nyc.pipeline.com
- X-PipeGCOS: (Michael C. Ling)
- X-Newsreader: Pipeline v3.5.0
-
- Image Alchemy by Handmade software is the only converter I know of that can
- read and convert almost if not all IFF picture formats. I've converted ham
- images, ham-8 images, images with stencils, and 24 bit iff images with
- Image Alchemy. They have a web page where you get the latest version. V1.9
- is supposed to be due next week.
-
- Just to avoid confusion, the name is "Image Alchemy" by Handmade software
- NOT "Graphics Workshop" by Alchemy Mindworks.
- --
- M C L -
-
- Article: 14408
- Path: news2.cais.com!news.cais.net!nntp.uio.no!Norway.EU.net!usenet
- From: morsteen@login.eunet.no (Morten Steen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: LightWave Users - Look here!
- Date: 6 Mar 1996 11:09:42 GMT
- Organization: EUnet Norway
- Lines: 39
- Message-ID: <1204.6639T725T585@login.eunet.no>
- NNTP-Posting-Host: pc5.krsund-pm2-1.eunet.no
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
-
- I'm planning of making a new magazine dedicated to LightWave stuff.
- It will be presented in AmigaGuide/HTML format.
-
- I will also try to make it in various Windows file formats if I just could
- find docs on the format that is used under Windows.
-
- The AmigaGuide version will be spread on various FTP sites, such as Aminet
- NewTek and so on.
-
- The HTML version will be available on the WWW.
-
- To do this, I need people to write tutorials, articles etc. for this magazine.
-
- Maybe *you* is the right man/woman for this project.
-
- You don't need to be a LightWave genious to write for us, but if you think
- that you can write something useful that LightWave users will benefit from
- you are welcome to write.
-
- This will be a non-profit magazine made by LightWave users for LightWave
- users.
-
- It doesn't matter which platform you use, as long as you specify the type of
- platform if you write about plug-ins etc. that are not available on all
- platforms.
-
- If you are interested in this, you can contact me via EMail at this adress:
-
- *morsteen@login.eunet.no*
-
- We also need a name, and if you have a name that could be nice, you're welcome
- to telling me.
-
- ---
- AlcoVision
- Morten Steen, LightWave Animator
- ---
-
-
- Article: 14409
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!nntp.coast.net!news.kei.com!news.mathworks.com!tank.news.pipex.net!pipex!lade.news.pipex.net!pipex!gwen.pcug.co.uk!scribendum!stephenb
- Newsgroups: comp.graphics.apps.lightwave
- Message-ID: <1110@scribendum.win-uk.net>
- References: <313b24ff.1412041@news.rmii.com>
- Reply-To: stephenb@scribendum.win-uk.net (Stephen Benson)
- From: stephenb@scribendum.win-uk.net (Stephen Benson)
- Date: Wed, 06 Mar 1996 11:34:17 GMT
- Subject: Re: Has anyone checked out Polyform?
- Lines: 10
-
-
- In article <313b24ff.1412041@news.rmii.com>, Timothy McFadden (mcfadden@rmii.com) writes:
- > I just got LightRom3 and it has a demo version of Polyform
- >(for the PC). I was wondering if anyone else has checked it out.
- >Does anyone know of any other comparable program? Or are there any
- >reviews on Polyform.
-
- Polyform's excellent. But there is a free/shareware prog called
- wcvt2pov which is pretty good too (no flash bits like flipping
- polys tho).
-
-
- Article: 14410
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!surfnet.nl!sun4nl!xs4all!marketgraph!jwk
- From: jwk@marketgraph.xs4all.nl (Jan-Willem Korver)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: "Dual Booting" 95 and NT "HOW????
- Message-ID: <3b17ocm60.alamito@marketgraph.xs4all.nl>
- Date: Tue, 5 Mar 96 14:23:59 CET
- References: <4hdg0j$8ds@news.voicenet.com> <oj6spfo52p6.fsf@hpsrk.fc.hp.com>
- Reply-To: jwk@marketgraph.xs4all.nl
- Organization: MarketGraph Visual Automation
- Lines: 22
- X-Newsreader: Alamito Mail and News Manager (V2.0.4 for Waffle) registered to MarketGraph Visual Automation
-
- In <oj6spfo52p6.fsf@hpsrk.fc.hp.com> koren@hpsrk.fc.hp.com (Steve Koren)
- wrote:
-
- >
- >pirate@voicenet.com wrote:
- >
- >> I want to boot NT from my syquest,and still keep 95, How do you
- >> do this???
- >
- >I dunno, but its a darned good thing you're asking about it in the
- >lightwave group.
-
- Yep, but an answer anyway.
- If you install NT after you install Win 95, NT should automatically pick-up 95 and
- show an extra entry in the boot menu.
-
- --
- ________________
- Jan-Willem Korver
- MarketGraph, Haarzuilens, The Netherlands
- e-mail: jwk@marketgraph.xs4all.nl
-
-
- Article: 14411
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!newsfeed.internetmci.com!howland.reston.ans.net!surfnet.nl!tudelft.nl!news
- From: Wooly Mittens <4g9a42$fq0@mo6.rc.tudelft.nl>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: EXPLOSIONS
- Date: 6 Mar 1996 12:38:27 GMT
- Organization: Delft University of Technology
- Lines: 21
- Message-ID: <4hk103$hr3@mo6.rc.tudelft.nl>
- References: <4hk49o$92f@newsflash.hol.gr>
- NNTP-Posting-Host: dutsp211.stm.tudelft.nl
-
- OSMACH@HOL.GR wrote:
- >
- > IAM NEW AT LIGHTWAVE WORLD AND I WOULD APRECIATE ANY HELP AT HOW TO MAKE
- > IMPRESIVE EXPLOSIONS LIKE SAY SPACECRAFT EXPLOSIONS(BABYLON 5).
- > MANY THANKS FOR YOUR ATENTION.
- >
-
- I is not polite to use the internet way OF SHOUTING AT EVERYBODY!
- So kindly turn of the caps. :)
- Any way you didn't mention what computer you have, so lets begin to
- advise you that you can find specific explode plugins at the newtek
- ftp site ( FTP://ftp.newtek.com/pub/plugins/ ).
-
- You could also cut out every polygon/surface in the moddeler, then
- scattering these (in the modeler) to random positions, and finaly
- morphing your original to the exploded one in the layout editor.
-
- There is no easy (yet beautiful) way.
-
- Wooly Mittens
-
-
- Article: 14412
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.fsu.edu!nntp.cntfl.com!usenet
- From: Marco Sederquist <marco@polaris.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: My 2 cents on Max or LW thread...
- Date: Wed, 06 Mar 1996 13:23:24 -0800
- Organization: CMDS News machine
- Lines: 26
- Message-ID: <313E024C.694@polaris.net>
- NNTP-Posting-Host: p2dyn9.polaris.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win16; I)
-
- Here's a different angle to everyone elses.
- Somebody wrote that they would like to see the new version of LW
- go up in price to $1500 to seperate the hobbiest from the pro's. And then
- some one else said that $1500 isn't much to pay in comparison to a
- semester at collage. Well, I think both of these are useless ways of
- thinking. Why? Well, I am a hobbiest who is in school and used 1/2 my
- funds for school to buy LW. It cost me over $700 to buy LW and another
- $700 for 32 megs of ram. That alone was half of my money for two
- semesters of school which I pay for. I thought it important to do this so
- that I would have the experience and the education to back up LW and my
- career as an animator. Now if LW was $1500 I would have to wait a year to
- upgrade my ram, which would seriously hamper LW and my learning of it.
- Second let's all say this together, "LW 4.0 just came out, is it fair for
- a company to put a new version out so soon." Wouldn't this be shafting
- long time supporters of LW who just upgraded? Maybe a better way would be
- plugin's for those who have the money to blow (ie. thier not paying for
- it themselves). But I think keeping LW as one great program and not like
- a hog pog of little programs like 3DS? Well I guess that's enough
- venting for now, maybe I'm looking at all this the wrong way. Maybe it is
- the program that makes the animation and not the animator.
-
- Marco Sederquist
- Student, FSU
- LW wanna be...
- or could be...
- marco@polaris.net
-
- Article: 14413
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.fsu.edu!nntp.cntfl.com!usenet
- From: Marco Sederquist <marco@polaris.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: how do you reduce poly count.
- Date: Wed, 06 Mar 1996 13:25:37 -0800
- Organization: CMDS News machine
- Lines: 7
- Message-ID: <313E02D1.4714@polaris.net>
- NNTP-Posting-Host: p2dyn9.polaris.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win16; I)
-
- How do you reduce the polygon count of a model after your done. Most game
- companies need models with as little as 300 poly's well after using
- Metaform once or twice, well you know. Is there a program or plugin out
- there. Thanks in advance.
- Marco
- Student, FSU
- LW animator.
-
- Article: 14414
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: giorgioa@ix.netcom.com
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: Which 3D program?
- Date: Wed, 06 Mar 96 13:46:56 GMT
- Organization: Netcom
- Lines: 28
- Message-ID: <N.030696.084656.48@#giorgioa.ix.netcom.com>
- References: <N.030596.162232.52@#giorgioa.ix.netcom.com>
- <4hiqr3$ivf@diane.inforamp.net>
- NNTP-Posting-Host: ix-nyc17-16.ix.netcom.com
- X-NETCOM-Date: Wed Mar 06 5:56:23 AM PST 1996
- X-Newsreader: Quarterdeck Message Center [1.0]
- Xref: news2.cais.com comp.graphics.animation:32596 comp.graphics.apps.lightwave:14414 comp.graphics.packages.3dstudio:13026
-
-
- > >Cons: Very difficult to master, not very intuitive.
- >
- > If you are looking for the "easy way",3D graphics and animation is not
- > for you. No matter _WHAT_ program you use, you will have to put in a
- > _LOT_ of time and be very dedicated to being a reasonable artist. I am
- > not disputing the fact that Real3D is hard to learn; sure it is. But if
- > you put in the time and effort, Real3D will provide you with the _tools_
- > to help you.
- >
- You are right that 3d animation requires patience too master. I don't mind
- dedicating time to becoming a good animator. I tried Real3D and thought it was
- great program. It could however accomplish the same result with a more
- efficient design. TS is a good example of a program that accomplish a lot
- without a lot of hassles. TS is limited and does not have all the features
- Real3D or LW has, yet its feature are "easy" to use and master. A program can
- be powerful without having to be more difficult then necessary.
-
- There is no "easy way" but what I was referring too was that I was looking for
- the easiest way to get the same thing accomplished. POVRAY animators for
- example are doing incredible things with it but I don't feel like programming
- animation.
-
- I'm still waiting for a voice recognition,nueralnet,artificial intelligence 3D
- animation program that will balance my bank account!? :-)
-
-
-
-
- Article: 14415
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.ro.com!usenet
- From: phillips@ro.com (Jim Phillips)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Where can I get Powerview?
- Date: 6 Mar 1996 13:48:42 GMT
- Organization: RENAISSANCE INTERNET SERVICES
- Lines: 17
- Message-ID: <4hk53q$1ss@news.ro.com>
- References: <4h5v6q$aqe@newsbf02.news.aol.com> <oj6hgw86atc.fsf@hpsrk.fc.hp.com>
- Reply-To: phillips@ro.com
- NNTP-Posting-Host: ts1p13.ro.com
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=ISO-8859-1
- X-Newsreader: WinVN 0.99.5
-
- In article <oj6hgw86atc.fsf@hpsrk.fc.hp.com>, koren@hpsrk.fc.hp.com
- says...
- >
- >
- >axaxa@aol.com (AXAXA) wrote:
- >
- >> Where can I get Powerview?
- >
- >I found it on my LW4 CD-ROM under:
- >
- > Lightwave/Programs/Plug-Ins/Modeler/PowerView.p
- >
- > - steve
-
- The Tomahawk site has it too. I think its under \LW or \UTIL
- somewhere. There's a zip file you can download.
-
-
- Article: 14416
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.exodus.net!news.aimnet.com!alpha.sky.net!news
- From: blaise@dti.com (Blaise Fanning)
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.apps.softimage
- Subject: Re: *********P6 200mhz BENCHMARKS********
- Date: 6 Mar 1996 14:25:27 GMT
- Organization: Deskstation Technology, Inc
- Lines: 44
- Distribution: world
- Message-ID: <4hk78n$1of@alpha.sky.net>
- References: <4h39e3$cr0@newsbf02.news.aol.com> <wturber.8.00703EC9@primenet.com> <4h7icq$lbc@mother.bates.edu> <4hj7h4$i4m@steel.interlog.com>
- NNTP-Posting-Host: assman.dti.com
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
- Xref: news2.cais.com comp.graphics.apps.lightwave:14416 comp.graphics.apps.softimage:758
-
- In article <4hj7h4$i4m@steel.interlog.com>, gdavison@interlog.com says...
- >
- >While we're on the topic, could someone post the standard benchmark times
- >for any Alpha-based system? Or MIPS, for that matter. Andy?
- >
- >I'm trying to cost-justify a move from 100Mhz Pentium's up to, uh, well,
- >something more expensive ;-)
- >
- >TIA,
- >
-
- You know that I lurk in the shadows, just waiting for someone to ask a
- question like this :-)
-
- The following benchmarks are from the ...SCENES/BENCHMRK directory on a full
- Lightwave install. Most of them were run by our Japanese distributor D-Storm.
- The PPro200MHz numbers are taken from a recent posting on c.g.a.lightwave and
- the 21164a/366MHz numbers come from my lab notebook. They are best viewed
- with a fixed-width font (like Courier).
-
- In the last column, I normalized the speeds to a Pentium/100MHz by figuring
- out the factor for each column relative to PPro and averaging the columns at
- the end.
-
- Textures Dof Raytrace Zbufsort xP5/100
- i80486/66MHz 1138 5173 45958 4679 sec 0.10
- Pentium/90MHz 164 544 4499 411 sec 0.91
- Pentium/100MHz 145 477 4276 386 sec 1.00
- MIPS R4600/133MHz 133 473 3657 302 sec 1.08
- Pentium Pro/150MHz 74 248 1940 211 sec 1.97
- Pentium Pro/200MHz 56 188 1497 160 sec 2.59
- Raptor3 Alpha45/275MHz 57 187 1550 152 sec 2.60
- Raptor3 Alpha5/300MHz 28 91 877 111 sec 4.56
- Raptor3 Alpha56/366MHz 26 87 781 83 sec 5.26
-
- Shameless plug: we just started shipping the 366MHz 21164a-based machines.
- visit our 'web page for more information (http://www.dti.com). All of you
- people who have 266 MHz Raptors should be looking to upgrade to 366, too :-)
-
-
- Blaise Fanning
- VP Engineering
- DeskStation Technology
-
-
- Article: 14417
- Path: news2.cais.com!news.cais.net!chi-news.cic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert
- From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: how do you reduce poly count.
- Date: 6 Mar 1996 14:49:10 GMT
- Organization: Gateway Communications Inc.
- Lines: 8
- Message-ID: <4hk8l6$a7b@www.gatecom.com>
- References: <313E02D1.4714@polaris.net>
- NNTP-Posting-Host: gatecoms.gatecom.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Marco Sederquist (marco@polaris.net) wrote:
- : How do you reduce the polygon count of a model after your done. Most game
- : companies need models with as little as 300 poly's well after using
- : Metaform once or twice, well you know. Is there a program or plugin out
- : there. Thanks in advance.
- I don't know of any, but It would have to merge polys and test if the
- flatness limit was stomped on.
-
-
- Article: 14418
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!newsxfer2.itd.umich.edu!agate!darkstar.UCSC.EDU!usenet
- From: Adam Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Student version of Lightwave?
- Date: Wed, 06 Mar 1996 08:29:32 +0000
- Organization: University Of California at Santa Cruz
- Lines: 8
- Message-ID: <313D4CEC.2503@cats.ucsc.edu>
- References: <4hj5s3$jhk@canopus.cc.umanitoba.ca>
- NNTP-Posting-Host: tsb-46.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (WinNT; I)
- To: vincentd@mbnet.mb.ca
-
- There is not a student version yet. I thinik it is stupid not to
- offer one. There is a university discount if the university buys
- LW for usage in the universities labs. But LW can not be sold at
- discount via the bookstores..etc.
-
- Adam
- University Of California at Santa Cruz
-
-
- Article: 14419
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsjunkie.ans.net!newsfeeds.ans.net!news-m01.ny.us.ibm.net!ausnews.austin.ibm.com!usenet
- From: Wayne Baldwin <wbaldwin@vnet.ibm.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: ASCII object format for input to Lightwave
- Date: Wed, 06 Mar 1996 10:41:56 -0600
- Organization: IBM Austin
- Lines: 8
- Message-ID: <313DC054.41C6@vnet.ibm.com>
- References: <DnHLIF.9A4@aston.ac.uk> <4h26hr$h8p@homer.alpha.net>
- NNTP-Posting-Host: wayneb.austin.ibm.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (X11; I; AIX 2)
-
- I have some model data on a unix system which I would like to convert
- to something Lightwave can read. Is there a standard ASCII format that
- Lightwave will read? If yes is there a spec or better yet some simple
- examples?
-
- Thanks,
- Wayne R. Baldwin
- wbaldwin@vnet.ibm.com
-
- Article: 14420
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!gdavison
- From: gdavison@interlog.com (Gord Davison)
- Newsgroups: comp.graphics.apps.lightwave,comp.graphics.apps.softimage
- Subject: Re: *********P6 200mhz BENCHMARKS********
- Date: Wed, 06 Mar 96 16:59:22 GMT
- Organization: InterLog Internet Services
- Lines: 24
- Distribution: world
- Message-ID: <4hkfp3$3j5@steel.interlog.com>
- References: <wturber.8.00703EC9@primenet.com> <4h7icq$lbc@mother.bates.edu> <4hj7h4$i4m@steel.interlog.com> <4hk78n$1of@alpha.sky.net>
- NNTP-Posting-Host: gdavison.interlog.com
- X-Newsreader: News Xpress Version 1.0 Beta #2
- Xref: news2.cais.com comp.graphics.apps.lightwave:14420 comp.graphics.apps.softimage:759
-
- blaise@dti.com (Blaise Fanning) wrote:
- [nifty benchmarks and relative performance factors to boot! SNIPPED]
-
- >Shameless plug: we just started shipping the 366MHz 21164a-based machines.
- >visit our 'web page for more information (http://www.dti.com). All of you
- >people who have 266 MHz Raptors should be looking to upgrade to 366, too :-)
- >
- >
- >Blaise Fanning
- >VP Engineering
- >DeskStation Technology
-
- Blaise,
-
- Thanks for the info. That will be very helpful indeed. Now I just have to
- create some animations that will take an *unGodly* amount of time to render ;-)
- .. That shouldn't be too hard :-)
-
- ==========================================================================
- Gord Davison | 2D/3D Animator ¤ Multimedia Designer
- Phoenix Interactive Design, Inc. |
- graphics ¤ animation ¤ multimedia | "Complex problems have simple,
- gdavison@interlog.com | easy-to-understand, wrong answers."
- ==========================================================================
-
- Article: 14421
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!newsfeed.internetmci.com!in2.uu.net!DIALix!melbourne.DIALix.oz.au!not-for-mail
- From: stevok@melbourne.DIALix.oz.au (Steven Johansen)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: plugins / avi
- Date: 6 Mar 1996 22:08:51 +1100
- Organization: DIALix Services, Melbourne, Australia.
- Lines: 30
- Sender: stevok@melbourne.DIALix.oz.au
- Message-ID: <4hjro3$1ah$1@melbourne.DIALix.oz.au>
- References: <313b865a.3863969@news.pi.net>
- NNTP-Posting-Host: stevok@melbourne.dialix.oz.au
-
- rrenes@pi.net (Ronald Renes) writes:
-
- >Can anyone please tell me how to handle plugins...
- >If got a few, but I don't know how to use them.
- >When I "install" a plugin (for example explode) it tells me that it is
- >succesfully loaded. When I try to use it with an object, I can't find
- >any plugins... anyone... please????
-
- >Also, I'm sure there must be some way to create movies (avi or
- >quicktime or something) rather then lots of stills. Anyone has an
- >answer on this one too???
-
- >I would greatly appreciate it...
-
-
- >Regards,
-
- >Ronald
-
-
- Ron
- I recommend the Manuals as a great place to start for
- this sort of stuff.
- What version of LW are you using?
- What platform?
-
- Steven
-
- --
- X
-
- Article: 14422
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!earth!pana
- From: pana@earth.execpc.com (Blake Porter)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Question about light flare
- Date: 6 Mar 1996 17:03:49 GMT
- Organization: Exec-PC
- Lines: 12
- Message-ID: <4hkghl$duu@daily-planet.execpc.com>
- NNTP-Posting-Host: earth-le1.execpc.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Howdy!
-
- I would like to bring in a flying logo then have a light "flare" flare up
-